Player Matchup

Nike
Nike
OD-Slick
Nike
Level 20
God Stats
11W - 12L
1,402 SR
Queue Stats
14W - 19L
1,104 Elo+
Party 2
Anubis
Anubis
Worrall81
Anubis
Level 20
God Stats
4W - 4L
1,732 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Ares
Ares
ogwizard69
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
912 Elo+
Party 2
Team Averages
Level 21
1,545 SR
1,172 Elo+

VS

Team Averages
Level 51
1,484 SR
1,261 Elo+
Aphrodite
Aphrodite
Kamby
Aphrodite
Level 60
God Stats
16W - 7L
1,620 SR
Queue Stats
35W - 24L
1,293 Elo+
Party 1
Ganesha
Ganesha
MrCukooKamby
Ganesha
Level 26
God Stats
30W - 16L
1,438 SR
Queue Stats
45W - 28L
1,253 Elo+
Party 1
Scylla
Scylla
RamboKamby
Scylla
Level 67
God Stats
10W - 7L
1,394 SR
Queue Stats
50W - 34L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
3 / 6 / 3
14,614
562
29,928
31,921
36,690
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
Worrall81
Anubis
17
0 / 9 / 4
13,550
521
16,511
27,470
25,233
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 9 / 3
15,583
599
10,088
31,058
53,765
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kamby
Aphrodite
20
15 / 2 / 7
17,480
672
25,905
24,633
23,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
MrCukooKamby
Ganesha
19
2 / 2 / 21
16,610
639
17,949
31,433
41,192
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
RamboKamby
Scylla
19
7 / 3 / 16
16,257
625
28,329
19,605
7,992
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
7
Kills
24
24
Deaths
7
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Kamby
Aphrodite
15
2
7
9.25
W
Ganesha
MrCukooKamby
Ganesha
2
2
21
6.25
L
Nike
3
6
3
0.75
W
Scylla
RamboKamby
Scylla
7
3
16
5
L
Anubis
Worrall81
Anubis
0
9
4
0.22
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,527
Damage
72,183
90,449
Taken
75,671
115,688
Mitigated
72,840
15,257
Healing
43,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Kamby
Aphrodite
25,905
3,320
22,078
17,721
24,633
23,656
823
11,269
12,914
69,369
0
W
Ganesha
MrCukooKamby
Ganesha
17,949
2,813
1,511
2,265
31,433
41,192
708
13,468
17,015
56,680
0
L
Nike
29,928
2,496
0
5,684
31,921
36,690
54
24,796
7,125
17,030
72,675
W
Scylla
RamboKamby
Scylla
28,329
4,668
0
0
19,605
7,992
640
7,341
12,089
90,375
0
L
Anubis
Worrall81
Anubis
16,511
745
1,035
7,384
27,470
25,233
0
23,114
4,356
85,487
0
L
10,088
2,262
0
1,154
31,058
53,765
0
24,363
6,695
32,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,747
Gold Earned
50,347
198
Minions Killed
216
0
Camps Cleared
0
1,162,665
Distance Traveled
1,355,510
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
17,480
672
109
4
0
443,474
0
W
Ganesha
16,610
639
8
0
0
495,137
0
L
Nike
14,614
562
81
3
0
500,245
1
W
Scylla
16,257
625
99
4
0
416,899
0
L
Anubis
13,550
521
92
4
0
335,050
1
L
Ares
15,583
599
25
1
0
327,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role