Player Matchup

Chang'e
Chang'e
AngMiya
Chang'e
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 40L
1,442 Elo+
Party 1
The Morrigan
The Morrigan
Fadion
The Morrigan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 41L
1,442 Elo+
Party 1
Cupid
Cupid
Gnar77
Cupid
Level 24
God Stats
1W - 2L
1,267 SR
Queue Stats
45W - 50L
1,378 Elo+
Solo
Izanami
Izanami
JanneAkca
Izanami
Level 44
God Stats
31W - 13L
1,647 SR
Queue Stats
95W - 85L
1,355 Elo+
Party 2
Kukulkan
Kukulkan
trezax
Kukulkan
Level 11
God Stats
13W - 5L
1,599 SR
Queue Stats
24W - 11L
1,406 Elo+
Party 2
Team Averages
Level 24
1,503 SR
1,405 Elo+

VS

Team Averages
Level 22
1,419 SR
1,308 Elo+
Baba Yaga
Baba Yaga
AdamPolski
Baba Yaga
Level 23
God Stats
6W - 8L
1,348 SR
Queue Stats
91W - 75L
1,346 Elo+
Solo
King Arthur
King Arthur
chîèFF
King Arthur
Level 27
God Stats
9W - 9L
1,176 SR
Queue Stats
107W - 113L
1,288 Elo+
Solo
Skadi
Skadi
dia5
Skadi
Level 23
God Stats
5W - 7L
1,617 SR
Queue Stats
79W - 71L
1,424 Elo+
Solo
Set
Set
onrnitho69
Set
Level 28
God Stats
14W - 19L
1,455 SR
Queue Stats
244W - 239L
1,398 Elo+
Solo
Chang'e
Chang'e
svwariorsman
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AngMiya
Chang'e
19
2 / 10 / 15
12,919
923
13,331
21,442
7,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Fadion
The Morrigan
20
11 / 5 / 10
15,482
1,106
22,827
15,549
6,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cupid
Gnar77
Cupid
20
3 / 3 / 18
14,143
1,010
10,640
15,754
6,146
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
JanneAkca
Izanami
17
3 / 3 / 9
12,239
874
5,289
7,854
2,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
trezax
Kukulkan
20
9 / 4 / 14
15,406
1,100
27,629
17,248
7,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AdamPolski
Baba Yaga
20
3 / 5 / 16
14,889
1,064
26,331
23,139
11,257
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
chîèFF
King Arthur
20
11 / 4 / 13
15,938
1,138
16,503
23,758
34,455
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
dia5
Skadi
20
9 / 14 / 6
14,523
1,037
23,759
26,619
11,146
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
2 / 4 / 12
13,950
996
6,566
14,104
6,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
svwariorsman
Chang'e
15
0 / 1 / 0
10,410
744
718
832
319
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
72
28
Kills
25
25
Deaths
28
66
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AdamPolski
Baba Yaga
3
5
16
2.2
W
Chang'e
AngMiya
Chang'e
2
10
15
0.95
W
The Morrigan
Fadion
The Morrigan
11
5
10
3.2
W
Cupid
Gnar77
Cupid
3
3
18
4
W
Izanami
JanneAkca
Izanami
3
3
9
2.5
L
King Arthur
chîèFF
King Arthur
11
4
13
4.38
L
Skadi
dia5
Skadi
9
14
6
0.86
L
2
4
12
2
L
Chang'e
svwariorsman
Chang'e
0
1
0
0
W
Kukulkan
trezax
Kukulkan
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,716
Damage
73,877
77,847
Taken
88,452
30,031
Mitigated
63,232
10,061
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AdamPolski
Baba Yaga
26,331
2,598
0
3,434
23,139
11,257
0
19,208
3,931
62,539
0
W
Chang'e
AngMiya
Chang'e
13,331
2,822
2,324
3,171
21,442
7,962
0
6,372
14,888
27,838
0
W
The Morrigan
Fadion
The Morrigan
22,827
4,296
0
590
15,549
6,023
0
6,994
8,430
47,294
0
W
Cupid
Gnar77
Cupid
10,640
2,701
2,629
1,004
15,754
6,146
0
6,150
9,479
0
33,033
W
Izanami
JanneAkca
Izanami
5,289
4,023
0
343
7,854
2,479
0
2,504
5,200
0
9,613
L
King Arthur
chîèFF
King Arthur
16,503
1,898
0
870
23,758
34,455
0
15,044
8,514
90
40,497
L
Skadi
dia5
Skadi
23,759
12,491
892
1,198
26,619
11,146
0
19,266
7,353
0
48,996
L
6,566
3,078
0
880
14,104
6,055
0
9,907
4,197
0
40,846
L
Chang'e
svwariorsman
Chang'e
718
114
50
75
832
319
0
398
434
1,160
0
W
Kukulkan
trezax
Kukulkan
27,629
3,864
0
0
17,248
7,421
0
5,094
12,079
75,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,189
Gold Earned
69,710
283
Minions Killed
256
3
Camps Cleared
5
1,034,214
Distance Traveled
1,105,000
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
14,889
1,064
91
7
1
285,455
0
W
Chang'e
12,919
923
36
3
0
197,522
0
W
The Morrigan
15,482
1,106
75
5
0
238,049
0
W
Cupid
14,143
1,010
50
4
1
259,427
0
W
Izanami
12,239
874
16
1
2
105,807
0
L
King Arthur
15,938
1,138
39
3
0
298,575
0
L
Skadi
14,523
1,037
42
3
0
219,072
1
L
Set
13,950
996
83
6
3
281,697
0
L
Chang'e
10,410
744
1
0
1
20,201
0
W
Kukulkan
15,406
1,100
106
8
0
233,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role