Player Matchup

Jing Wei
Jing Wei
Crisis127
Jing Wei
Level 42
God Stats
10W - 10L
1,647 SR
Queue Stats
44W - 43L
1,333 Elo+
Party 1
Sun Wukong
Sun Wukong
Seancollin
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 33L
1,333 Elo+
Party 1
Anubis
Anubis
Shiedlson
Anubis
Level 18
God Stats
22W - 32L
1,500 SR
Queue Stats
110W - 162L
1,328 Elo+
Party 2
Jormungandr
Jormungandr
ZaneFalcon
Jormungandr
Level 103
God Stats
4W - 7L
1,470 SR
Queue Stats
744W - 825L
1,389 Elo+
Party 2
Khepri
Khepri
indiscrew
Khepri
Level 68
God Stats
2W - 3L
1,455 SR
Queue Stats
194W - 218L
1,393 Elo+
Solo
Team Averages
Level 52
1,515 SR
1,355 Elo+

VS

Team Averages
Level 43
1,508 SR
1,305 Elo+
Cthulhu
Cthulhu
GrimMantic0re
Cthulhu
Level 36
God Stats
0W - 1L
1,408 SR
Queue Stats
3W - 5L
1,268 Elo+
Party 3
Baron Samedi
Baron Samedi
HighKingBubbles
Baron Samedi
Level 65
God Stats
6W - 9L
1,609 SR
Queue Stats
254W - 298L
1,249 Elo+
Party 4
Ra
Ra
Kyklope
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,223 Elo+
Party 3
Rama
Rama
Xanlore1
Rama
Level 69
God Stats
1W - 1L
1,566 SR
Queue Stats
42W - 40L
1,523 Elo+
Solo
Nemesis
Nemesis
tigolbitties8008
Nemesis
Level 20
God Stats
80W - 72L
1,457 SR
Queue Stats
185W - 219L
1,264 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Crisis127
Jing Wei
20
9 / 2 / 21
14,959
534
29,224
15,890
7,045
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Seancollin
Sun Wukong
20
4 / 0 / 6
14,225
508
10,382
15,451
12,234
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
Shiedlson
Anubis
20
3 / 2 / 9
14,099
504
8,402
8,570
3,823
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
ZaneFalcon
Jormungandr
20
16 / 5 / 8
16,287
582
26,469
24,445
12,449
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
indiscrew
Khepri
20
6 / 3 / 25
15,279
546
9,696
22,933
28,477
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
1 / 14 / 3
10,834
387
10,814
26,344
15,047
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
HighKingBubbles
Baron Samedi
20
2 / 5 / 2
13,616
486
9,712
17,360
6,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
2 / 6 / 1
11,909
425
13,403
18,963
11,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
18
3 / 6 / 2
11,822
422
8,603
19,429
6,554
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 7 / 2
13,813
493
15,243
23,504
14,091
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
22
38
Kills
12
12
Deaths
38
69
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Crisis127
Jing Wei
9
2
21
9.75
L
Cthulhu
1
14
3
0.18
L
Baron Samedi
HighKingBubbles
Baron Samedi
2
5
2
0.6
L
2
6
1
0.42
W
Sun Wukong
Seancollin
Sun Wukong
4
0
6
7
W
Anubis
Shiedlson
Anubis
3
2
9
3.75
L
Rama
3
6
2
0.67
W
Jormungandr
ZaneFalcon
Jormungandr
16
5
8
4
W
Khepri
indiscrew
Khepri
6
3
25
6.17
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,173
Damage
57,775
87,289
Taken
105,600
64,028
Mitigated
54,144
29,517
Healing
29,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Crisis127
Jing Wei
29,224
26,894
0
10,430
15,890
7,045
5,731
5,961
9,729
0
98,383
L
Cthulhu
10,814
807
328
1,521
26,344
15,047
562
11,012
15,287
53,182
0
L
Baron Samedi
HighKingBubbles
Baron Samedi
9,712
350
552
6,201
17,360
6,948
560
12,101
5,259
96,167
0
L
13,403
1,957
1,640
7,441
18,963
11,504
1,620
6,675
11,788
66,489
0
W
Sun Wukong
Seancollin
Sun Wukong
10,382
1,944
0
5,467
15,451
12,234
5,292
9,078
6,373
0
76,097
W
Anubis
Shiedlson
Anubis
8,402
872
0
4,429
8,570
3,823
2,024
2,940
5,630
80,879
0
L
Rama
8,603
6,538
0
5,205
19,429
6,554
96
9,417
10,012
0
76,147
W
Jormungandr
ZaneFalcon
Jormungandr
26,469
6,020
0
5,611
24,445
12,449
464
8,771
15,621
124,817
0
W
Khepri
indiscrew
Khepri
9,696
1,140
1,014
2,566
22,933
28,477
1,220
8,751
13,982
32,827
0
L
15,243
8,328
0
6,745
23,504
14,091
0
8,008
15,446
0
124,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,849
Gold Earned
61,994
568
Minions Killed
648
0
Camps Cleared
0
2,578,005
Distance Traveled
2,147,614
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,959
534
139
5
0
498,846
4
L
Cthulhu
10,834
387
83
3
0
436,287
7
L
Baron Samedi
13,616
486
166
6
0
436,524
0
L
Ra
11,909
425
99
4
0
347,933
2
W
Sun Wukong
14,225
508
108
4
0
529,872
0
W
Anubis
14,099
504
147
5
0
488,728
14
L
Rama
11,822
422
143
5
0
441,878
2
W
Jormungandr
16,287
582
141
5
0
516,746
0
W
Khepri
15,279
546
33
1
0
543,813
10
L
Nemesis
13,813
493
157
6
0
484,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role