Player Matchup

Artemis
Artemis
BabyBearAri
Artemis
Level 119
God Stats
0W - 2L
1,431 SR
Queue Stats
53W - 53L
1,344 Elo+
Solo
Da Ji
Da Ji
JosephSM21
Da Ji
Level 36
God Stats
0W - 2L
1,469 SR
Queue Stats
8W - 13L
1,326 Elo+
Solo
Merlin
Merlin
TheDivineUnicorn
Merlin
Level 49
God Stats
2W - 8L
1,411 SR
Queue Stats
152W - 135L
1,318 Elo+
Solo
Team Averages
Level 68
1,437 SR
1,329 Elo+

VS

Team Averages
Level 78
1,382 SR
1,383 Elo+
Thanatos
Thanatos
GuilhermeLHS
Thanatos
Level 42
God Stats
64W - 73L
1,351 SR
Queue Stats
224W - 240L
1,302 Elo+
Solo
Merlin
Merlin
Shadowmark47
Merlin
Level 86
God Stats
1W - 3L
1,240 SR
Queue Stats
16W - 15L
1,471 Elo+
Solo
Skadi
Skadi
Sirius Green9
Skadi
Level 106
God Stats
29W - 14L
1,554 SR
Queue Stats
92W - 83L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BabyBearAri
Artemis
11
2 / 3 / 4
8,175
681
4,650
9,715
2,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
11
4 / 4 / 1
8,228
686
2,919
9,529
3,473
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
4 / 4 / 2
8,963
747
5,821
9,931
2,995
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GuilhermeLHS
Thanatos
12
5 / 6 / 3
9,248
771
8,262
9,079
3,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
13
4 / 3 / 5
9,079
757
6,840
6,425
2,044
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 9
9,021
752
6,902
5,654
1,907
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
10
Kills
11
11
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
BabyBearAri
Artemis
2
3
4
1.33
W
Thanatos
GuilhermeLHS
Thanatos
5
6
3
1.08
L
Da Ji
4
4
1
1.13
W
Merlin
4
3
5
2.17
W
2
1
9
6.5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,390
Damage
22,004
29,175
Taken
21,158
9,253
Mitigated
7,292
7,659
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BabyBearAri
Artemis
4,650
1,864
0
851
9,715
2,785
22
3,108
6,607
0
24,624
W
Thanatos
GuilhermeLHS
Thanatos
8,262
2,865
0
3,937
9,079
3,341
792
1,537
7,542
0
28,061
L
Da Ji
2,919
753
270
2,390
9,529
3,473
0
1,267
8,262
0
13,900
W
Merlin
6,840
793
315
771
6,425
2,044
642
2,223
4,202
32,337
0
W
6,902
2,677
0
340
5,654
1,907
1,935
2,173
3,481
0
32,448
L
5,821
59
564
3,584
9,931
2,995
0
2,541
7,390
34,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,366
Gold Earned
27,348
113
Minions Killed
140
0
Camps Cleared
0
492,834
Distance Traveled
655,351
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,175
681
37
3
0
173,226
3
W
Thanatos
9,248
771
33
3
0
220,092
0
L
Da Ji
8,228
686
19
2
0
173,235
3
W
Merlin
9,079
757
47
4
0
213,172
2
W
Skadi
9,021
752
60
5
0
222,087
4
L
Merlin
8,963
747
57
5
0
146,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role