Player Matchup

Izanami
Izanami
Apex Mayhxm
Izanami
Level 22
God Stats
4W - 5L
1,364 SR
Queue Stats
47W - 53L
1,260 Elo+
Solo
Zhong Kui
Zhong Kui
dditsche
Zhong Kui
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,243 Elo+
Solo
Ymir
Ymir
jm880638
Ymir
Level 8
God Stats
34W - 27L
1,380 SR
Queue Stats
36W - 30L
1,213 Elo+
Party 1
Ra
Ra
migueljoverlison
Ra
Level 28
God Stats
143W - 142L
1,322 SR
Queue Stats
150W - 157L
1,233 Elo+
Party 1
Cthulhu
Cthulhu
snakess_99
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,438 Elo+
Solo
Team Averages
Level 20
1,413 SR
1,277 Elo+

VS

Team Averages
Level 19
1,515 SR
1,356 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Krugeurr
Anhur
Level 12
God Stats
2W - 3L
1,178 SR
Queue Stats
24W - 20L
1,113 Elo+
Solo
Baron Samedi
Baron Samedi
Mr_Bang49
Baron Samedi
Level 18
God Stats
2W - 3L
1,698 SR
Queue Stats
8W - 8L
1,457 Elo+
Party 2
Merlin
Merlin
SonSpassti49
Merlin
Level 29
God Stats
1W - 2L
1,698 SR
Queue Stats
7W - 8L
1,457 Elo+
Party 2
Thor
Thor
ribasu2
Thor
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apex Mayhxm
Izanami
20
5 / 0 / 11
13,647
910
8,705
7,226
2,470
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
dditsche
Zhong Kui
19
3 / 2 / 15
13,329
889
12,927
14,504
12,736
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ymir
19
7 / 3 / 10
13,941
929
10,381
17,741
16,526
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
6 / 3 / 10
13,711
914
18,416
12,786
5,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
snakess_99
Cthulhu
20
3 / 2 / 18
14,271
951
18,653
16,219
9,883
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
1 / 1 / 3
11,598
773
3,403
7,324
4,440
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Krugeurr
Anhur
17
2 / 4 / 2
12,093
806
5,944
9,329
4,355
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Mr_Bang49
Baron Samedi
19
2 / 9 / 6
13,277
885
14,056
20,596
13,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
20
2 / 1 / 5
13,742
916
21,949
14,890
5,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
ribasu2
Thor
19
3 / 9 / 5
13,096
873
16,578
22,631
12,971
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
24
Kills
10
10
Deaths
24
64
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
3
2.5
W
Izanami
Apex Mayhxm
Izanami
5
0
11
10.5
L
Anhur
Krugeurr
Anhur
2
4
2
0.75
L
Baron Samedi
Mr_Bang49
Baron Samedi
2
9
6
0.56
L
Merlin
2
1
5
4.5
W
Zhong Kui
dditsche
Zhong Kui
3
2
15
5.25
W
Ymir
7
3
10
4
W
6
3
10
3.67
L
Thor
ribasu2
Thor
3
9
5
0.61
W
Cthulhu
snakess_99
Cthulhu
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,082
Damage
61,930
68,476
Taken
74,770
47,301
Mitigated
41,522
12,919
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,403
1,232
0
699
7,324
4,440
0
6,273
1,051
0
9,639
W
Izanami
Apex Mayhxm
Izanami
8,705
5,484
0
505
7,226
2,470
0
5,171
2,055
0
40,184
L
Anhur
Krugeurr
Anhur
5,944
2,333
0
0
9,329
4,355
0
5,847
3,482
0
17,825
L
Baron Samedi
Mr_Bang49
Baron Samedi
14,056
1,951
1,562
3,342
20,596
13,851
0
17,048
3,548
40,682
0
L
Merlin
21,949
1,214
924
2,355
14,890
5,905
0
13,653
1,237
76,684
0
W
Zhong Kui
dditsche
Zhong Kui
12,927
3,061
0
394
14,504
12,736
0
8,316
6,088
34,088
0
W
Ymir
10,381
970
0
826
17,741
16,526
0
11,771
5,924
21,935
0
W
18,416
1,013
3,562
6,025
12,786
5,686
0
4,294
8,392
48,186
0
L
Thor
ribasu2
Thor
16,578
4,503
0
0
22,631
12,971
0
17,556
5,075
0
25,883
W
Cthulhu
snakess_99
Cthulhu
18,653
1,303
207
1,400
16,219
9,883
0
6,453
9,741
42,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,899
Gold Earned
63,806
292
Minions Killed
249
3
Camps Cleared
3
1,172,517
Distance Traveled
905,539
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,598
773
22
1
1
123,546
0
W
Izanami
13,647
910
91
6
0
230,815
1
L
Anhur
12,093
806
28
2
2
144,212
2
L
Baron Samedi
13,277
885
65
4
0
167,175
1
L
Merlin
13,742
916
111
7
0
245,687
0
W
Zhong Kui
13,329
889
59
4
1
208,666
0
W
Ymir
13,941
929
28
2
1
204,106
0
W
Ra
13,711
914
65
4
0
246,545
0
L
Thor
13,096
873
23
2
0
224,919
1
W
Cthulhu
14,271
951
49
3
1
282,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role