Player Matchup

Mercury
Mercury
DakataRinko
Mercury
Level 89
God Stats
6W - 9L
1,749 SR
Queue Stats
25W - 24L
1,569 Elo+
Party 1
Nemesis
Nemesis
DarkSpart117
Nemesis
Level 128
God Stats
0W - 3L
1,315 SR
Queue Stats
154W - 170L
1,481 Elo+
Solo
Kukulkan
Kukulkan
Deagi
Kukulkan
Level 83
God Stats
52W - 43L
1,682 SR
Queue Stats
61W - 58L
1,681 Elo+
Party 1
Bellona
Bellona
Mujeko
Bellona
Level 107
God Stats
85W - 101L
1,556 SR
Queue Stats
449W - 460L
1,531 Elo+
Solo
Sol
Sol
SoftBloodedFool
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 47L
1,588 Elo+
Party 1
Team Averages
Level 103
1,560 SR
1,570 Elo+

VS

Team Averages
Level 113
1,540 SR
1,516 Elo+
Discordia
Discordia
KDPAN
Discordia
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
173W - 173L
1,489 Elo+
Solo
Cthulhu
Cthulhu
Orishi
Cthulhu
Level 127
God Stats
10W - 12L
1,564 SR
Queue Stats
58W - 68L
1,456 Elo+
Solo
Odin
Odin
Runitelore
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,523 Elo+
Solo
Mercury
Mercury
Thiickums
Mercury
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
280W - 276L
1,553 Elo+
Party 2
Izanami
Izanami
sandyandy
Izanami
Level 125
God Stats
7W - 4L
1,638 SR
Queue Stats
229W - 225L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DakataRinko
Mercury
19
3 / 8 / 12
13,014
930
13,999
21,032
7,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
DarkSpart117
Nemesis
20
8 / 12 / 10
14,671
1,048
18,349
26,209
9,570
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Deagi
Kukulkan
20
6 / 7 / 12
14,562
1,040
18,236
16,784
6,687
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Mujeko
Bellona
20
2 / 8 / 14
14,126
1,009
13,057
26,230
23,255
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 5 / 12
14,604
1,043
20,397
18,894
6,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KDPAN
Discordia
20
7 / 4 / 19
15,237
1,088
19,187
16,076
7,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Orishi
Cthulhu
20
9 / 4 / 18
14,978
1,070
26,725
23,184
19,974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 9 / 13
14,195
1,014
14,866
22,222
10,651
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
Thiickums
Mercury
20
7 / 5 / 21
14,563
1,040
16,427
16,002
7,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
sandyandy
Izanami
20
8 / 3 / 20
15,220
1,087
26,897
13,035
5,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
131
25
Kills
40
40
Deaths
25
60
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Mercury
DakataRinko
Mercury
3
8
12
1.13
L
Nemesis
DarkSpart117
Nemesis
8
12
10
1.08
L
Kukulkan
Deagi
Kukulkan
6
7
12
1.71
W
Discordia
KDPAN
Discordia
7
4
19
4.13
L
Bellona
Mujeko
Bellona
2
8
14
1.13
W
Cthulhu
Orishi
Cthulhu
9
4
18
4.5
W
9
9
13
1.72
L
6
5
12
2.4
W
Mercury
Thiickums
Mercury
7
5
21
3.5
W
Izanami
sandyandy
Izanami
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,038
Damage
104,102
109,149
Taken
90,519
53,614
Mitigated
51,087
12,683
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DakataRinko
Mercury
13,999
5,980
294
1,895
21,032
7,501
0
8,332
12,525
0
28,471
L
Nemesis
DarkSpart117
Nemesis
18,349
11,142
0
4,692
26,209
9,570
0
10,831
15,228
0
32,174
L
Kukulkan
Deagi
Kukulkan
18,236
1,625
0
240
16,784
6,687
0
9,336
7,298
60,548
0
W
Discordia
KDPAN
Discordia
19,187
206
299
1,213
16,076
7,101
0
6,378
9,698
46,079
0
L
Bellona
Mujeko
Bellona
13,057
2,173
0
545
26,230
23,255
0
6,349
19,806
0
25,478
W
Cthulhu
Orishi
Cthulhu
26,725
2,372
1,129
6,624
23,184
19,974
0
9,611
13,573
59,473
0
W
14,866
2,408
0
0
22,222
10,651
0
11,589
10,633
0
22,555
L
20,397
7,255
0
5,017
18,894
6,601
0
10,389
8,380
58,994
0
W
Mercury
Thiickums
Mercury
16,427
7,164
0
0
16,002
7,412
0
6,735
9,267
0
24,029
W
Izanami
sandyandy
Izanami
26,897
15,503
0
0
13,035
5,949
0
4,320
8,715
0
60,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,977
Gold Earned
74,193
263
Minions Killed
255
12
Camps Cleared
7
1,474,630
Distance Traveled
1,378,700
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,014
930
31
2
1
323,812
0
L
Nemesis
14,671
1,048
33
2
5
290,603
0
L
Kukulkan
14,562
1,040
85
6
0
243,634
0
W
Discordia
15,237
1,088
57
4
2
276,523
0
L
Bellona
14,126
1,009
30
2
4
324,133
0
W
Cthulhu
14,978
1,070
93
7
1
258,454
0
W
Odin
14,195
1,014
15
1
2
256,701
2
L
Sol
14,604
1,043
84
6
2
292,448
0
W
Mercury
14,563
1,040
12
1
1
328,300
0
W
Izanami
15,220
1,087
78
6
1
258,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role