Player Matchup

Hera
Hera
Camivp44
Hera
Level 69
God Stats
3W - 3L
1,608 SR
Queue Stats
152W - 166L
1,528 Elo+
Solo
King Arthur
King Arthur
JayZooYork
King Arthur
Level 58
God Stats
3W - 1L
1,730 SR
Queue Stats
7W - 3L
1,551 Elo+
Party 1
Arachne
Arachne
Urso167
Arachne
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,551 Elo+
Party 1
Team Averages
Level 50
1,613 SR
1,544 Elo+

VS

Team Averages
Level 60
1,540 SR
1,417 Elo+
Fenrir
Fenrir
Dophunn
Fenrir
Level 44
God Stats
11W - 14L
1,494 SR
Queue Stats
484W - 444L
1,377 Elo+
Party 2
Nox
Nox
The Azrad
Nox
Level 26
God Stats
5W - 7L
1,625 SR
Queue Stats
92W - 65L
1,375 Elo+
Party 2
Erlang Shen
Erlang Shen
espartan07
Erlang Shen
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
2 / 1 / 6
9,112
701
8,580
4,815
1,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JayZooYork
King Arthur
12
0 / 1 / 8
8,447
650
4,777
8,750
6,155
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Urso167
Arachne
13
6 / 3 / 2
10,182
783
5,442
8,292
2,637
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dophunn
Fenrir
11
3 / 3 / 1
8,277
637
6,616
9,809
4,110
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 2 / 3
8,455
650
3,955
5,252
2,200
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
espartan07
Erlang Shen
11
0 / 3 / 4
8,026
617
4,566
10,733
4,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
8
Kills
5
5
Deaths
8
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
2
1
6
5
L
Fenrir
Dophunn
Fenrir
3
3
1
1.17
W
King Arthur
JayZooYork
King Arthur
0
1
8
4
L
2
2
3
1.75
W
Arachne
Urso167
Arachne
6
3
2
2.33
L
Erlang Shen
espartan07
Erlang Shen
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,799
Damage
15,137
21,857
Taken
25,794
10,165
Mitigated
10,479
7,153
Healing
6,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
8,580
2,242
1,105
1,010
4,815
1,373
597
812
4,003
38,960
0
L
Fenrir
Dophunn
Fenrir
6,616
1,366
0
2,922
9,809
4,110
0
3,972
5,687
0
26,076
W
King Arthur
JayZooYork
King Arthur
4,777
769
0
2,528
8,750
6,155
362
1,909
6,841
0
18,810
L
3,955
222
342
592
5,252
2,200
0
1,245
3,982
20,356
0
W
Arachne
Urso167
Arachne
5,442
3,569
62
2,448
8,292
2,637
1,500
2,062
6,230
0
37,926
L
Erlang Shen
espartan07
Erlang Shen
4,566
1,743
0
2,242
10,733
4,169
0
3,491
7,016
0
39,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,741
Gold Earned
24,758
149
Minions Killed
134
0
Camps Cleared
0
741,630
Distance Traveled
723,272
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,112
701
72
6
0
238,071
2
L
Fenrir
8,277
637
36
3
0
232,966
0
W
King Arthur
8,447
650
24
2
0
265,418
1
L
Nox
8,455
650
35
3
0
220,477
1
W
Arachne
10,182
783
53
4
0
238,141
0
L
Erlang Shen
8,026
617
63
5
0
269,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role