Player Matchup

Sol
Sol
Mista M0NKEY
Sol
Level 26
God Stats
2W - 3L
1,359 SR
Queue Stats
46W - 54L
1,247 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mista SP0T
Ah Muzen Cab
Level 106
God Stats
3W - 0L
1,437 SR
Queue Stats
84W - 70L
1,318 Elo+
Party 2
Cthulhu
Cthulhu
tylervt1
Cthulhu
Level 46
God Stats
12W - 5L
1,602 SR
Queue Stats
100W - 116L
1,420 Elo+
Solo
Team Averages
Level 59
1,466 SR
1,328 Elo+

VS

Team Averages
Level 62
1,445 SR
1,269 Elo+
Hel
Hel
ALPHA-Izual
Hel
Level 58
God Stats
5W - 16L
1,363 SR
Queue Stats
104W - 128L
1,288 Elo+
Solo
Pele
Pele
BLACKSTAR M96
Pele
Level 64
God Stats
41W - 28L
1,492 SR
Queue Stats
215W - 210L
1,262 Elo+
Party 1
Sun Wukong
Sun Wukong
DeeSwig
Sun Wukong
Level 65
God Stats
40W - 30L
1,480 SR
Queue Stats
147W - 137L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 6
10,323
645
7,694
11,809
3,448
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Mista SP0T
Ah Muzen Cab
16
10 / 4 / 4
12,402
775
21,009
15,297
5,309
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
tylervt1
Cthulhu
14
2 / 3 / 12
11,917
745
12,427
18,023
11,229
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
10,891
681
9,006
15,023
6,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 7 / 7
10,296
644
9,975
14,711
5,317
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
DeeSwig
Sun Wukong
14
7 / 6 / 4
10,869
679
17,977
22,019
16,572
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
16
Kills
11
11
Deaths
16
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
L
2
7
7
0.79
L
Sun Wukong
DeeSwig
Sun Wukong
7
6
4
1.5
W
4
4
6
1.75
W
Ah Muzen Cab
Mista SP0T
Ah Muzen Cab
10
4
4
3
W
Cthulhu
tylervt1
Cthulhu
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,130
Damage
36,958
45,129
Taken
51,753
19,986
Mitigated
28,686
18,084
Healing
19,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,006
662
5,844
8,194
15,023
6,797
505
6,447
8,576
45,414
0
L
9,975
1,977
0
1,301
14,711
5,317
0
4,946
9,765
0
37,960
L
Sun Wukong
DeeSwig
Sun Wukong
17,977
7,159
508
3,263
22,019
16,572
0
8,879
13,140
0
43,772
W
7,694
923
0
3,971
11,809
3,448
431
1,909
9,900
25,911
0
W
Ah Muzen Cab
Mista SP0T
Ah Muzen Cab
21,009
14,289
0
7,023
15,297
5,309
2,076
3,104
12,193
0
67,354
W
Cthulhu
tylervt1
Cthulhu
12,427
1,016
1,154
5,936
18,023
11,229
204
3,993
13,963
40,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,642
Gold Earned
32,056
163
Minions Killed
159
0
Camps Cleared
0
805,465
Distance Traveled
742,813
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,891
681
72
5
0
240,153
1
L
Pele
10,296
644
52
3
0
246,238
0
L
Sun Wukong
10,869
679
35
2
0
256,422
0
W
Sol
10,323
645
34
2
0
254,901
0
W
Ah Muzen Cab
12,402
775
96
6
0
252,278
1
W
Cthulhu
11,917
745
33
2
0
298,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role