Player Matchup

Ne Zha
Ne Zha
Kenshi321
Ne Zha
Level 22
God Stats
1W - 0L
1,685 SR
Queue Stats
2W - 6L
1,230 Elo+
Solo
Discordia
Discordia
MarziaPie
Discordia
Level 44
God Stats
7W - 7L
1,426 SR
Queue Stats
193W - 246L
1,336 Elo+
Party 2
Artio
Artio
beechybeach
Artio
Level 66
God Stats
2W - 5L
1,367 SR
Queue Stats
252W - 330L
1,336 Elo+
Party 2
Team Averages
Level 44
1,493 SR
1,301 Elo+

VS

Team Averages
Level 29
1,590 SR
1,477 Elo+
Hel
Hel
David178
Hel
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
FlintiMcFlint
Cu Chulainn
Level 16
God Stats
2W - 1L
1,715 SR
Queue Stats
41W - 34L
1,476 Elo+
Party 1
Arachne
Arachne
Waldissmurf
Arachne
Level 65
God Stats
5W - 11L
1,556 SR
Queue Stats
296W - 276L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kenshi321
Ne Zha
20
6 / 13 / 14
16,288
652
18,250
19,483
8,225
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
MarziaPie
Discordia
20
13 / 6 / 15
18,354
734
40,046
20,877
8,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
9 / 2 / 19
18,385
735
12,427
31,574
39,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 14
15,476
619
20,107
24,991
7,781
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
FlintiMcFlint
Cu Chulainn
19
8 / 10 / 9
16,444
658
23,186
32,528
24,660
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Waldissmurf
Arachne
17
8 / 10 / 8
15,493
620
16,853
35,066
10,648
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
51
28
Kills
20
21
Deaths
28
48
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
8
14
1.38
L
Cu Chulainn
FlintiMcFlint
Cu Chulainn
8
10
9
1.25
W
Ne Zha
Kenshi321
Ne Zha
6
13
14
1
W
Discordia
MarziaPie
Discordia
13
6
15
3.42
L
Arachne
Waldissmurf
Arachne
8
10
8
1.2
W
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,723
Damage
60,146
71,934
Taken
92,585
56,741
Mitigated
43,089
8,306
Healing
34,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,107
1,222
8,736
10,762
24,991
7,781
361
16,447
8,544
72,202
0
L
Cu Chulainn
FlintiMcFlint
Cu Chulainn
23,186
6,489
0
1,509
32,528
24,660
1,384
17,582
14,946
0
97,199
W
Ne Zha
Kenshi321
Ne Zha
18,250
7,069
582
847
19,483
8,225
1,027
5,913
13,570
0
56,532
W
Discordia
MarziaPie
Discordia
40,046
1,262
0
710
20,877
8,885
771
5,930
14,947
131,388
0
L
Arachne
Waldissmurf
Arachne
16,853
10,137
183
12,926
35,066
10,648
1,797
18,634
16,432
0
97,931
W
12,427
1,138
995
5,172
31,574
39,631
427
8,306
23,268
37,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,027
Gold Earned
47,413
240
Minions Killed
287
0
Camps Cleared
0
1,302,585
Distance Traveled
1,139,519
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
15,476
619
99
4
0
366,310
0
L
Cu Chulainn
16,444
658
91
4
0
383,069
2
W
Ne Zha
16,288
652
64
3
0
376,945
1
W
Discordia
18,354
734
138
6
0
422,112
0
L
Arachne
15,493
620
97
4
0
390,140
1
W
Artio
18,385
735
38
2
0
503,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role