Player Matchup

Cerberus
Cerberus
BloodNinjaas
Cerberus
Level 23
God Stats
4W - 0L
1,675 SR
Queue Stats
11W - 16L
1,550 Elo+
Solo
Artio
Artio
JarelCr
Artio
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,664 Elo+
Solo
Cupid
Cupid
Simmer11
Cupid
Level 29
God Stats
40W - 25L
1,631 SR
Queue Stats
92W - 64L
1,627 Elo+
Solo
Mulan
Mulan
Thunderbull23
Mulan
Level 29
God Stats
9W - 3L
1,729 SR
Queue Stats
44W - 32L
1,626 Elo+
Solo
Anubis
Anubis
fireflyacire
Anubis
Level 28
God Stats
101W - 92L
1,497 SR
Queue Stats
245W - 282L
1,350 Elo+
Solo
Team Averages
Level 23
1,606 SR
1,563 Elo+

VS

Team Averages
Level 27
1,627 SR
1,546 Elo+
Fenrir
Fenrir
Artlando
Fenrir
Level 28
God Stats
4W - 2L
1,791 SR
Queue Stats
94W - 70L
1,615 Elo+
Solo
Anubis
Anubis
Gallactuss
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,760 Elo+
Party 1
Cthulhu
Cthulhu
JhinBaianor
Cthulhu
Level 10
God Stats
2W - 1L
1,771 SR
Queue Stats
4W - 6L
1,429 Elo+
Party 1
Skadi
Skadi
bruno930
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,429 Elo+
Party 1
Horus
Horus
lShinguuji
Horus
Level 87
God Stats
28W - 17L
1,574 SR
Queue Stats
202W - 208L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BloodNinjaas
Cerberus
20
4 / 7 / 30
14,823
988
23,978
29,436
35,576
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
JarelCr
Artio
20
2 / 12 / 23
13,459
897
9,070
38,678
40,522
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cupid
Simmer11
Cupid
20
13 / 9 / 22
17,469
1,165
36,566
25,465
7,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 3 / 22
15,028
1,002
18,632
21,878
27,098
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
20
16 / 11 / 17
18,306
1,220
39,221
32,610
13,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Artlando
Fenrir
20
13 / 7 / 17
16,707
1,114
30,655
33,361
34,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
Gallactuss
Anubis
20
19 / 8 / 16
18,958
1,264
44,878
28,340
11,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
JhinBaianor
Cthulhu
20
1 / 8 / 21
13,752
917
9,864
24,846
20,339
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Skadi
bruno930
Skadi
20
8 / 9 / 21
14,798
987
39,682
19,083
6,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Horus
20
1 / 7 / 26
13,909
927
18,086
29,213
31,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
143
39
Kills
42
42
Deaths
39
114
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Artlando
Fenrir
13
7
17
3.07
W
Cerberus
BloodNinjaas
Cerberus
4
7
30
2.71
L
Anubis
Gallactuss
Anubis
19
8
16
3.38
W
Artio
JarelCr
Artio
2
12
23
1.13
L
Cthulhu
JhinBaianor
Cthulhu
1
8
21
1.44
W
Cupid
Simmer11
Cupid
13
9
22
2.67
W
4
3
22
5
L
Skadi
bruno930
Skadi
8
9
21
2.06
W
Anubis
16
11
17
2.23
L
Horus
1
7
26
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,467
Damage
143,165
148,067
Taken
134,843
124,646
Mitigated
104,489
36,119
Healing
30,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Artlando
Fenrir
30,655
9,814
0
2,006
33,361
34,504
0
14,921
18,015
1,060
41,988
W
Cerberus
BloodNinjaas
Cerberus
23,978
1,538
774
9,501
29,436
35,576
0
11,408
18,028
39,272
0
L
Anubis
Gallactuss
Anubis
44,878
982
0
12,091
28,340
11,996
0
13,795
14,395
90,337
0
W
Artio
JarelCr
Artio
9,070
1,644
118
1,860
38,678
40,522
0
10,663
28,015
14,066
0
L
Cthulhu
JhinBaianor
Cthulhu
9,864
1,000
311
986
24,846
20,339
0
17,630
6,930
23,783
0
W
Cupid
Simmer11
Cupid
36,566
25,999
2,558
7,776
25,465
7,621
0
10,881
14,584
0
67,499
W
18,632
4,180
0
2,976
21,878
27,098
0
8,627
13,251
0
38,684
L
Skadi
bruno930
Skadi
39,682
20,641
0
0
19,083
6,501
0
11,883
7,006
0
68,583
W
Anubis
39,221
4,305
0
10,556
32,610
13,829
0
14,223
18,387
94,384
0
L
Horus
18,086
8,535
7,361
8,174
29,213
31,149
0
13,150
15,688
0
32,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,085
Gold Earned
78,124
319
Minions Killed
265
4
Camps Cleared
14
1,217,391
Distance Traveled
1,278,574
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,707
1,114
14
1
6
303,813
1
W
Cerberus
14,823
988
53
4
0
248,641
0
L
Anubis
18,958
1,264
125
8
4
242,128
0
W
Artio
13,459
897
5
0
0
256,782
2
L
Cthulhu
13,752
917
41
3
1
210,274
3
W
Cupid
17,469
1,165
56
4
2
245,500
0
W
Mulan
15,028
1,002
58
4
1
268,544
0
L
Skadi
14,798
987
64
4
2
222,587
1
W
Anubis
18,306
1,220
147
10
1
197,924
0
L
Horus
13,909
927
21
1
1
299,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role