Player Matchup

Poseidon
Poseidon
BR-Pegaso
Poseidon
Level 14
God Stats
10W - 11L
1,450 SR
Queue Stats
116W - 129L
1,427 Elo+
Solo
Ares
Ares
JCSWOLF
Ares
Level 23
God Stats
2W - 5L
1,316 SR
Queue Stats
30W - 27L
1,288 Elo+
Solo
Izanami
Izanami
PRIflex1177
Izanami
Level 29
God Stats
6W - 13L
1,219 SR
Queue Stats
123W - 196L
1,259 Elo+
Solo
Nemesis
Nemesis
Sawamura11
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Solo
Apollo
Apollo
Wolver
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,462 Elo+
Solo
Team Averages
Level 19
1,397 SR
1,387 Elo+

VS

Team Averages
Level 17
1,452 SR
1,245 Elo+
Arachne
Arachne
BareNaLata
Arachne
Level 23
God Stats
3W - 2L
1,400 SR
Queue Stats
14W - 15L
1,332 Elo+
Party 1
Artemis
Artemis
Panelondofi
Artemis
Level 8
God Stats
3W - 3L
1,611 SR
Queue Stats
7W - 6L
1,439 Elo+
Solo
Ymir
Ymir
SangrealVK
Ymir
Level 14
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 8L
1,126 Elo+
Party 1
Anhur
Anhur
Tuutiman
Anhur
Level 18
God Stats
4W - 4L
1,390 SR
Queue Stats
86W - 100L
1,272 Elo+
Party 2
Cerberus
Cerberus
rorro567
Cerberus
Level 20
God Stats
20W - 28L
1,356 SR
Queue Stats
151W - 206L
1,057 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BR-Pegaso
Poseidon
20
7 / 6 / 4
14,930
597
16,195
13,105
4,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
JCSWOLF
Ares
16
4 / 7 / 8
12,411
496
8,934
20,805
11,049
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
PRIflex1177
Izanami
15
3 / 9 / 7
10,617
425
7,454
13,534
3,694
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Sawamura11
Nemesis
14
1 / 11 / 4
10,225
409
5,892
17,576
4,935
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
Wolver
Apollo
20
6 / 5 / 3
14,397
576
14,792
16,128
6,563
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BareNaLata
Arachne
20
14 / 3 / 3
15,859
634
17,811
21,198
10,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Panelondofi
Artemis
20
14 / 3 / 6
15,844
634
21,306
16,509
8,088
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 1 / 5
13,190
528
2,706
10,821
9,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Tuutiman
Anhur
18
4 / 5 / 12
12,722
509
14,163
15,695
5,691
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
rorro567
Cerberus
16
3 / 9 / 9
11,456
458
7,966
18,994
20,563
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
73
21
Kills
38
38
Deaths
21
26
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BR-Pegaso
Poseidon
7
6
4
1.5
W
Arachne
BareNaLata
Arachne
14
3
3
5.17
L
Ares
JCSWOLF
Ares
4
7
8
1.14
L
Izanami
PRIflex1177
Izanami
3
9
7
0.72
W
Artemis
Panelondofi
Artemis
14
3
6
5.67
W
3
1
5
5.5
L
Nemesis
Sawamura11
Nemesis
1
11
4
0.27
W
Anhur
Tuutiman
Anhur
4
5
12
2
L
Apollo
Wolver
Apollo
6
5
3
1.5
W
Cerberus
rorro567
Cerberus
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,267
Damage
63,952
81,148
Taken
83,217
30,694
Mitigated
54,392
9,906
Healing
29,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BR-Pegaso
Poseidon
16,195
1,558
0
1,485
13,105
4,453
0
2,265
10,840
134,572
0
W
Arachne
BareNaLata
Arachne
17,811
11,562
0
9,393
21,198
10,872
1,735
6,420
14,778
0
130,508
L
Ares
JCSWOLF
Ares
8,934
864
738
2,901
20,805
11,049
557
2,785
18,020
36,504
0
L
Izanami
PRIflex1177
Izanami
7,454
6,537
0
0
13,534
3,694
1,207
1,947
11,587
0
48,936
W
Artemis
Panelondofi
Artemis
21,306
13,291
0
8,649
16,509
8,088
4,557
2,612
13,897
0
105,872
W
2,706
615
0
2,751
10,821
9,178
2,246
4,435
6,386
55,544
0
L
Nemesis
Sawamura11
Nemesis
5,892
3,331
0
2,418
17,576
4,935
0
641
16,935
0
45,491
W
Anhur
Tuutiman
Anhur
14,163
9,573
0
5,814
15,695
5,691
3,573
7,133
8,562
0
69,249
L
Apollo
Wolver
Apollo
14,792
9,191
0
2,364
16,128
6,563
1,386
1,621
14,507
0
111,114
W
Cerberus
rorro567
Cerberus
7,966
183
459
2,185
18,994
20,563
164
7,783
11,211
37,536
2,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,580
Gold Earned
69,071
623
Minions Killed
577
0
Camps Cleared
0
2,062,304
Distance Traveled
2,053,169
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
14,930
597
258
10
0
455,714
6
W
Arachne
15,859
634
148
6
0
476,751
4
L
Ares
12,411
496
39
2
0
413,556
9
L
Izanami
10,617
425
87
3
0
361,904
0
W
Artemis
15,844
634
163
7
0
420,698
5
W
Ymir
13,190
528
108
4
0
409,616
0
L
Nemesis
10,225
409
64
3
0
361,885
3
W
Anhur
12,722
509
92
4
0
385,298
7
L
Apollo
14,397
576
175
7
0
469,245
0
W
Cerberus
11,456
458
66
3
0
360,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role