Player Matchup

Izanami
Izanami
dados08
Izanami
Level 48
God Stats
1W - 3L
1,215 SR
Queue Stats
14W - 28L
1,304 Elo+
Party 1
Serqet
Serqet
kunfupanda5
Serqet
Level 69
God Stats
2W - 5L
1,237 SR
Queue Stats
14W - 28L
1,304 Elo+
Party 1
Vulcan
Vulcan
xXkakarotXx
Vulcan
Level 29
God Stats
1W - 5L
1,161 SR
Queue Stats
14W - 28L
1,304 Elo+
Party 1
Team Averages
Level 49
1,204 SR
1,304 Elo+

VS

Team Averages
Level 17
1,595 SR
1,458 Elo+
Arachne
Arachne
BadCrous
Arachne
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 180L
1,493 Elo+
Solo
Ra
Ra
Fungal98
Ra
Level 10
God Stats
5W - 3L
1,786 SR
Queue Stats
5W - 10L
1,400 Elo+
Party 2
Xing Tian
Xing Tian
JhonMT
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
dados08
Izanami
14
2 / 2 / 8
11,035
649
7,631
8,799
2,826
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
14
7 / 2 / 2
11,058
650
8,968
9,096
3,251
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
15
2 / 1 / 6
10,485
617
12,585
5,645
2,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BadCrous
Arachne
14
1 / 5 / 2
10,066
592
3,957
12,789
3,947
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
4 / 4 / 1
10,576
622
5,216
9,367
2,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
JhonMT
Xing Tian
11
0 / 2 / 4
9,323
548
6,610
12,568
12,366
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
5
5
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
BadCrous
Arachne
1
5
2
0.4
L
4
4
1
1.13
L
Xing Tian
JhonMT
Xing Tian
0
2
4
1
W
Izanami
dados08
Izanami
2
2
8
3
W
Serqet
7
2
2
4
W
Vulcan
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,184
Damage
15,783
23,540
Taken
34,724
8,367
Mitigated
19,219
3,613
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BadCrous
Arachne
3,957
2,574
811
4,062
12,789
3,947
340
5,404
6,963
0
41,748
L
5,216
1,245
985
1,417
9,367
2,906
27
1,792
7,395
51,402
0
L
Xing Tian
JhonMT
Xing Tian
6,610
322
0
0
12,568
12,366
21
5,561
6,585
30,094
0
W
Izanami
dados08
Izanami
7,631
4,548
0
990
8,799
2,826
172
4,340
4,459
0
62,249
W
Serqet
8,968
1,341
0
963
9,096
3,251
0
5,098
3,998
0
29,509
W
Vulcan
12,585
5,295
0
1,660
5,645
2,290
477
2,500
3,145
56,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,578
Gold Earned
29,965
228
Minions Killed
198
0
Camps Cleared
0
895,952
Distance Traveled
921,256
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,066
592
75
4
0
325,848
7
L
Ra
10,576
622
99
6
0
286,304
4
L
Xing Tian
9,323
548
24
1
0
309,104
5
W
Izanami
11,035
649
112
7
0
262,886
2
W
Serqet
11,058
650
35
2
0
319,987
8
W
Vulcan
10,485
617
81
5
0
313,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role