Player Matchup

He Bo
He Bo
RaRocks
He Bo
Level 125
God Stats
3W - 4L
1,547 SR
Queue Stats
52W - 37L
1,629 Elo+
Party 1
Xing Tian
Xing Tian
carlex2012
Xing Tian
Level 129
God Stats
0W - 1L
1,521 SR
Queue Stats
10W - 5L
1,707 Elo+
Solo
Bacchus
Bacchus
iLightgod
Bacchus
Level 105
God Stats
0W - 1L
1,757 SR
Queue Stats
12W - 15L
1,501 Elo+
Solo
Medusa
Medusa
lts Zaya
Medusa
Level 125
God Stats
7W - 2L
1,699 SR
Queue Stats
76W - 59L
1,571 Elo+
Party 1
Serqet
Serqet
xDeceptz
Serqet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,470 Elo+
Solo
Team Averages
Level 110
1,605 SR
1,576 Elo+

VS

Team Averages
Level 124
1,583 SR
1,547 Elo+
Agni
Agni
 
Agni
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Black_Bean_Swag
Terra
Level 93
God Stats
16W - 14L
1,546 SR
Queue Stats
47W - 48L
1,573 Elo+
Solo
Apollo
Apollo
JamlTheCaml
Apollo
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
114W - 89L
1,552 Elo+
Solo
Nemesis
Nemesis
Tebbys
Nemesis
Level 123
God Stats
17W - 11L
1,727 SR
Queue Stats
399W - 368L
1,565 Elo+
Solo
Chaac
Chaac
Zynx Neon
Chaac
Level 126
God Stats
4W - 3L
1,639 SR
Queue Stats
219W - 209L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
RaRocks
He Bo
6
0 / 0 / 0
3,503
701
1,700
1,964
507
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
carlex2012
Xing Tian
6
1 / 1 / 0
3,602
720
2,280
4,866
2,241
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
iLightgod
Bacchus
4
0 / 0 / 0
3,063
613
1,444
2,613
1,098
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
lts Zaya
Medusa
5
0 / 1 / 0
3,215
643
1,607
1,908
391
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
xDeceptz
Serqet
1
0 / 0 / 0
2,508
502
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
6
0 / 0 / 0
3,343
669
754
1,829
492
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
1 / 0 / 0
3,625
725
1,548
3,209
1,142
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
6
0 / 0 / 1
3,584
717
952
2,471
506
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Tebbys
Nemesis
6
1 / 0 / 0
4,046
809
290
2,463
533
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chaac
Zynx Neon
Chaac
6
0 / 1 / 1
3,754
751
2,815
4,044
2,080
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
0
0
0
W
1
0
0
1
W
Apollo
0
0
1
0.5
L
He Bo
RaRocks
He Bo
0
0
0
0
W
Nemesis
Tebbys
Nemesis
1
0
0
1
W
Chaac
Zynx Neon
Chaac
0
1
1
0.5
L
Xing Tian
carlex2012
Xing Tian
1
1
0
1
L
Bacchus
iLightgod
Bacchus
0
0
0
0
L
Medusa
lts Zaya
Medusa
0
1
0
0
L
Serqet
xDeceptz
Serqet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,031
Damage
6,359
11,351
Taken
14,016
4,237
Mitigated
4,753
3,859
Healing
6,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
754
36
0
250
1,829
492
0
1,027
802
13,160
0
W
1,548
288
6
1,195
3,209
1,142
0
1,151
2,058
8,982
0
W
Apollo
952
699
0
989
2,471
506
0
516
1,955
0
13,870
L
He Bo
RaRocks
He Bo
1,700
108
0
697
1,964
507
0
873
1,091
14,872
0
W
Nemesis
Tebbys
Nemesis
290
137
0
1,394
2,463
533
0
450
2,013
0
19,066
W
Chaac
Zynx Neon
Chaac
2,815
1,336
0
2,259
4,044
2,080
0
1,905
1,764
0
15,376
L
Xing Tian
carlex2012
Xing Tian
2,280
820
0
1,552
4,866
2,241
0
0
4,566
14,565
0
L
Bacchus
iLightgod
Bacchus
1,444
410
0
750
2,613
1,098
0
1,070
1,543
5,334
0
L
Medusa
lts Zaya
Medusa
1,607
720
0
860
1,908
391
0
359
1,549
0
15,074
L
Serqet
xDeceptz
Serqet
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,891
Gold Earned
18,352
82
Minions Killed
141
0
Camps Cleared
0
392,387
Distance Traveled
506,757
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
3,343
669
22
4
0
97,459
1
W
Terra
3,625
725
8
2
0
100,391
1
W
Apollo
3,584
717
36
7
0
90,519
2
L
He Bo
3,503
701
34
7
0
97,344
1
W
Nemesis
4,046
809
44
9
0
118,699
1
W
Chaac
3,754
751
31
6
0
99,689
1
L
Xing Tian
3,602
720
18
4
0
94,548
0
L
Bacchus
3,063
613
4
1
0
108,374
1
L
Medusa
3,215
643
26
5
0
91,226
1
L
Serqet
2,508
502
0
0
0
895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role