Player Matchup

Horus
Horus
 
Horus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,475 Elo+
Solo
Cupid
Cupid
AcruxSonOfCosmos
Cupid
Level 8
God Stats
1W - 1L
1,271 SR
Queue Stats
4W - 3L
1,402 Elo+
Solo
Scylla
Scylla
MeuPauTeCutuca
Scylla
Level 27
God Stats
4W - 3L
1,530 SR
Queue Stats
195W - 155L
1,517 Elo+
Solo
Merlin
Merlin
Thazael
Merlin
Level 29
God Stats
25W - 20L
1,521 SR
Queue Stats
102W - 71L
1,548 Elo+
Solo
Zeus
Zeus
bode2001
Zeus
Level 17
God Stats
13W - 3L
1,857 SR
Queue Stats
35W - 28L
1,464 Elo+
Solo
Team Averages
Level 21
1,536 SR
1,481 Elo+

VS

Team Averages
Level 23
1,516 SR
1,499 Elo+
Baron Samedi
Baron Samedi
DaleDeleDoli
Baron Samedi
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 30L
1,519 Elo+
Solo
Arachne
Arachne
Gisei
Arachne
Level 23
God Stats
3W - 4L
1,585 SR
Queue Stats
27W - 33L
1,431 Elo+
Party 1
Amaterasu
Amaterasu
Hantak
Amaterasu
Level 38
God Stats
1W - 2L
1,496 SR
Queue Stats
27W - 31L
1,474 Elo+
Party 1
Ra
Ra
Traxror
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,558 Elo+
Party 1
Persephone
Persephone
iAm_Wislah-_
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 162L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
2 / 5 / 17
13,743
916
10,659
22,951
30,350
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 7 / 15
13,647
910
10,976
17,308
7,128
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 4 / 8
14,027
935
18,813
14,835
5,371
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Thazael
Merlin
20
2 / 2 / 14
14,604
974
19,109
9,629
3,744
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
20
13 / 1 / 7
16,311
1,087
39,412
4,460
1,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaleDeleDoli
Baron Samedi
20
7 / 5 / 9
15,514
1,034
25,945
22,517
8,969
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Gisei
Arachne
20
6 / 8 / 5
14,541
969
13,129
30,837
14,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Hantak
Amaterasu
20
2 / 9 / 8
13,359
891
7,949
33,697
19,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
0 / 0 / 0
10,910
727
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Persephone
iAm_Wislah-_
Persephone
20
4 / 2 / 8
14,576
972
18,565
17,422
5,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
49
24
Kills
19
19
Deaths
24
61
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
5
17
2.1
W
3
7
15
1.5
L
Baron Samedi
DaleDeleDoli
Baron Samedi
7
5
9
2.3
L
Arachne
Gisei
Arachne
6
8
5
1.06
L
Amaterasu
Hantak
Amaterasu
2
9
8
0.67
W
4
4
8
2
W
Merlin
Thazael
Merlin
2
2
14
4.5
L
0
0
0
0
W
Zeus
13
1
7
16.5
L
Persephone
iAm_Wislah-_
Persephone
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,969
Damage
65,588
69,183
Taken
104,473
48,313
Mitigated
48,489
17,458
Healing
17,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,659
5,093
4,065
5,078
22,951
30,350
0
9,944
13,007
0
14,891
W
10,976
7,199
4,955
3,284
17,308
7,128
0
13,444
3,864
0
26,306
L
Baron Samedi
DaleDeleDoli
Baron Samedi
25,945
1,404
3,353
4,982
22,517
8,969
0
16,586
5,931
66,794
0
L
Arachne
Gisei
Arachne
13,129
9,708
0
2,268
30,837
14,092
0
22,277
8,560
0
37,290
L
Amaterasu
Hantak
Amaterasu
7,949
2,422
0
5,120
33,697
19,724
0
26,289
7,408
0
21,792
W
18,813
304
0
0
14,835
5,371
0
11,891
2,944
53,963
0
W
Merlin
Thazael
Merlin
19,109
432
0
76
9,629
3,744
0
6,079
3,550
68,582
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
39,412
2,625
0
0
4,460
1,720
0
3,152
1,308
66,354
0
L
Persephone
iAm_Wislah-_
Persephone
18,565
831
0
1,429
17,422
5,704
0
12,182
5,240
47,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,332
Gold Earned
68,900
339
Minions Killed
260
5
Camps Cleared
8
1,341,557
Distance Traveled
1,194,269
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,743
916
13
1
0
263,405
0
W
Cupid
13,647
910
34
2
1
233,700
1
L
Baron Samedi
15,514
1,034
102
7
3
303,146
0
L
Arachne
14,541
969
52
3
5
320,866
0
L
Amaterasu
13,359
891
28
2
0
302,155
0
W
Scylla
14,027
935
93
6
1
249,263
0
W
Merlin
14,604
974
137
9
1
280,142
1
L
Ra
10,910
727
0
0
0
0
0
W
Zeus
16,311
1,087
62
4
2
315,047
2
L
Persephone
14,576
972
78
5
0
268,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role