Player Matchup

Hachiman
Hachiman
BornChaotic
Hachiman
Level 8
God Stats
0W - 4L
1,219 SR
Queue Stats
1W - 4L
1,122 Elo+
Solo
Susano
Susano
EvanD 07
Susano
Level 17
God Stats
6W - 7L
1,253 SR
Queue Stats
20W - 12L
1,322 Elo+
Solo
Cupid
Cupid
PikachuTYT
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,205 Elo+
Party 1
Chernobog
Chernobog
Unguilla
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,431 Elo+
Solo
Ymir
Ymir
insect200fluffy
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,078 Elo+
Party 1
Team Averages
Level 13
1,394 SR
1,231 Elo+

VS

Team Averages
Level 17
1,420 SR
1,301 Elo+
Merlin
Merlin
DeadWarlock
Merlin
Level 17
God Stats
66W - 54L
1,323 SR
Queue Stats
134W - 111L
1,314 Elo+
Solo
Susano
Susano
Felixfinix
Susano
Level 26
God Stats
5W - 4L
1,254 SR
Queue Stats
85W - 80L
1,338 Elo+
Solo
Cthulhu
Cthulhu
Shao36Chamberz
Cthulhu
Level 28
God Stats
2W - 2L
1,601 SR
Queue Stats
4W - 5L
1,448 Elo+
Solo
Heimdallr
Heimdallr
aRnAuD_39
Heimdallr
Level 7
God Stats
3W - 3L
1,341 SR
Queue Stats
28W - 29L
1,131 Elo+
Solo
Neith
Neith
eccerrato
Neith
Level 7
God Stats
22W - 19L
1,580 SR
Queue Stats
27W - 23L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BornChaotic
Hachiman
16
2 / 10 / 5
10,659
1,066
12,182
18,222
6,105
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Susano
EvanD 07
Susano
16
7 / 11 / 2
11,753
1,175
18,089
19,667
9,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
14
0 / 7 / 2
8,734
873
4,026
10,715
3,470
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Unguilla
Chernobog
16
0 / 12 / 3
9,344
934
4,229
15,759
5,986
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 6 / 7
9,976
998
5,575
17,814
14,609
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
11 / 1 / 20
12,328
1,233
25,533
11,147
4,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Felixfinix
Susano
17
2 / 1 / 17
10,593
1,059
5,734
5,169
2,073
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
12 / 3 / 17
12,126
1,213
16,124
15,109
8,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
aRnAuD_39
Heimdallr
19
11 / 0 / 20
13,074
1,307
11,715
6,768
3,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Neith
eccerrato
Neith
18
10 / 4 / 21
12,251
1,225
14,947
10,553
5,594
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
141
9
Kills
46
46
Deaths
9
19
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BornChaotic
Hachiman
2
10
5
0.45
W
Merlin
11
1
20
21
L
Susano
EvanD 07
Susano
7
11
2
0.73
W
Susano
Felixfinix
Susano
2
1
17
10.5
L
Cupid
0
7
2
0.14
W
12
3
17
6.83
L
Chernobog
Unguilla
Chernobog
0
12
3
0.13
W
Heimdallr
aRnAuD_39
Heimdallr
11
0
20
21
W
Neith
eccerrato
Neith
10
4
21
5.13
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,101
Damage
74,053
82,177
Taken
48,746
40,005
Mitigated
23,899
3,928
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BornChaotic
Hachiman
12,182
9,256
0
884
18,222
6,105
0
11,434
6,788
0
19,679
W
Merlin
25,533
2,067
0
3,263
11,147
4,476
0
1,501
9,571
38,772
0
L
Susano
EvanD 07
Susano
18,089
2,816
0
0
19,667
9,835
0
5,626
14,037
0
33,198
W
Susano
Felixfinix
Susano
5,734
547
0
37
5,169
2,073
0
68
5,076
0
14,333
L
Cupid
4,026
2,377
429
1,153
10,715
3,470
0
6,149
4,566
0
11,905
W
16,124
2,605
407
254
15,109
8,408
0
1,372
13,572
27,293
0
L
Chernobog
Unguilla
Chernobog
4,229
3,927
0
1,090
15,759
5,986
0
8,909
6,850
0
19,108
W
Heimdallr
aRnAuD_39
Heimdallr
11,715
5,891
695
462
6,768
3,348
0
362
6,356
0
32,511
W
Neith
eccerrato
Neith
14,947
12,308
1,591
1,941
10,553
5,594
0
1,832
8,596
0
27,584
L
5,575
103
0
372
17,814
14,609
0
9,539
8,271
19,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,466
Gold Earned
60,372
108
Minions Killed
181
0
Camps Cleared
5
846,818
Distance Traveled
879,186
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,659
1,066
12
1
0
123,987
0
W
Merlin
12,328
1,233
38
4
0
187,880
0
L
Susano
11,753
1,175
30
3
0
229,047
0
W
Susano
10,593
1,059
27
3
0
220,021
2
L
Cupid
8,734
873
8
1
0
128,702
0
W
Cthulhu
12,126
1,213
32
3
0
171,940
0
L
Chernobog
9,344
934
26
3
0
149,354
0
W
Heimdallr
13,074
1,307
48
5
3
164,168
0
W
Neith
12,251
1,225
36
4
2
135,177
0
L
Ymir
9,976
998
32
3
0
215,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role