Player Matchup

Susano
Susano
Herbo4700
Susano
Level 63
God Stats
1W - 2L
1,423 SR
Queue Stats
131W - 172L
1,288 Elo+
Solo
Bacchus
Bacchus
Notlin9836
Bacchus
Level 65
God Stats
5W - 11L
1,402 SR
Queue Stats
416W - 449L
1,354 Elo+
Solo
Merlin
Merlin
Thorack V
Merlin
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 17L
1,209 Elo+
Solo
Ullr
Ullr
killerhubi052
Ullr
Level 66
God Stats
7W - 16L
1,515 SR
Queue Stats
339W - 331L
1,392 Elo+
Solo
Bellona
Bellona
ultraulltimate
Bellona
Level 59
God Stats
2W - 8L
1,412 SR
Queue Stats
115W - 136L
1,372 Elo+
Solo
Team Averages
Level 63
1,450 SR
1,323 Elo+

VS

Team Averages
Level 90
1,490 SR
1,342 Elo+
Merlin
Merlin
AbioticComic678
Merlin
Level 101
God Stats
143W - 143L
1,425 SR
Queue Stats
427W - 462L
1,305 Elo+
Solo
Chaac
Chaac
Enuf_Matter
Chaac
Level 88
God Stats
20W - 13L
1,600 SR
Queue Stats
199W - 179L
1,375 Elo+
Solo
Izanami
Izanami
UnsafeDonkey
Izanami
Level 75
God Stats
27W - 26L
1,599 SR
Queue Stats
558W - 577L
1,409 Elo+
Solo
Arachne
Arachne
Vague1n
Arachne
Level 64
God Stats
11W - 13L
1,325 SR
Queue Stats
673W - 837L
1,296 Elo+
Solo
Sobek
Sobek
XaionLion
Sobek
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
504W - 611L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Herbo4700
Susano
6
0 / 2 / 0
3,716
531
1,433
3,330
819
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Notlin9836
Bacchus
6
0 / 0 / 0
3,554
508
1,658
1,437
733
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Thorack V
Merlin
6
0 / 2 / 0
3,431
490
601
2,721
652
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 0
3,535
505
2,189
3,061
770
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
1,305
186
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,744
678
368
275
101
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 0 / 0
4,300
614
1,623
3,264
1,400
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
UnsafeDonkey
Izanami
6
0 / 0 / 0
3,874
553
158
2,251
547
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Vague1n
Arachne
9
4 / 0 / 0
5,242
749
1,973
4,244
1,099
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Sobek
XaionLion
Sobek
6
0 / 0 / 1
4,008
573
1,396
4,003
1,554
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
6
6
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
1
0
0
1
L
Susano
Herbo4700
Susano
0
2
0
0
L
Bacchus
Notlin9836
Bacchus
0
0
0
0
L
Merlin
Thorack V
Merlin
0
2
0
0
W
Izanami
UnsafeDonkey
Izanami
0
0
0
0
W
Arachne
Vague1n
Arachne
4
0
0
4
W
Sobek
XaionLion
Sobek
0
0
1
0.5
L
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,881
Damage
5,518
10,549
Taken
14,037
2,974
Mitigated
4,701
2,113
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
368
0
0
8
275
101
650
173
102
21,186
0
W
1,623
99
0
1,722
3,264
1,400
561
207
3,057
0
13,473
L
Susano
Herbo4700
Susano
1,433
505
0
796
3,330
819
0
64
3,141
0
11,170
L
Bacchus
Notlin9836
Bacchus
1,658
78
210
632
1,437
733
0
589
848
9,213
0
L
Merlin
Thorack V
Merlin
601
87
0
0
2,721
652
0
368
2,328
12,171
0
W
Izanami
UnsafeDonkey
Izanami
158
77
0
1,022
2,251
547
412
1,010
1,241
0
14,355
W
Arachne
Vague1n
Arachne
1,973
1,451
0
2,503
4,244
1,099
0
221
4,023
0
24,960
W
Sobek
XaionLion
Sobek
1,396
142
99
1,684
4,003
1,554
0
648
3,355
9,759
0
L
2,189
1,310
0
475
3,061
770
0
743
2,318
0
13,504
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,541
Gold Earned
22,168
83
Minions Killed
176
0
Camps Cleared
0
522,511
Distance Traveled
655,907
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,744
678
37
5
0
104,595
4
W
Chaac
4,300
614
27
4
0
158,627
3
L
Susano
3,716
531
24
3
0
136,260
2
L
Bacchus
3,554
508
12
2
0
140,465
2
L
Merlin
3,431
490
20
3
0
120,189
0
W
Izanami
3,874
553
42
6
0
114,225
0
W
Arachne
5,242
749
54
8
0
146,536
2
W
Sobek
4,008
573
16
2
0
131,924
1
L
Ullr
3,535
505
27
4
0
125,597
3
L
Bellona
1,305
186
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role