Player Matchup

Cthulhu
Cthulhu
DedSec100
Cthulhu
Level 18
God Stats
6W - 6L
1,500 SR
Queue Stats
62W - 52L
1,314 Elo+
Party 1
Amaterasu
Amaterasu
JEP420
Amaterasu
Level 10
God Stats
15W - 18L
1,235 SR
Queue Stats
140W - 118L
1,242 Elo+
Party 1
Artemis
Artemis
Sinaranian
Artemis
Level 28
God Stats
12W - 18L
1,427 SR
Queue Stats
120W - 132L
1,392 Elo+
Solo
Merlin
Merlin
ZerketG
Merlin
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
peybach01
Arachne
Level 98
God Stats
30W - 22L
1,652 SR
Queue Stats
328W - 291L
1,452 Elo+
Party 1
Team Averages
Level 33
1,463 SR
1,380 Elo+

VS

Team Averages
Level 17
1,533 SR
1,278 Elo+
Ares
Ares
Bucket522
Ares
Level 7
God Stats
1W - 3L
1,413 SR
Queue Stats
8W - 9L
1,143 Elo+
Solo
Amaterasu
Amaterasu
Critic14
Amaterasu
Level 29
God Stats
1W - 3L
1,407 SR
Queue Stats
84W - 96L
1,343 Elo+
Solo
Mercury
Mercury
Ignorantnetsfan
Mercury
Level 28
God Stats
8W - 5L
1,885 SR
Queue Stats
265W - 301L
1,347 Elo+
Solo
Thoth
Thoth
Sumchi
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 97L
1,259 Elo+
Solo
Merlin
Merlin
TrustyBridge
Merlin
Level 15
God Stats
28W - 26L
1,463 SR
Queue Stats
38W - 34L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DedSec100
Cthulhu
16
8 / 0 / 14
13,063
622
11,609
14,252
13,552
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Amaterasu
JEP420
Amaterasu
15
4 / 10 / 5
10,751
512
13,406
18,796
13,680
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Sinaranian
Artemis
19
8 / 3 / 10
12,904
614
14,610
16,291
7,060
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
ZerketG
Merlin
18
6 / 1 / 5
12,696
605
11,189
9,226
3,647
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
peybach01
Arachne
20
12 / 1 / 8
14,682
699
14,509
18,410
8,686
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 8 / 0
7,999
381
5,081
18,250
10,546
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Critic14
Amaterasu
15
7 / 4 / 1
9,602
457
12,756
18,443
14,036
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 9 / 3
9,623
458
8,035
20,691
6,315
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Sumchi
Thoth
15
0 / 9 / 1
8,772
418
5,165
11,971
4,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
15
2 / 8 / 2
9,277
442
13,118
12,481
3,947
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
20
38
Kills
13
15
Deaths
38
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
1
8
0
0.13
L
Amaterasu
Critic14
Amaterasu
7
4
1
1.88
W
Cthulhu
DedSec100
Cthulhu
8
0
14
15
L
3
9
3
0.5
W
Amaterasu
JEP420
Amaterasu
4
10
5
0.65
W
Artemis
Sinaranian
Artemis
8
3
10
4.33
L
Thoth
Sumchi
Thoth
0
9
1
0.06
L
Merlin
2
8
2
0.38
W
Merlin
ZerketG
Merlin
6
1
5
8.5
W
Arachne
peybach01
Arachne
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,323
Damage
44,155
76,975
Taken
81,836
46,625
Mitigated
38,995
25,958
Healing
12,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,081
380
687
1,126
18,250
10,546
0
6,413
11,812
23,180
0
L
Amaterasu
Critic14
Amaterasu
12,756
6,730
0
3,092
18,443
14,036
903
4,800
13,135
0
39,892
W
Cthulhu
DedSec100
Cthulhu
11,609
451
526
2,543
14,252
13,552
59
7,055
7,197
36,588
0
L
8,035
3,242
0
5,496
20,691
6,315
0
3,302
17,289
0
41,230
W
Amaterasu
JEP420
Amaterasu
13,406
6,137
0
1,803
18,796
13,680
750
1,582
16,716
0
37,995
W
Artemis
Sinaranian
Artemis
14,610
8,142
0
8,706
16,291
7,060
3,701
7,536
8,755
0
87,665
L
Thoth
Sumchi
Thoth
5,165
287
0
0
11,971
4,151
1,268
4,894
7,052
44,910
0
L
Merlin
13,118
1,045
0
1,854
12,481
3,947
0
3,389
9,092
47,383
0
W
Merlin
ZerketG
Merlin
11,189
587
0
500
9,226
3,647
2,473
3,157
5,991
74,401
0
W
Arachne
peybach01
Arachne
14,509
8,800
0
11,880
18,410
8,686
2,235
4,034
14,326
0
127,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,096
Gold Earned
45,273
548
Minions Killed
339
0
Camps Cleared
0
1,961,728
Distance Traveled
1,719,224
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,999
381
34
2
0
371,571
6
L
Amaterasu
9,602
457
62
3
0
365,566
0
W
Cthulhu
13,063
622
49
2
0
412,876
0
L
Mercury
9,623
458
68
3
0
374,885
8
W
Amaterasu
10,751
512
47
2
0
348,101
0
W
Artemis
12,904
614
129
6
0
321,521
1
L
Thoth
8,772
418
98
5
0
271,792
1
L
Merlin
9,277
442
77
4
0
335,410
3
W
Merlin
12,696
605
143
7
0
402,545
3
W
Arachne
14,682
699
180
9
0
476,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role