Player Matchup

Jing Wei
Jing Wei
Bronze I
BEASTMODE33GVILL
Jing Wei
Bronze I
Level 129
God Stats
1W - 1L
1,287 SR
Queue Stats
127W - 194L
1,217 MMR
Solo
Mulan
Mulan
Bronze I
Ghostblade56
Mulan
Bronze I
Level 67
God Stats
7W - 5L
1,591 SR
Queue Stats
43W - 39L
1,342 MMR
Solo
Discordia
Discordia
Bronze III
RMSteack
Discordia
Bronze III
Level 99
God Stats
61W - 59L
1,586 SR
Queue Stats
143W - 160L
1,138 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 98
1,488 SR
1,232 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 83
1,511 SR
1,202 MMR
Cthulhu
Cthulhu
Bronze III
Begjaer
Cthulhu
Bronze III
Level 89
God Stats
0W - 1L
1,588 SR
Queue Stats
18W - 31L
1,085 MMR
Solo
Neith
Neith
Bronze III
Popular dMand
Neith
Bronze III
Level 60
God Stats
37W - 43L
1,530 SR
Queue Stats
199W - 210L
1,239 MMR
Solo
Sol
Sol
Bronze I
WOLFEKID1
Sol
Bronze I
Level 101
God Stats
0W - 3L
1,415 SR
Queue Stats
91W - 90L
1,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 13
12,823
611
9,515
15,043
5,545
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 2 / 5
13,616
648
12,339
19,680
16,306
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
RMSteack
Discordia
17
7 / 4 / 7
13,605
648
22,105
12,831
4,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HeraAnubisNikeBacchusSkadi

VS

Bans
KumbhakarnaGaneshaZeusChaacPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Begjaer
Cthulhu
16
4 / 2 / 4
13,059
622
12,689
22,451
30,258
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
1 / 6 / 4
11,821
563
10,483
16,970
5,751
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 8 / 4
12,649
602
12,264
17,663
5,807
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
16
Kills
8
8
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
13
3.75
L
Cthulhu
Begjaer
Cthulhu
4
2
4
3
W
8
2
5
5.25
L
1
6
4
0.5
W
Discordia
RMSteack
Discordia
7
4
7
2.63
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,959
Damage
35,436
47,554
Taken
57,084
26,377
Mitigated
41,816
11,745
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,515
8,032
0
1,060
15,043
5,545
2,037
7,423
7,470
0
65,573
L
Cthulhu
Begjaer
Cthulhu
12,689
560
169
1,655
22,451
30,258
240
7,203
15,248
50,307
0
W
12,339
1,307
0
4,682
19,680
16,306
637
9,178
10,127
0
50,632
L
10,483
2,597
0
4,941
16,970
5,751
578
7,616
9,354
0
57,777
W
Discordia
RMSteack
Discordia
22,105
476
1,735
4,268
12,831
4,526
870
7,950
4,681
72,753
0
L
12,264
1,311
0
4,460
17,663
5,807
1,735
7,982
9,681
54,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,044
Gold Earned
37,529
219
Minions Killed
200
0
Camps Cleared
0
1,124,012
Distance Traveled
1,079,536
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,823
611
73
3
0
373,716
2
L
Cthulhu
13,059
622
57
3
0
375,254
0
W
Mulan
13,616
648
58
3
0
386,363
2
L
Neith
11,821
563
68
3
0
359,383
8
W
Discordia
13,605
648
88
4
0
363,933
5
L
Sol
12,649
602
75
4
0
344,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role