Player Matchup

Zeus
Zeus
Adavayn
Zeus
Level 146
God Stats
8W - 3L
1,719 SR
Queue Stats
390W - 383L
1,697 Elo+
Solo
Skadi
Skadi
Kippyz
Skadi
Level 144
God Stats
2W - 4L
1,252 SR
Queue Stats
285W - 285L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
LionLoL
Baron Samedi
Level 141
God Stats
5W - 2L
1,559 SR
Queue Stats
290W - 281L
1,591 Elo+
Solo
Osiris
Osiris
Norgenrotten
Osiris
Level 160
God Stats
4W - 1L
1,663 SR
Queue Stats
386W - 387L
1,576 Elo+
Solo
Apollo
Apollo
Tanjîrô
Apollo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,529 Elo+
Solo
Team Averages
Level 126
1,538 SR
1,584 Elo+

VS

Team Averages
Level 137
1,522 SR
1,591 Elo+
Hun Batz
Hun Batz
ChrilleWiz6830
Hun Batz
Level 95
God Stats
2W - 2L
1,493 SR
Queue Stats
75W - 74L
1,588 Elo+
Solo
Janus
Janus
Darksereth
Janus
Level 156
God Stats
0W - 3L
1,179 SR
Queue Stats
173W - 199L
1,533 Elo+
Solo
Fenrir
Fenrir
RoKe95
Fenrir
Level 145
God Stats
1W - 1L
1,798 SR
Queue Stats
156W - 147L
1,643 Elo+
Party 1
Sylvanus
Sylvanus
TheJonathan
Sylvanus
Level 143
God Stats
2W - 3L
1,609 SR
Queue Stats
149W - 140L
1,646 Elo+
Party 1
Bacchus
Bacchus
fuZZ33R
Bacchus
Level 147
God Stats
4W - 5L
1,532 SR
Queue Stats
328W - 302L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Adavayn
Zeus
20
5 / 8 / 16
13,435
746
31,740
15,717
4,527
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Kippyz
Skadi
20
6 / 8 / 16
13,228
735
17,903
19,526
8,414
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
LionLoL
Baron Samedi
20
6 / 6 / 18
13,814
767
18,921
21,743
19,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
20
4 / 9 / 16
12,698
705
11,610
26,027
30,160
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Tanjîrô
Apollo
20
13 / 8 / 11
15,871
882
23,702
23,763
11,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
10 / 8 / 15
14,257
792
24,394
17,086
9,430
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
20
10 / 6 / 20
15,869
882
21,750
19,149
10,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
RoKe95
Fenrir
20
13 / 7 / 14
14,003
778
14,080
30,361
35,641
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
TheJonathan
Sylvanus
19
3 / 7 / 21
12,425
690
13,978
29,662
33,545
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
fuZZ33R
Bacchus
18
3 / 6 / 27
12,087
672
13,424
26,036
42,938
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
136
34
Kills
39
39
Deaths
34
77
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Zeus
Adavayn
Zeus
5
8
16
1.63
L
Hun Batz
10
8
15
2.19
L
Janus
10
6
20
3.33
W
Skadi
Kippyz
Skadi
6
8
16
1.75
W
Baron Samedi
LionLoL
Baron Samedi
6
6
18
2.5
W
Osiris
4
9
16
1.33
L
Fenrir
RoKe95
Fenrir
13
7
14
2.86
W
Apollo
Tanjîrô
Apollo
13
8
11
2.31
L
Sylvanus
TheJonathan
Sylvanus
3
7
21
1.93
L
Bacchus
fuZZ33R
Bacchus
3
6
27
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,876
Damage
87,626
106,776
Taken
122,294
74,256
Mitigated
131,605
36,480
Healing
37,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Adavayn
Zeus
31,740
2,527
2,153
1,419
15,717
4,527
514
4,848
10,620
54,440
0
L
Hun Batz
24,394
4,170
1,624
726
17,086
9,430
1,851
7,190
9,796
0
39,674
L
Janus
21,750
1,660
2,858
3,063
19,149
10,051
1,876
7,695
11,279
63,864
0
W
Skadi
Kippyz
Skadi
17,903
9,623
2,085
2,963
19,526
8,414
2,011
11,016
8,185
0
40,718
W
Baron Samedi
LionLoL
Baron Samedi
18,921
480
8,300
8,527
21,743
19,913
830
10,989
10,384
34,971
0
W
Osiris
11,610
2,565
1,405
2,908
26,027
30,160
375
9,291
15,912
0
18,790
L
Fenrir
RoKe95
Fenrir
14,080
5,441
1,594
6,070
30,361
35,641
1,222
11,751
17,030
368
26,845
W
Apollo
Tanjîrô
Apollo
23,702
13,695
1,244
5,476
23,763
11,242
3,098
11,808
11,478
0
62,064
L
Sylvanus
TheJonathan
Sylvanus
13,978
2,534
9,841
7,324
29,662
33,545
850
12,254
17,308
20,366
0
L
Bacchus
fuZZ33R
Bacchus
13,424
1,086
1,742
2,190
26,036
42,938
587
11,771
14,104
19,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,046
Gold Earned
68,641
205
Minions Killed
180
0
Camps Cleared
0
1,387,376
Distance Traveled
1,457,029
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,435
746
51
3
0
287,565
2
L
Hun Batz
14,257
792
44
2
0
278,737
1
L
Janus
15,869
882
100
6
0
326,083
1
W
Skadi
13,228
735
39
2
0
250,190
1
W
Baron Samedi
13,814
767
29
2
0
294,642
4
W
Osiris
12,698
705
14
1
0
276,796
1
L
Fenrir
14,003
778
20
1
0
317,376
5
W
Apollo
15,871
882
72
4
0
278,183
0
L
Sylvanus
12,425
690
9
1
0
236,501
1
L
Bacchus
12,087
672
7
0
0
298,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role