Player Matchup

Nemesis
Nemesis
Asiman021
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,333 Elo+
Solo
Cthulhu
Cthulhu
HATE_AJ
Cthulhu
Level 26
God Stats
10W - 14L
1,339 SR
Queue Stats
57W - 67L
1,362 Elo+
Party 1
Chang'e
Chang'e
b0w_HeLLoJkool78
Chang'e
Level 34
God Stats
6W - 5L
1,500 SR
Queue Stats
133W - 139L
1,372 Elo+
Party 1
Guan Yu
Guan Yu
champion_minecra
Guan Yu
Level 8
God Stats
9W - 5L
1,516 SR
Queue Stats
17W - 17L
1,015 Elo+
Party 1
Arachne
Arachne
porrette69
Arachne
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
401W - 355L
1,612 Elo+
Solo
Team Averages
Level 23
1,471 SR
1,339 Elo+

VS

Team Averages
Level 23
1,521 SR
1,411 Elo+
Ra
Ra
IgualikoJr
Ra
Level 29
God Stats
16W - 20L
1,449 SR
Queue Stats
492W - 459L
1,469 Elo+
Solo
Medusa
Medusa
Mitch_Waters
Medusa
Level 25
God Stats
6W - 7L
1,287 SR
Queue Stats
256W - 292L
1,268 Elo+
Solo
Anubis
Anubis
SepticOvArYS
Anubis
Level 26
God Stats
10W - 7L
1,654 SR
Queue Stats
58W - 51L
1,431 Elo+
Solo
Neith
Neith
Soulshadow02
Neith
Level 11
God Stats
1W - 1L
1,472 SR
Queue Stats
1W - 2L
1,612 Elo+
Solo
Skadi
Skadi
SpacePug5669
Skadi
Level 24
God Stats
12W - 10L
1,742 SR
Queue Stats
196W - 230L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Asiman021
Nemesis
18
3 / 5 / 7
12,458
566
6,526
13,889
4,868
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
HATE_AJ
Cthulhu
18
8 / 2 / 3
12,335
561
12,090
18,941
11,332
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 4 / 1
11,264
512
4,596
12,678
3,621
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 6 / 3
9,545
434
2,621
12,093
3,071
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
porrette69
Arachne
20
22 / 1 / 3
15,091
686
26,533
20,189
9,463
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
9,385
427
3,743
8,710
3,079
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
4 / 11 / 1
9,137
415
9,005
15,636
5,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
16
7 / 4 / 6
11,370
517
16,368
11,860
5,129
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 9 / 0
8,194
372
2,783
11,589
3,466
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 8 / 6
11,023
501
13,987
13,494
4,323
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
36
Kills
18
18
Deaths
36
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Asiman021
Nemesis
3
5
7
1.3
W
Cthulhu
HATE_AJ
Cthulhu
8
2
3
4.75
L
0
4
1
0.13
L
Medusa
4
11
1
0.41
L
Anubis
7
4
6
2.5
L
1
9
0
0.11
L
6
8
6
1.13
W
2
4
1
0.63
W
1
6
3
0.42
W
Arachne
porrette69
Arachne
22
1
3
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,366
Damage
45,886
77,790
Taken
61,289
32,355
Mitigated
21,130
32,864
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Asiman021
Nemesis
6,526
2,217
0
4,925
13,889
4,868
265
1,563
12,326
0
95,026
W
Cthulhu
HATE_AJ
Cthulhu
12,090
849
199
4,835
18,941
11,332
786
6,678
12,263
66,423
0
L
3,743
714
36
2,569
8,710
3,079
40
398
8,187
54,622
0
L
Medusa
9,005
4,004
111
915
15,636
5,133
2,377
3,981
11,580
0
25,980
L
Anubis
16,368
1,162
258
3,192
11,860
5,129
1,120
5,391
6,219
60,442
0
L
2,783
712
0
1,078
11,589
3,466
0
1,000
10,564
0
29,954
L
13,987
7,490
0
0
13,494
4,323
2,293
5,241
8,053
0
51,320
W
4,596
573
152
7,631
12,678
3,621
1,258
3,214
9,464
71,157
0
W
2,621
248
585
2,517
12,093
3,071
1,650
5,304
6,789
0
27,138
W
Arachne
porrette69
Arachne
26,533
18,352
0
12,020
20,189
9,463
2,776
3,352
16,837
0
136,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,693
Gold Earned
49,109
575
Minions Killed
350
0
Camps Cleared
0
2,084,627
Distance Traveled
1,670,910
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,458
566
133
6
0
440,772
2
W
Cthulhu
12,335
561
111
5
0
449,098
1
L
Ra
9,385
427
92
4
0
265,801
2
L
Medusa
9,137
415
34
2
0
363,010
0
L
Anubis
11,370
517
93
4
0
337,954
7
L
Neith
8,194
372
57
3
0
372,117
0
L
Skadi
11,023
501
74
3
0
332,028
1
W
Chang'e
11,264
512
108
5
0
379,584
1
W
Guan Yu
9,545
434
32
1
0
329,247
0
W
Arachne
15,091
686
191
9
0
485,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role