Player Matchup

Raijin
Raijin
CrimsonKaBoom
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,481 Elo+
Party 1
Fenrir
Fenrir
Díabetus
Fenrir
Level 28
God Stats
13W - 13L
1,538 SR
Queue Stats
62W - 86L
1,447 Elo+
Party 1
Bellona
Bellona
IORNGIANT24
Bellona
Level 22
God Stats
1W - 2L
1,744 SR
Queue Stats
27W - 48L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
Javi2Cold45
Cthulhu
Level 21
God Stats
6W - 15L
1,331 SR
Queue Stats
20W - 36L
1,383 Elo+
Party 1
Medusa
Medusa
the1aboveall4
Medusa
Level 36
God Stats
5W - 11L
1,252 SR
Queue Stats
76W - 103L
1,428 Elo+
Party 1
Team Averages
Level 39
1,473 SR
1,425 Elo+

VS

Team Averages
Level 71
1,491 SR
1,592 Elo+
Ymir
Ymir
Aquatictoys
Ymir
Level 152
God Stats
1W - 1L
1,192 SR
Queue Stats
51W - 40L
1,629 Elo+
Party 2
Hou Yi
Hou Yi
GlazedDonutz96
Hou Yi
Level 40
God Stats
1W - 0L
1,505 SR
Queue Stats
21W - 17L
1,627 Elo+
Solo
Cerberus
Cerberus
Kattosuroto
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,648 Elo+
Party 2
Zeus
Zeus
cR Ghostly
Zeus
Level 102
God Stats
9W - 3L
1,697 SR
Queue Stats
317W - 263L
1,579 Elo+
Party 3
Bakasura
Bakasura
onlygrayshadow
Bakasura
Level 39
God Stats
10W - 13L
1,560 SR
Queue Stats
189W - 195L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 7
13,963
1,164
29,618
20,681
9,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Díabetus
Fenrir
17
3 / 9 / 8
11,728
977
11,136
16,403
7,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
IORNGIANT24
Bellona
17
2 / 11 / 7
11,411
951
8,238
24,191
12,041
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Javi2Cold45
Cthulhu
19
1 / 9 / 9
11,879
990
13,083
29,126
32,799
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 9 / 7
12,480
1,040
10,242
20,334
9,227
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

7

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 25
13,907
1,159
15,650
19,380
22,215
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
10 / 4 / 21
13,599
1,133
22,177
16,576
4,698
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
Kattosuroto
Cerberus
20
3 / 3 / 30
13,035
1,086
8,869
17,593
16,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 2 / 25
13,612
1,134
36,540
9,897
2,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
20
12 / 3 / 16
13,816
1,151
20,198
15,822
5,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
162
17
Kills
45
45
Deaths
17
38
Assists
117
Player
Kills
Deaths
Assists
KDA
W
9
5
25
4.3
L
8
7
7
1.64
L
Fenrir
Díabetus
Fenrir
3
9
8
0.78
W
10
4
21
5.13
L
Bellona
IORNGIANT24
Bellona
2
11
7
0.5
L
Cthulhu
Javi2Cold45
Cthulhu
1
9
9
0.61
W
Cerberus
Kattosuroto
Cerberus
3
3
30
6
W
11
2
25
11.75
W
Bakasura
12
3
16
6.67
L
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,317
Damage
103,434
110,735
Taken
79,268
70,891
Mitigated
52,580
3,103
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,650
3,368
0
683
19,380
22,215
0
10,071
9,309
32,303
0
L
29,618
2,871
0
79
20,681
9,628
0
13,477
6,994
66,386
0
L
Fenrir
Díabetus
Fenrir
11,136
1,845
0
661
16,403
7,196
0
8,879
6,627
0
29,353
W
22,177
15,265
245
5,165
16,576
4,698
0
11,628
4,948
0
39,626
L
Bellona
IORNGIANT24
Bellona
8,238
1,372
0
156
24,191
12,041
0
15,203
8,568
0
16,856
L
Cthulhu
Javi2Cold45
Cthulhu
13,083
1,726
370
631
29,126
32,799
0
14,458
13,435
38,570
0
W
Cerberus
Kattosuroto
Cerberus
8,869
1,264
0
1,111
17,593
16,793
0
7,469
10,124
19,671
0
W
36,540
2,256
0
808
9,897
2,986
0
6,378
3,519
53,035
0
W
Bakasura
20,198
14,254
0
832
15,822
5,888
0
7,155
8,667
0
38,257
L
10,242
7,338
0
1,206
20,334
9,227
0
9,042
10,872
0
31,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,461
Gold Earned
67,969
200
Minions Killed
214
14
Camps Cleared
4
1,029,824
Distance Traveled
1,033,997
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,907
1,159
46
4
2
196,964
0
L
Raijin
13,963
1,164
77
6
2
194,739
0
L
Fenrir
11,728
977
26
2
3
203,635
1
W
Hou Yi
13,599
1,133
49
4
0
175,063
0
L
Bellona
11,411
951
18
2
1
225,744
0
L
Cthulhu
11,879
990
45
4
1
223,031
0
W
Cerberus
13,035
1,086
20
2
1
216,317
0
W
Zeus
13,612
1,134
37
3
0
211,168
0
W
Bakasura
13,816
1,151
62
5
1
234,485
0
L
Medusa
12,480
1,040
34
3
7
182,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role