Player Matchup

Cthulhu
Cthulhu
Alchel
Cthulhu
Level 127
God Stats
8W - 2L
1,638 SR
Queue Stats
77W - 55L
1,549 Elo+
Party 1
Achilles
Achilles
DARK00Weiner
Achilles
Level 34
God Stats
6W - 7L
1,409 SR
Queue Stats
70W - 59L
1,532 Elo+
Party 1
Hel
Hel
ImSpeedyCheetah
Hel
Level 149
God Stats
14W - 4L
1,630 SR
Queue Stats
104W - 78L
1,583 Elo+
Party 1
King Arthur
King Arthur
Walflame
King Arthur
Level 128
God Stats
2W - 1L
1,645 SR
Queue Stats
73W - 56L
1,513 Elo+
Party 1
Team Averages
Level 110
1,580 SR
1,544 Elo+

VS

Team Averages
Level 102
1,445 SR
1,416 Elo+
Skadi
Skadi
Jesuits
Skadi
Level 88
God Stats
8W - 6L
1,485 SR
Queue Stats
13W - 12L
1,461 Elo+
Solo
Set
Set
JohanEliteXx
Set
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
28W - 22L
1,342 Elo+
Party 2
Nu Wa
Nu Wa
JohanSSmithSS
Nu Wa
Level 44
God Stats
7W - 6L
1,505 SR
Queue Stats
19W - 25L
1,342 Elo+
Party 2
Ymir
Ymir
XGhostX141X
Ymir
Level 118
God Stats
0W - 2L
1,289 SR
Queue Stats
124W - 140L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alchel
Cthulhu
14
4 / 1 / 5
8,503
850
10,151
13,576
13,919
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
DARK00Weiner
Achilles
13
1 / 1 / 6
7,947
795
2,647
8,808
9,587
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
5 / 1 / 7
9,260
926
9,648
9,885
4,262
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Walflame
King Arthur
15
8 / 1 / 3
9,554
955
7,826
11,023
10,337
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jesuits
Skadi
12
2 / 3 / 1
7,500
750
9,661
8,790
3,083
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
6,606
661
3,107
7,137
2,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 6 / 3
7,019
702
8,084
8,664
2,951
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 1
7,124
712
2,901
10,780
7,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
4
4
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alchel
Cthulhu
4
1
5
6.5
W
Achilles
DARK00Weiner
Achilles
1
1
6
4
W
5
1
7
8.5
L
Skadi
Jesuits
Skadi
2
3
1
0.83
L
1
4
0
0.25
L
0
6
3
0.25
W
King Arthur
Walflame
King Arthur
8
1
3
9.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,272
Damage
23,753
43,292
Taken
35,371
38,105
Mitigated
15,711
20,800
Healing
3,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alchel
Cthulhu
10,151
643
0
1,750
13,576
13,919
260
4,713
8,863
27,136
0
W
Achilles
DARK00Weiner
Achilles
2,647
0
0
575
8,808
9,587
1,411
1,850
6,958
0
14,598
W
9,648
48
8,263
7,583
9,885
4,262
2,548
2,155
7,730
35,778
0
L
Skadi
Jesuits
Skadi
9,661
4,845
0
770
8,790
3,083
260
5,912
2,628
0
26,038
L
3,107
1,277
0
684
7,137
2,404
0
3,684
3,228
0
10,755
L
8,084
3,330
0
741
8,664
2,951
0
5,759
2,780
17,526
0
W
King Arthur
Walflame
King Arthur
7,826
818
0
2,629
11,023
10,337
367
2,832
8,191
0
35,150
L
2,901
144
0
870
10,780
7,273
274
4,223
6,048
16,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,264
Gold Earned
28,249
189
Minions Killed
104
12
Camps Cleared
5
814,268
Distance Traveled
562,392
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,503
850
37
4
2
205,513
1
W
Achilles
7,947
795
24
2
2
198,304
0
W
Hel
9,260
926
70
7
4
218,599
1
L
Skadi
7,500
750
36
4
1
169,357
0
L
Set
6,606
661
19
2
0
113,403
0
L
Nu Wa
7,019
702
26
3
2
131,543
1
W
King Arthur
9,554
955
58
6
4
191,852
1
L
Ymir
7,124
712
23
2
2
148,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role