Player Matchup

Ah Puch
Ah Puch
JIN863
Ah Puch
Level 24
God Stats
1W - 0L
1,760 SR
Queue Stats
2W - 1L
1,415 Elo+
Party 2
Cupid
Cupid
XxACOCONUTxX
Cupid
Level 23
God Stats
10W - 10L
1,512 SR
Queue Stats
14W - 11L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
tyler1117
Cthulhu
Level 28
God Stats
4W - 7L
1,466 SR
Queue Stats
5W - 8L
1,296 Elo+
Party 2
Team Averages
Level 25
1,579 SR
1,375 Elo+

VS

Team Averages
Level 10
1,511 SR
1,377 Elo+
Cupid
Cupid
BIG LIL PICKLE
Cupid
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hel
Hel
DessySlangel
Hel
Level 21
God Stats
15W - 31L
1,504 SR
Queue Stats
233W - 299L
1,375 Elo+
Solo
Cerberus
Cerberus
blake 582
Cerberus
Level 7
God Stats
10W - 7L
1,530 SR
Queue Stats
18W - 14L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JIN863
Ah Puch
12
6 / 0 / 12
8,896
741
8,336
4,994
1,922
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
10 / 2 / 9
9,789
816
13,167
7,379
2,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
tyler1117
Cthulhu
10
3 / 3 / 14
8,361
697
6,295
12,362
10,986
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,490
624
4,565
11,440
3,917
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 4 / 1
7,978
665
4,906
8,128
2,380
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
blake 582
Cerberus
10
2 / 8 / 2
7,505
625
4,631
17,610
13,634
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
19
Kills
5
5
Deaths
19
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
2
4
1
0.63
W
Ah Puch
JIN863
Ah Puch
6
0
12
12
W
10
2
9
7.25
L
Cerberus
blake 582
Cerberus
2
8
2
0.38
W
Cthulhu
tyler1117
Cthulhu
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,798
Damage
14,102
24,735
Taken
37,178
15,576
Mitigated
19,931
4,668
Healing
10,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,565
2,785
389
360
11,440
3,917
0
5,096
6,344
0
15,267
L
4,906
162
4,125
4,045
8,128
2,380
0
3,056
5,072
17,353
0
W
Ah Puch
JIN863
Ah Puch
8,336
439
207
499
4,994
1,922
657
2,086
2,908
19,019
0
W
13,167
7,296
737
2,246
7,379
2,668
1,498
3,865
3,514
0
31,873
L
Cerberus
blake 582
Cerberus
4,631
441
0
1,311
17,610
13,634
0
6,777
10,833
27,151
0
W
Cthulhu
tyler1117
Cthulhu
6,295
705
391
588
12,362
10,986
675
3,685
8,677
22,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,046
Gold Earned
22,973
81
Minions Killed
108
0
Camps Cleared
0
617,022
Distance Traveled
484,354
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,490
624
24
2
0
202,604
0
L
Hel
7,978
665
21
2
0
110,461
0
W
Ah Puch
8,896
741
26
2
0
205,734
0
W
Cupid
9,789
816
33
3
0
212,936
0
L
Cerberus
7,505
625
63
5
0
171,289
3
W
Cthulhu
8,361
697
22
2
0
198,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role