Player Matchup

Ah Puch
Ah Puch
BladeForSoul
Ah Puch
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,736 Elo+
Solo
Kuzenbo
Kuzenbo
DedMo
Kuzenbo
Level 107
God Stats
32W - 23L
1,669 SR
Queue Stats
390W - 402L
1,627 Elo+
Solo
Anhur
Anhur
Verdic
Anhur
Level 136
God Stats
9W - 5L
1,715 SR
Queue Stats
98W - 112L
1,652 Elo+
Solo
Team Averages
Level 108
1,628 SR
1,672 Elo+

VS

Team Averages
Level 123
1,485 SR
1,565 Elo+
Kukulkan
Kukulkan
Rickpickable
Kukulkan
Level 103
God Stats
2W - 3L
1,560 SR
Queue Stats
83W - 81L
1,632 Elo+
Solo
Osiris
Osiris
ThePine
Osiris
Level 107
God Stats
32W - 41L
1,551 SR
Queue Stats
181W - 162L
1,709 Elo+
Solo
Cthulhu
Cthulhu
Tynandra
Cthulhu
Level 160
God Stats
3W - 9L
1,345 SR
Queue Stats
77W - 104L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BladeForSoul
Ah Puch
16
6 / 4 / 8
12,904
679
13,358
13,355
4,437
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
DedMo
Kuzenbo
17
5 / 1 / 15
14,191
747
16,531
25,693
36,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
Verdic
Anhur
18
12 / 5 / 8
14,498
763
22,888
19,350
7,724
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Rickpickable
Kukulkan
15
2 / 8 / 7
12,350
650
18,022
14,309
4,228
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
ThePine
Osiris
16
6 / 8 / 3
13,273
699
13,330
22,286
25,608
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Tynandra
Cthulhu
15
2 / 7 / 7
11,766
619
12,928
24,300
27,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
23
Kills
10
10
Deaths
23
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BladeForSoul
Ah Puch
6
4
8
2.5
W
Kuzenbo
DedMo
Kuzenbo
5
1
15
12.5
L
Kukulkan
Rickpickable
Kukulkan
2
8
7
0.69
L
Osiris
ThePine
Osiris
6
8
3
0.94
L
Cthulhu
Tynandra
Cthulhu
2
7
7
0.79
W
Anhur
Verdic
Anhur
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,777
Damage
44,280
58,398
Taken
60,895
48,808
Mitigated
57,333
16,710
Healing
2,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BladeForSoul
Ah Puch
13,358
725
298
4,505
13,355
4,437
328
9,208
3,918
42,749
0
W
Kuzenbo
DedMo
Kuzenbo
16,531
4,327
0
5,420
25,693
36,647
329
13,135
12,271
39,875
0
L
Kukulkan
Rickpickable
Kukulkan
18,022
2,185
0
238
14,309
4,228
0
6,764
7,545
67,722
0
L
Osiris
ThePine
Osiris
13,330
2,650
0
1,508
22,286
25,608
0
11,184
11,102
691
38,027
L
Cthulhu
Tynandra
Cthulhu
12,928
725
213
309
24,300
27,497
0
12,032
12,268
54,794
0
W
Anhur
Verdic
Anhur
22,888
11,289
0
6,487
19,350
7,724
2,455
9,220
9,805
0
97,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,593
Gold Earned
37,389
218
Minions Killed
213
0
Camps Cleared
0
1,044,075
Distance Traveled
929,466
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,904
679
38
2
0
326,900
0
W
Kuzenbo
14,191
747
39
2
0
408,627
1
L
Kukulkan
12,350
650
98
5
0
289,630
3
L
Osiris
13,273
699
44
2
0
321,205
4
L
Cthulhu
11,766
619
71
4
0
318,631
9
W
Anhur
14,498
763
141
7
0
308,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role