Player Matchup

Amaterasu
Amaterasu
Fofo58
Amaterasu
Level 79
God Stats
13W - 12L
1,635 SR
Queue Stats
172W - 181L
1,444 Elo+
Party 2
Discordia
Discordia
Jcqt11
Discordia
Level 93
God Stats
18W - 26L
1,300 SR
Queue Stats
352W - 358L
1,348 Elo+
Party 2
Fenrir
Fenrir
fixer205
Fenrir
Level 104
God Stats
1W - 1L
1,796 SR
Queue Stats
36W - 18L
1,649 Elo+
Party 2
Team Averages
Level 92
1,577 SR
1,480 Elo+

VS

Team Averages
Level 137
1,756 SR
1,475 Elo+
Zeus
Zeus
Geaux CMonMAN
Zeus
Level 127
God Stats
246W - 243L
1,645 SR
Queue Stats
280W - 287L
1,536 Elo+
Solo
Anubis
Anubis
dragonknight4000
Anubis
Level 128
God Stats
2W - 0L
1,661 SR
Queue Stats
72W - 79L
1,390 Elo+
Party 1
King Arthur
King Arthur
im2laz
King Arthur
Level 156
God Stats
2W - 0L
1,962 SR
Queue Stats
62W - 78L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fofo58
Amaterasu
18
6 / 5 / 9
15,675
682
9,140
25,099
27,439
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Discordia
Jcqt11
Discordia
17
4 / 5 / 8
13,350
580
13,763
12,222
4,573
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
fixer205
Fenrir
17
5 / 7 / 7
14,008
609
13,955
18,338
12,907
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 9
14,913
648
14,423
13,306
4,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 4 / 5
14,527
632
9,069
14,047
6,861
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
im2laz
King Arthur
19
7 / 5 / 8
15,409
670
23,178
23,914
29,823
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
15
Kills
17
17
Deaths
15
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Fofo58
Amaterasu
6
5
9
2.1
W
3
6
9
1.25
L
Discordia
Jcqt11
Discordia
4
5
8
1.6
W
7
4
5
2.38
L
Fenrir
fixer205
Fenrir
5
7
7
1.21
W
King Arthur
im2laz
King Arthur
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,858
Damage
46,670
55,659
Taken
51,267
44,919
Mitigated
41,442
7,728
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Fofo58
Amaterasu
9,140
3,206
0
3,614
25,099
27,439
280
12,871
11,941
0
33,451
W
14,423
162
0
325
13,306
4,758
0
3,661
9,645
111,506
0
L
Discordia
Jcqt11
Discordia
13,763
1,449
0
1,950
12,222
4,573
193
3,990
8,032
83,677
0
W
9,069
44
0
3,720
14,047
6,861
1,260
2,179
11,868
64,158
0
L
Fenrir
fixer205
Fenrir
13,955
5,241
0
2,164
18,338
12,907
0
6,685
11,328
0
52,507
W
King Arthur
im2laz
King Arthur
23,178
1,644
0
7,204
23,914
29,823
77
8,636
15,278
0
73,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,033
Gold Earned
44,849
202
Minions Killed
278
0
Camps Cleared
0
1,131,897
Distance Traveled
1,080,690
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
15,675
682
35
2
0
407,731
4
W
Zeus
14,913
648
125
5
0
371,285
3
L
Discordia
13,350
580
113
5
0
319,107
0
W
Anubis
14,527
632
95
4
0
342,468
3
L
Fenrir
14,008
609
54
2
0
405,059
9
W
King Arthur
15,409
670
58
3
0
366,937
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role