Player Matchup

Merlin
Merlin
Benkkuli
Merlin
Level 12
God Stats
2W - 5L
1,159 SR
Queue Stats
101W - 96L
1,242 Elo+
Solo
Medusa
Medusa
DeadCobraSnake
Medusa
Level 19
God Stats
52W - 43L
1,599 SR
Queue Stats
63W - 58L
1,473 Elo+
Solo
Cupid
Cupid
LASSEENEBBE
Cupid
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 33L
1,383 Elo+
Solo
Odin
Odin
Seanpeppitt
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
923 Elo+
Solo
Yemoja
Yemoja
mpv1990_miguel
Yemoja
Level 29
God Stats
1W - 10L
1,272 SR
Queue Stats
36W - 35L
1,446 Elo+
Solo
Team Averages
Level 19
1,406 SR
1,293 Elo+

VS

Team Averages
Level 22
1,465 SR
1,334 Elo+
Aphrodite
Aphrodite
MasterAskarus
Aphrodite
Level 29
God Stats
19W - 16L
1,500 SR
Queue Stats
51W - 42L
1,370 Elo+
Solo
Thanatos
Thanatos
MuteMedic
Thanatos
Level 27
God Stats
12W - 11L
1,609 SR
Queue Stats
304W - 277L
1,455 Elo+
Solo
Tyr
Tyr
PB_Reginald
Tyr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 73L
1,363 Elo+
Solo
Medusa
Medusa
fotisroula
Medusa
Level 28
God Stats
18W - 16L
1,385 SR
Queue Stats
71W - 81L
1,162 Elo+
Solo
Fenrir
Fenrir
furioustoinosaur
Fenrir
Level 6
God Stats
1W - 4L
1,330 SR
Queue Stats
2W - 5L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Benkkuli
Merlin
20
5 / 13 / 18
18,095
402
41,180
36,409
14,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 14 / 9
18,973
422
40,784
43,948
19,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
21 / 6 / 7
23,882
531
61,430
40,363
26,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 14 / 6
15,274
339
6,548
22,573
10,593
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

20
2 / 6 / 20
18,564
413
29,460
36,897
40,194
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MasterAskarus
Aphrodite
20
9 / 6 / 20
21,409
476
45,152
65,368
57,148
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Thanatos
MuteMedic
Thanatos
20
20 / 6 / 4
23,901
531
34,603
48,530
39,514
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 8 / 15
21,518
478
36,333
65,043
61,535
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
fotisroula
Medusa
20
12 / 8 / 10
20,011
445
43,095
43,991
24,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 17 / 6
16,509
367
4,866
35,267
13,583

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
108
39
Kills
53
53
Deaths
45
60
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Merlin
Benkkuli
Merlin
5
13
18
1.08
L
10
14
9
1.04
L
21
6
7
4.08
W
Aphrodite
MasterAskarus
Aphrodite
9
6
20
3.17
W
Thanatos
MuteMedic
Thanatos
20
6
4
3.67
W
10
8
15
2.19
L
1
14
6
0.29
W
Medusa
fotisroula
Medusa
12
8
10
2.13
W
2
17
6
0.29
L
2
6
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,402
Damage
164,049
180,190
Taken
258,199
110,989
Mitigated
196,419
50,724
Healing
161,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Benkkuli
Merlin
41,180
2,713
846
9,543
36,409
14,238
650
9,591
26,693
125,512
0
L
40,784
25,520
0
7,341
43,948
19,114
1,885
12,687
31,186
0
136,022
L
61,430
33,118
833
13,208
40,363
26,850
1,240
12,960
27,128
0
176,981
W
Aphrodite
MasterAskarus
Aphrodite
45,152
1,936
52,660
49,784
65,368
57,148
3,594
25,559
39,809
163,851
0
W
Thanatos
MuteMedic
Thanatos
34,603
8,875
0
31,254
48,530
39,514
3,980
15,022
33,508
0
186,614
W
36,333
7,348
0
17,626
65,043
61,535
4,048
13,353
51,690
0
146,049
L
6,548
2,087
0
0
22,573
10,593
544
3,190
19,108
0
24,404
W
Medusa
fotisroula
Medusa
43,095
22,995
0
9,016
43,991
24,639
4,972
13,468
30,523
0
140,993
W
4,866
1,101
0
782
35,267
13,583
1,251
16,355
18,912
0
20,398
L
29,460
3,885
11,524
7,429
36,897
40,194
394
6,724
30,073
73,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,788
Gold Earned
103,348
701
Minions Killed
781
0
Camps Cleared
0
3,111,223
Distance Traveled
3,577,463
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
18,095
402
157
3
0
555,863
5
L
Medusa
18,973
422
163
4
0
710,544
0
L
Cupid
23,882
531
270
6
0
786,215
6
W
Aphrodite
21,409
476
214
5
0
829,814
6
W
Thanatos
23,901
531
192
4
0
807,768
3
W
Tyr
21,518
478
166
4
0
757,350
6
L
Odin
15,274
339
37
1
0
264,844
6
W
Medusa
20,011
445
176
4
0
590,274
0
W
Fenrir
16,509
367
33
1
0
592,257
4
L
Yemoja
18,564
413
74
2
0
793,757
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role