Player Matchup

Arachne
Arachne
AleMCB
Arachne
Level 37
God Stats
4W - 1L
1,834 SR
Queue Stats
10W - 13L
1,315 Elo+
Party 1
Heimdallr
Heimdallr
Cenorss
Heimdallr
Level 13
God Stats
2W - 1L
1,742 SR
Queue Stats
11W - 15L
1,316 Elo+
Party 1
Fafnir
Fafnir
Indieguy
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,659 Elo+
Party 1
Ra
Ra
JustCarlos
Ra
Level 18
God Stats
23W - 35L
1,477 SR
Queue Stats
209W - 243L
1,225 Elo+
Solo
Chaac
Chaac
iToraBoga
Chaac
Level 16
God Stats
6W - 1L
1,500 SR
Queue Stats
38W - 28L
1,308 Elo+
Solo
Team Averages
Level 18
1,610 SR
1,365 Elo+

VS

Team Averages
Level 22
1,416 SR
1,396 Elo+
Discordia
Discordia
Caduuy
Discordia
Level 28
God Stats
5W - 16L
1,193 SR
Queue Stats
96W - 117L
1,342 Elo+
Solo
Tyr
Tyr
ChvpAereo
Tyr
Level 18
God Stats
1W - 3L
1,355 SR
Queue Stats
206W - 229L
1,296 Elo+
Solo
King Arthur
King Arthur
Faumutie
King Arthur
Level 25
God Stats
8W - 10L
1,448 SR
Queue Stats
21W - 19L
1,484 Elo+
Solo
Bakasura
Bakasura
PokoMiito
Bakasura
Level 26
God Stats
4W - 5L
1,586 SR
Queue Stats
96W - 94L
1,406 Elo+
Solo
Yemoja
Yemoja
Start 4K
Yemoja
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 39L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AleMCB
Arachne
20
10 / 0 / 10
15,802
632
13,991
16,529
8,464
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
Cenorss
Heimdallr
19
6 / 3 / 5
13,505
540
13,330
13,254
5,657
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Fafnir
Indieguy
Fafnir
18
3 / 0 / 13
14,518
581
7,485
13,749
15,941
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
4 / 2 / 4
15,217
609
5,687
9,476
3,628
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
iToraBoga
Chaac
19
2 / 5 / 2
13,181
527
18,025
22,086
16,255
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Caduuy
Discordia
17
1 / 10 / 3
11,172
447
15,714
14,405
5,298
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 6 / 1
8,932
357
1,774
13,962
5,176
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Faumutie
King Arthur
19
8 / 3 / 0
12,612
504
17,346
23,784
26,722
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
PokoMiito
Bakasura
14
0 / 4 / 1
10,345
414
6,536
15,965
5,872
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
Start 4K
Yemoja
16
0 / 3 / 1
9,957
398
7,177
8,136
6,937
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
25
Kills
9
10
Deaths
26
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
AleMCB
Arachne
10
0
10
15
L
Discordia
Caduuy
Discordia
1
10
3
0.25
W
Heimdallr
Cenorss
Heimdallr
6
3
5
2.83
L
0
6
1
0.08
L
King Arthur
Faumutie
King Arthur
8
3
0
2.67
W
Fafnir
Indieguy
Fafnir
3
0
13
9.5
W
4
2
4
3
L
Bakasura
PokoMiito
Bakasura
0
4
1
0.13
L
Yemoja
Start 4K
Yemoja
0
3
1
0.17
W
Chaac
iToraBoga
Chaac
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,518
Damage
48,547
75,094
Taken
76,252
49,945
Mitigated
50,005
34,628
Healing
15,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AleMCB
Arachne
13,991
10,126
0
13,867
16,529
8,464
372
3,615
12,509
0
117,649
L
Discordia
Caduuy
Discordia
15,714
629
0
428
14,405
5,298
423
4,119
10,186
78,441
0
W
Heimdallr
Cenorss
Heimdallr
13,330
10,608
0
1,450
13,254
5,657
4,437
5,602
6,747
0
88,468
L
1,774
249
0
3,654
13,962
5,176
0
1,508
12,354
0
36,149
L
King Arthur
Faumutie
King Arthur
17,346
2,862
0
6,440
23,784
26,722
722
4,477
18,594
0
81,606
W
Fafnir
Indieguy
Fafnir
7,485
2,329
403
3,221
13,749
15,941
481
4,271
8,881
27,958
0
W
5,687
434
438
4,867
9,476
3,628
2,427
6,573
2,853
101,189
0
L
Bakasura
PokoMiito
Bakasura
6,536
5,062
0
4,127
15,965
5,872
38
2,314
13,501
0
68,342
L
Yemoja
Start 4K
Yemoja
7,177
1,020
272
489
8,136
6,937
0
754
7,382
53,862
0
W
Chaac
iToraBoga
Chaac
18,025
3,860
0
10,382
22,086
16,255
4,244
2,005
18,410
0
88,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,223
Gold Earned
53,018
679
Minions Killed
546
0
Camps Cleared
0
2,218,625
Distance Traveled
2,131,790
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,802
632
131
5
0
474,505
14
L
Discordia
11,172
447
138
6
0
365,157
6
W
Heimdallr
13,505
540
156
6
0
423,539
3
L
Tyr
8,932
357
63
3
0
396,499
5
L
King Arthur
12,612
504
124
5
0
474,620
1
W
Fafnir
14,518
581
32
1
0
453,700
12
W
Ra
15,217
609
213
9
0
467,142
1
L
Bakasura
10,345
414
126
5
0
444,311
0
L
Yemoja
9,957
398
95
4
0
451,203
2
W
Chaac
13,181
527
147
6
0
399,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role