Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Octopie21
Ah Muzen Cab
Level 43
God Stats
3W - 0L
1,761 SR
Queue Stats
185W - 216L
1,503 Elo+
Party 1
Ne Zha
Ne Zha
Panda Biz
Ne Zha
Level 72
God Stats
8W - 15L
1,402 SR
Queue Stats
115W - 177L
1,480 Elo+
Party 1
Olorun
Olorun
TheSchwanzLord
Olorun
Level 89
God Stats
23W - 28L
1,550 SR
Queue Stats
172W - 251L
1,528 Elo+
Party 1
Chang'e
Chang'e
TheSwedishFish2
Chang'e
Level 85
God Stats
112W - 119L
1,535 SR
Queue Stats
161W - 207L
1,539 Elo+
Party 1
Cabrakan
Cabrakan
schniebly2
Cabrakan
Level 82
God Stats
9W - 13L
1,586 SR
Queue Stats
193W - 260L
1,528 Elo+
Party 1
Team Averages
Level 74
1,567 SR
1,516 Elo+

VS

Team Averages
Level 79
1,660 SR
1,659 Elo+
Mercury
Mercury
C4PNCLUTCH14
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,621 Elo+
Party 2
Ymir
Ymir
D-EAGLES-XX28
Ymir
Level 98
God Stats
6W - 4L
1,814 SR
Queue Stats
25W - 27L
1,516 Elo+
Party 2
Merlin
Merlin
Politikz29
Merlin
Level 104
God Stats
10W - 15L
1,640 SR
Queue Stats
28W - 28L
1,643 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SeasonalDread2
Cu Chulainn
Level 109
God Stats
6W - 9L
1,524 SR
Queue Stats
20W - 26L
1,643 Elo+
Party 2
Skadi
Skadi
Xen Antihero
Skadi
Level 17
God Stats
12W - 6L
1,822 SR
Queue Stats
21W - 13L
1,873 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Octopie21
Ah Muzen Cab
20
15 / 5 / 10
21,665
602
30,904
25,737
11,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Panda Biz
Ne Zha
20
7 / 5 / 19
20,486
569
10,105
27,396
11,960
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 6 / 20
20,217
562
28,965
25,489
10,697
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
2 / 4 / 19
19,676
547
18,067
22,156
21,088
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
schniebly2
Cabrakan
20
6 / 7 / 20
17,115
475
17,264
29,019
42,637
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
C4PNCLUTCH14
Mercury
20
6 / 8 / 10
18,746
521
13,529
26,369
10,485
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 9 / 12
18,097
503
8,754
30,949
38,578
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
Politikz29
Merlin
20
5 / 8 / 12
17,758
493
37,340
21,650
8,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
SeasonalDread2
Cu Chulainn
20
4 / 9 / 12
16,879
469
23,354
33,853
34,193
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 9 / 9
18,088
502
20,092
22,244
7,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
82
43
Kills
27
27
Deaths
43
88
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Mercury
C4PNCLUTCH14
Mercury
6
8
10
1.38
L
4
9
12
1.11
W
Ah Muzen Cab
Octopie21
Ah Muzen Cab
15
5
10
4
W
Ne Zha
Panda Biz
Ne Zha
7
5
19
3.3
L
Merlin
Politikz29
Merlin
5
8
12
1.38
L
Cu Chulainn
SeasonalDread2
Cu Chulainn
4
9
12
1.11
W
13
6
20
3.83
W
2
4
19
2.88
L
8
9
9
1.39
W
Cabrakan
schniebly2
Cabrakan
6
7
20
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,305
Damage
103,069
129,797
Taken
135,065
97,863
Mitigated
99,494
53,483
Healing
16,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
C4PNCLUTCH14
Mercury
13,529
8,246
0
4,731
26,369
10,485
421
10,544
15,750
0
180,996
L
8,754
507
1,164
2,696
30,949
38,578
636
17,405
13,469
72,336
0
W
Ah Muzen Cab
Octopie21
Ah Muzen Cab
30,904
14,699
0
10,837
25,737
11,481
10,915
7,032
18,655
0
164,057
W
Ne Zha
Panda Biz
Ne Zha
10,105
2,817
0
10,557
27,396
11,960
695
8,653
18,618
0
194,155
L
Merlin
Politikz29
Merlin
37,340
817
0
868
21,650
8,848
69
13,775
7,800
156,013
0
L
Cu Chulainn
SeasonalDread2
Cu Chulainn
23,354
4,153
0
5,499
33,853
34,193
479
14,939
18,259
2,547
103,480
W
28,965
14,587
3,656
9,232
25,489
10,697
6,423
14,906
10,508
126,813
0
W
18,067
630
6,055
10,577
22,156
21,088
1,999
6,293
15,514
141,735
0
L
20,092
11,310
0
1,667
22,244
7,390
3,022
9,202
12,992
0
120,087
W
Cabrakan
schniebly2
Cabrakan
17,264
2,006
0
2,569
29,019
42,637
141
11,561
17,338
46,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,159
Gold Earned
89,568
912
Minions Killed
916
0
Camps Cleared
0
3,313,911
Distance Traveled
3,140,469
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
18,746
521
247
7
0
739,460
0
L
Ymir
18,097
503
130
4
0
600,256
2
W
Ah Muzen Cab
21,665
602
232
6
0
692,653
1
W
Ne Zha
20,486
569
208
6
0
726,171
3
L
Merlin
17,758
493
213
6
0
618,274
1
L
Cu Chulainn
16,879
469
152
4
0
553,241
0
W
Olorun
20,217
562
188
5
0
637,543
5
W
Chang'e
19,676
547
229
6
0
649,499
6
L
Skadi
18,088
502
174
5
0
629,238
0
W
Cabrakan
17,115
475
55
2
0
608,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role