Player Matchup

Neith
Neith
Duka47
Neith
Level 28
God Stats
2W - 0L
1,740 SR
Queue Stats
19W - 20L
1,637 Elo+
Solo
Discordia
Discordia
Fuzzylink
Discordia
Level 29
God Stats
4W - 1L
1,676 SR
Queue Stats
145W - 126L
1,584 Elo+
Solo
Cthulhu
Cthulhu
Infinite-_-Jakee
Cthulhu
Level 39
God Stats
13W - 14L
1,423 SR
Queue Stats
26W - 29L
1,472 Elo+
Party 2
Ra
Ra
Smurfy bunz
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 38L
1,621 Elo+
Party 2
Chaac
Chaac
tubercuiose
Chaac
Level 27
God Stats
1W - 1L
1,717 SR
Queue Stats
39W - 49L
1,634 Elo+
Solo
Team Averages
Level 28
1,611 SR
1,590 Elo+

VS

Team Averages
Level 41
1,496 SR
1,558 Elo+
Fafnir
Fafnir
CWilly232001
Fafnir
Level 25
God Stats
2W - 2L
1,621 SR
Queue Stats
11W - 13L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
DRSupportinUrHP
Sun Wukong
Level 108
God Stats
0W - 3L
1,520 SR
Queue Stats
16W - 15L
1,555 Elo+
Party 1
Merlin
Merlin
FALKOMOON
Merlin
Level 49
God Stats
4W - 10L
1,432 SR
Queue Stats
24W - 22L
1,484 Elo+
Party 1
Artemis
Artemis
NobleNinetails
Artemis
Level 18
God Stats
1W - 2L
1,409 SR
Queue Stats
1W - 4L
1,460 Elo+
Party 1
Ra
Ra
StephCurryJr525
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,833 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Duka47
Neith
18
3 / 3 / 9
11,521
886
10,307
13,693
5,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Fuzzylink
Discordia
18
1 / 5 / 16
11,416
878
15,395
11,823
4,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
14 / 2 / 16
14,688
1,130
21,763
14,819
8,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
14 / 1 / 15
15,379
1,183
27,835
15,231
6,785
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 1 / 25
13,589
1,045
17,935
20,273
20,779
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
0 / 5 / 2
10,319
794
6,863
18,974
15,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sun Wukong
DRSupportinUrHP
Sun Wukong
19
2 / 6 / 6
12,267
944
18,130
27,276
29,423
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
FALKOMOON
Merlin
18
10 / 10 / 0
13,835
1,064
24,261
22,542
8,314
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 5 / 4
10,684
822
14,524
15,500
5,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
0 / 13 / 4
10,960
843
6,141
18,114
7,807
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
28
39
Kills
12
12
Deaths
39
81
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
5
2
0.2
L
Sun Wukong
DRSupportinUrHP
Sun Wukong
2
6
6
0.83
W
Neith
Duka47
Neith
3
3
9
2.5
L
Merlin
FALKOMOON
Merlin
10
10
0
1
W
Discordia
Fuzzylink
Discordia
1
5
16
1.8
W
14
2
16
11
L
0
5
4
0.4
W
14
1
15
21.5
L
0
13
4
0.15
W
7
1
25
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,235
Damage
69,919
75,839
Taken
102,406
45,656
Mitigated
66,962
22,310
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
6,863
2,130
47
3,176
18,974
15,683
0
10,821
7,963
10,660
0
L
Sun Wukong
DRSupportinUrHP
Sun Wukong
18,130
2,561
0
4,252
27,276
29,423
0
16,770
10,281
0
45,744
W
Neith
Duka47
Neith
10,307
4,750
0
845
13,693
5,334
0
6,906
6,562
0
33,303
L
Merlin
FALKOMOON
Merlin
24,261
1,206
582
1,350
22,542
8,314
0
16,570
5,897
45,879
0
W
Discordia
Fuzzylink
Discordia
15,395
896
0
0
11,823
4,310
0
7,598
4,100
27,388
0
W
21,763
263
1,688
857
14,819
8,448
0
5,343
9,401
45,190
0
L
14,524
12,278
0
1,142
15,500
5,735
0
10,756
4,669
0
36,706
W
27,835
3,033
3,171
8,130
15,231
6,785
0
8,284
6,697
60,710
0
L
6,141
1,321
430
486
18,114
7,807
0
10,076
7,838
27,880
0
W
17,935
4,459
0
7,619
20,273
20,779
0
9,134
10,939
0
26,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,593
Gold Earned
58,065
248
Minions Killed
219
8
Camps Cleared
3
1,202,365
Distance Traveled
1,045,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,319
794
2
0
0
174,877
0
L
Sun Wukong
12,267
944
64
5
1
254,014
0
W
Neith
11,521
886
66
5
1
227,476
0
L
Merlin
13,835
1,064
57
4
2
214,958
0
W
Discordia
11,416
878
22
2
0
195,766
0
W
Cthulhu
14,688
1,130
61
5
2
267,330
0
L
Artemis
10,684
822
41
3
0
216,151
0
W
Ra
15,379
1,183
86
7
4
239,542
0
L
Ra
10,960
843
55
4
0
185,866
0
W
Chaac
13,589
1,045
13
1
1
272,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role