Player Matchup

Janus
Janus
SickKill13
Janus
Level 147
God Stats
5W - 13L
1,480 SR
Queue Stats
166W - 262L
1,381 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Subarist07
Kumbhakarna
Level 87
God Stats
0W - 3L
1,522 SR
Queue Stats
23W - 54L
1,311 Elo+
Party 1
Susano
Susano
xwaejeonx
Susano
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 106
1,501 SR
1,397 Elo+

VS

Team Averages
Level 82
1,467 SR
1,438 Elo+
Cerberus
Cerberus
Madfrag
Cerberus
Level 99
God Stats
13W - 9L
1,561 SR
Queue Stats
194W - 213L
1,390 Elo+
Solo
Janus
Janus
Màlìbù
Janus
Level 62
God Stats
1W - 0L
1,341 SR
Queue Stats
2W - 1L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Phonikz
Ah Muzen Cab
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
3 / 5 / 5
14,366
625
13,269
13,786
3,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Subarist07
Kumbhakarna
15
1 / 3 / 4
12,349
537
6,501
26,134
16,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
xwaejeonx
Susano
18
5 / 3 / 3
13,782
599
16,636
16,817
5,177
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Madfrag
Cerberus
18
4 / 1 / 7
15,832
688
14,720
18,483
25,010
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Màlìbù
Janus
16
3 / 5 / 3
13,746
598
11,317
15,395
4,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Phonikz
Ah Muzen Cab
19
4 / 3 / 7
15,018
653
19,328
15,593
5,906
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
9
Kills
11
11
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Madfrag
Cerberus
4
1
7
7.5
W
Janus
Màlìbù
Janus
3
5
3
0.9
W
Ah Muzen Cab
Phonikz
Ah Muzen Cab
4
3
7
2.5
L
Janus
3
5
5
1.1
L
Kumbhakarna
Subarist07
Kumbhakarna
1
3
4
1
L
Susano
xwaejeonx
Susano
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,406
Damage
45,365
56,737
Taken
49,471
25,651
Mitigated
35,245
5,143
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Madfrag
Cerberus
14,720
1,015
972
4,334
18,483
25,010
701
7,304
11,179
43,607
0
W
Janus
Màlìbù
Janus
11,317
803
0
2,024
15,395
4,329
481
6,851
8,544
68,531
0
W
Ah Muzen Cab
Phonikz
Ah Muzen Cab
19,328
10,007
0
5,388
15,593
5,906
2,250
6,672
8,921
0
118,768
L
Janus
13,269
332
0
2,065
13,786
3,959
480
7,790
5,996
112,983
0
L
Kumbhakarna
Subarist07
Kumbhakarna
6,501
1,145
83
1,247
26,134
16,515
70
10,136
15,998
27,686
0
L
Susano
xwaejeonx
Susano
16,636
2,049
0
1,748
16,817
5,177
0
8,273
8,544
0
60,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,497
Gold Earned
44,596
292
Minions Killed
269
0
Camps Cleared
0
1,274,480
Distance Traveled
1,137,303
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,832
688
42
2
0
404,627
6
W
Janus
13,746
598
78
3
0
382,973
1
W
Ah Muzen Cab
15,018
653
149
6
0
349,703
4
L
Janus
14,366
625
178
8
0
402,624
5
L
Kumbhakarna
12,349
537
38
2
0
414,500
5
L
Susano
13,782
599
76
3
0
457,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role