Player Matchup

Ah Puch
Ah Puch
Gararoot
Ah Puch
Level 18
God Stats
3W - 4L
1,078 SR
Queue Stats
34W - 37L
1,155 Elo+
Solo
Vulcan
Vulcan
Lupus A Eversio
Vulcan
Level 31
God Stats
31W - 28L
1,464 SR
Queue Stats
95W - 128L
1,269 Elo+
Party 2
Cthulhu
Cthulhu
TheSupremePhil
Cthulhu
Level 29
God Stats
12W - 10L
1,412 SR
Queue Stats
99W - 135L
1,283 Elo+
Party 2
Amaterasu
Amaterasu
Twili Gargoyle
Amaterasu
Level 26
God Stats
19W - 13L
1,358 SR
Queue Stats
217W - 225L
1,191 Elo+
Solo
Cerberus
Cerberus
sektorpro8
Cerberus
Level 23
God Stats
1W - 0L
1,736 SR
Queue Stats
46W - 49L
1,295 Elo+
Solo
Team Averages
Level 25
1,410 SR
1,239 Elo+

VS

Team Averages
Level 19
1,495 SR
1,344 Elo+
Ra
Ra
BlackamoorX
Ra
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Nzislander82
Zeus
Level 28
God Stats
19W - 18L
1,676 SR
Queue Stats
22W - 28L
1,579 Elo+
Solo
Da Ji
Da Ji
ThickStone__
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,249 Elo+
Party 1
Jing Wei
Jing Wei
hipten
Jing Wei
Level 11
God Stats
1W - 2L
1,409 SR
Queue Stats
70W - 60L
1,202 Elo+
Party 1
Olorun
Olorun
me7bignuri25
Olorun
Level 28
God Stats
40W - 41L
1,391 SR
Queue Stats
46W - 50L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gararoot
Ah Puch
20
15 / 4 / 19
14,164
1,090
26,765
10,927
4,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 2 / 23
13,219
1,017
18,567
7,441
3,346
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
12 / 2 / 15
13,647
1,050
23,250
16,436
10,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Twili Gargoyle
Amaterasu
19
5 / 1 / 24
12,958
997
17,390
21,880
25,867
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
sektorpro8
Cerberus
18
3 / 3 / 18
11,585
891
9,055
13,057
5,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 8
11,463
882
9,592
15,166
5,311
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 13 / 5
10,788
830
9,126
17,129
6,034
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

18
2 / 11 / 7
11,504
885
13,771
22,799
9,200
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
hipten
Jing Wei
18
7 / 2 / 4
13,511
1,039
16,390
15,119
5,167
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
18
2 / 9 / 10
12,263
943
12,124
28,452
10,903
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
46
42
Kills
12
12
Deaths
42
99
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
7
8
0.57
W
Ah Puch
Gararoot
Ah Puch
15
4
19
6.13
W
7
2
23
9.25
L
1
13
5
0.27
W
12
2
15
9.75
L
2
11
7
0.5
W
Amaterasu
Twili Gargoyle
Amaterasu
5
1
24
17
L
Jing Wei
hipten
Jing Wei
7
2
4
4.5
L
Olorun
2
9
10
0.78
W
Cerberus
sektorpro8
Cerberus
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,027
Damage
61,003
69,741
Taken
98,665
50,452
Mitigated
36,615
13,217
Healing
12,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,592
963
615
395
15,166
5,311
0
13,405
1,561
40,571
0
W
Ah Puch
Gararoot
Ah Puch
26,765
1,556
0
571
10,927
4,710
0
6,381
4,546
51,904
0
W
18,567
9,620
0
150
7,441
3,346
0
3,388
4,053
34,769
0
L
9,126
1,698
582
244
17,129
6,034
0
14,940
2,139
20,274
0
W
23,250
1,250
1,209
346
16,436
10,952
0
7,462
8,974
45,085
0
L
13,771
5,472
0
0
22,799
9,200
0
13,962
8,581
0
24,058
W
Amaterasu
Twili Gargoyle
Amaterasu
17,390
5,435
1,358
6,439
21,880
25,867
0
7,635
14,245
0
32,964
L
Jing Wei
hipten
Jing Wei
16,390
11,831
0
934
15,119
5,167
0
12,804
2,140
0
37,824
L
Olorun
12,124
5,847
3,569
6,138
28,452
10,903
0
22,126
5,973
40,407
0
W
Cerberus
sektorpro8
Cerberus
9,055
668
159
2,985
13,057
5,577
0
5,976
7,081
19,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,573
Gold Earned
59,529
213
Minions Killed
233
1
Camps Cleared
0
1,088,060
Distance Traveled
1,049,890
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,463
882
83
6
0
213,971
1
W
Ah Puch
14,164
1,090
52
4
0
176,304
0
W
Vulcan
13,219
1,017
40
3
0
237,266
0
L
Zeus
10,788
830
26
2
0
161,202
3
W
Cthulhu
13,647
1,050
47
4
0
260,818
0
L
Da Ji
11,504
885
16
1
0
220,449
1
W
Amaterasu
12,958
997
42
3
1
252,252
0
L
Jing Wei
13,511
1,039
57
4
0
278,120
0
L
Olorun
12,263
943
51
4
0
176,148
2
W
Cerberus
11,585
891
32
2
0
161,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role