Player Matchup

Hercules
Hercules
Band_Depression
Hercules
Level 132
God Stats
10W - 7L
1,409 SR
Queue Stats
17W - 11L
1,450 Elo+
Party 1
He Bo
He Bo
R-E-X--X
He Bo
Level 117
God Stats
0W - 1L
1,709 SR
Queue Stats
48W - 24L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
RussmanTamer
Cthulhu
Level 126
God Stats
5W - 3L
1,460 SR
Queue Stats
28W - 19L
1,522 Elo+
Party 1
Team Averages
Level 125
1,526 SR
1,518 Elo+

VS

Team Averages
Level 51
1,551 SR
1,499 Elo+
Cthulhu
Cthulhu
Hi n MightyCB
Cthulhu
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 30L
1,500 Elo+
Solo
Hachiman
Hachiman
KINGFAMILYGUY
Hachiman
Level 38
God Stats
2W - 3L
1,457 SR
Queue Stats
38W - 28L
1,490 Elo+
Party 2
Horus
Horus
superJxx29
Horus
Level 63
God Stats
2W - 0L
1,697 SR
Queue Stats
29W - 26L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
2 / 4 / 10
12,047
602
13,721
22,775
25,789
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

He Bo
R-E-X--X
He Bo
16
8 / 6 / 4
13,162
658
15,329
14,559
8,192
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
RussmanTamer
Cthulhu
17
7 / 4 / 8
13,193
660
21,473
20,141
22,044
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
0 / 5 / 10
11,662
583
5,160
21,584
15,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
KINGFAMILYGUY
Hachiman
18
8 / 5 / 6
14,589
729
30,382
21,593
8,670
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
17
6 / 7 / 7
13,870
694
10,891
24,890
14,460
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
17
Kills
14
14
Deaths
17
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
4
10
1.75
W
Cthulhu
0
5
10
1
W
Hachiman
KINGFAMILYGUY
Hachiman
8
5
6
2.2
L
He Bo
R-E-X--X
He Bo
8
6
4
1.67
L
Cthulhu
RussmanTamer
Cthulhu
7
4
8
2.75
W
Horus
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,523
Damage
46,433
57,475
Taken
68,067
56,025
Mitigated
38,539
12,601
Healing
24,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
13,721
3,694
0
4,828
22,775
25,789
124
2,720
20,055
0
44,889
W
Cthulhu
5,160
500
0
4,272
21,584
15,409
48
9,960
10,689
20,463
0
W
Hachiman
KINGFAMILYGUY
Hachiman
30,382
22,851
1,262
3,444
21,593
8,670
2,298
12,235
8,708
0
99,285
L
He Bo
R-E-X--X
He Bo
15,329
456
0
2,207
14,559
8,192
262
1,027
13,532
48,090
0
L
Cthulhu
RussmanTamer
Cthulhu
21,473
1,161
413
5,153
20,141
22,044
32
1,493
18,648
66,949
0
W
Horus
10,891
7,220
6,560
9,403
24,890
14,460
1,405
12,878
11,137
0
43,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,402
Gold Earned
40,121
209
Minions Killed
202
0
Camps Cleared
0
1,013,667
Distance Traveled
1,031,973
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,047
602
66
3
0
354,500
1
W
Cthulhu
11,662
583
35
2
0
290,607
1
W
Hachiman
14,589
729
104
5
0
345,703
3
L
He Bo
13,162
658
39
2
0
314,516
2
L
Cthulhu
13,193
660
104
5
0
344,651
0
W
Horus
13,870
694
63
3
0
395,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role