Player Matchup

Fenrir
Fenrir
D3adly gr3ed483
Fenrir
Level 8
God Stats
4W - 6L
1,413 SR
Queue Stats
4W - 6L
1,444 Elo+
Party 1
Skadi
Skadi
Mr Salt1432
Skadi
Level 25
God Stats
0W - 5L
1,139 SR
Queue Stats
86W - 111L
1,387 Elo+
Party 1
Erlang Shen
Erlang Shen
Papa Smurfff518
Erlang Shen
Level 26
God Stats
0W - 2L
1,323 SR
Queue Stats
13W - 15L
1,568 Elo+
Party 1
Hades
Hades
TheGodOfDeath71
Hades
Level 6
God Stats
3W - 4L
1,788 SR
Queue Stats
5W - 11L
1,304 Elo+
Party 1
Cerberus
Cerberus
xXSacredDeathXx
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,411 Elo+
Party 1
Team Averages
Level 13
1,433 SR
1,423 Elo+

VS

Team Averages
Level 19
1,484 SR
1,595 Elo+
Arachne
Arachne
CorkyPlayzTTV
Arachne
Level 27
God Stats
11W - 9L
1,434 SR
Queue Stats
73W - 64L
1,563 Elo+
Solo
Neith
Neith
GFF2014
Neith
Level 24
God Stats
3W - 0L
1,628 SR
Queue Stats
3W - 0L
1,750 Elo+
Solo
Hercules
Hercules
Vhalkarian
Hercules
Level 14
God Stats
2W - 0L
1,681 SR
Queue Stats
20W - 13L
1,564 Elo+
Solo
He Bo
He Bo
jessknowles15
He Bo
Level 8
God Stats
1W - 0L
1,234 SR
Queue Stats
12W - 6L
1,602 Elo+
Solo
Hel
Hel
sean-tcs78
Hel
Level 22
God Stats
2W - 1L
1,440 SR
Queue Stats
22W - 25L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 9
10,388
1,039
9,088
15,219
12,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
5 / 13 / 4
11,286
1,129
20,278
21,831
7,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Papa Smurfff518
Erlang Shen
17
6 / 8 / 5
11,394
1,139
15,561
18,877
13,055
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 3 / 1
8,264
826
2,653
5,575
4,178
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
14
0 / 7 / 4
8,749
875
3,725
11,272
6,346
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

42

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
21 / 2 / 6
13,917
1,392
17,519
14,423
6,356
Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
GFF2014
Neith
18
4 / 0 / 19
11,516
1,152
9,900
7,004
3,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Vhalkarian
Hercules
17
6 / 2 / 19
11,081
1,108
13,291
14,589
9,264
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

16
2 / 6 / 20
10,043
1,004
11,800
11,650
3,469
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 2 / 22
11,827
1,183
12,917
8,910
3,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
124
12
Kills
38
38
Deaths
12
23
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Arachne
21
2
6
12
L
1
7
9
0.79
W
Neith
GFF2014
Neith
4
0
19
13.5
L
5
13
4
0.54
L
Erlang Shen
Papa Smurfff518
Erlang Shen
6
8
5
1.06
L
0
3
1
0.17
W
Hercules
Vhalkarian
Hercules
6
2
19
7.75
W
2
6
20
2
W
5
2
22
8
L
Cerberus
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,305
Damage
65,427
72,774
Taken
56,576
43,088
Mitigated
25,751
5,360
Healing
20,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
17,519
13,123
0
2,781
14,423
6,356
0
1,917
12,356
0
27,751
L
9,088
2,524
0
758
15,219
12,159
0
4,590
10,629
0
20,341
W
Neith
GFF2014
Neith
9,900
6,134
0
2,187
7,004
3,042
0
961
6,018
0
37,673
L
20,278
9,046
0
495
21,831
7,350
0
7,890
13,941
0
47,576
L
Erlang Shen
Papa Smurfff518
Erlang Shen
15,561
7,663
0
2,143
18,877
13,055
0
5,714
13,163
0
34,514
L
2,653
418
175
418
5,575
4,178
0
2,586
2,989
9,167
0
W
Hercules
Vhalkarian
Hercules
13,291
5,535
0
3,050
14,589
9,264
0
970
13,419
0
19,488
W
11,800
1,880
0
27
11,650
3,469
0
942
10,583
20,101
0
W
12,917
253
7,661
4,545
8,910
3,620
0
1,338
7,522
32,457
0
L
Cerberus
3,725
555
0
1,371
11,272
6,346
0
3,937
7,335
11,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,081
Gold Earned
58,384
136
Minions Killed
156
5
Camps Cleared
4
679,596
Distance Traveled
933,074
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,917
1,392
22
2
2
223,465
1
L
Fenrir
10,388
1,039
21
2
0
170,303
2
W
Neith
11,516
1,152
55
6
0
148,446
0
L
Skadi
11,286
1,129
48
5
2
147,597
0
L
Erlang Shen
11,394
1,139
37
4
2
189,558
0
L
Hades
8,264
826
13
1
0
66,722
2
W
Hercules
11,081
1,108
12
1
1
196,719
0
W
He Bo
10,043
1,004
14
1
0
162,130
0
W
Hel
11,827
1,183
53
5
1
202,314
1
L
Cerberus
8,749
875
17
2
1
105,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role