Player Matchup

Merlin
Merlin
BeatenWiener239
Merlin
Level 124
God Stats
17W - 21L
1,482 SR
Queue Stats
413W - 351L
1,590 Elo+
Solo
Mulan
Mulan
NO_ARM_GOHAN
Mulan
Level 38
God Stats
0W - 8L
1,252 SR
Queue Stats
12W - 24L
1,047 Elo+
Party 1
Yemoja
Yemoja
NoArmCleric
Yemoja
Level 41
God Stats
10W - 9L
1,414 SR
Queue Stats
70W - 76L
1,417 Elo+
Party 1
Team Averages
Level 68
1,383 SR
1,351 Elo+

VS

Team Averages
Level 96
1,521 SR
1,360 Elo+
Nox
Nox
BRYCEYPOO1234
Nox
Level 137
God Stats
1W - 1L
1,814 SR
Queue Stats
256W - 260L
1,419 Elo+
Solo
Nike
Nike
SeriousMuffin21
Nike
Level 47
God Stats
48W - 31L
1,558 SR
Queue Stats
60W - 49L
1,380 Elo+
Solo
Skadi
Skadi
TIMBERLAND-01
Skadi
Level 104
God Stats
4W - 6L
1,191 SR
Queue Stats
191W - 234L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 1
12,389
619
15,258
13,503
3,775
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 7 / 4
10,453
523
3,606
19,687
14,749
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
16
1 / 2 / 3
12,339
617
3,969
15,618
12,609
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
13,245
662
17,578
12,131
10,486
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 0 / 10
13,208
660
12,107
12,023
7,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 4 / 4
12,394
620
11,802
11,178
4,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
14
14
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
5
5
1
1.1
L
0
7
4
0.29
L
Yemoja
1
2
3
1.25
W
4
0
10
9
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,833
Damage
41,487
48,808
Taken
35,332
31,133
Mitigated
22,161
14,839
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,578
958
0
1,110
12,131
10,486
395
5,661
6,345
88,686
0
L
15,258
447
0
2,698
13,503
3,775
0
3,199
10,304
71,051
0
L
3,606
294
0
904
19,687
14,749
0
8,069
11,618
0
23,176
L
Yemoja
3,969
557
6,060
5,177
15,618
12,609
0
6,393
9,225
30,260
0
W
12,107
1,410
1,006
2,763
12,023
7,606
940
6,327
5,521
0
56,762
W
11,802
3,110
1,350
1,810
11,178
4,069
1,461
7,957
3,196
0
54,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,181
Gold Earned
38,847
182
Minions Killed
243
0
Camps Cleared
0
921,480
Distance Traveled
1,079,805
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,245
662
107
5
0
346,632
10
L
Merlin
12,389
619
105
5
0
255,566
2
L
Mulan
10,453
523
33
2
0
340,850
0
L
Yemoja
12,339
617
44
2
0
325,064
5
W
Nike
13,208
660
71
4
0
419,032
1
W
Skadi
12,394
620
65
3
0
314,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role