Player Matchup

Cerberus
Cerberus
BigHempters
Cerberus
Level 4
God Stats
8W - 14L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
EVXLON
Hou Yi
Level 5
God Stats
1W - 5L
1,281 SR
Queue Stats
27W - 35L
1,046 Elo+
Party 2
Ravana
Ravana
FoamDaddy
Ravana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,046 Elo+
Party 2
Ra
Ra
GloVilly
Ra
Level 5
God Stats
0W - 4L
1,138 SR
Queue Stats
13W - 16L
1,046 Elo+
Party 2
Ymir
Ymir
Xilerated
Ymir
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 17L
1,046 Elo+
Party 2
Team Averages
Level 13
1,384 SR
1,137 Elo+

VS

Team Averages
Level 36
1,491 SR
1,458 Elo+
Janus
Janus
Darksoul1304
Janus
Level 15
God Stats
10W - 6L
1,460 SR
Queue Stats
10W - 6L
1,471 Elo+
Party 1
Vulcan
Vulcan
ItBeYaBoiGrimm
Vulcan
Level 45
God Stats
14W - 16L
1,501 SR
Queue Stats
24W - 25L
1,442 Elo+
Party 1
Ymir
Ymir
LordDoubleR
Ymir
Level 83
God Stats
67W - 51L
1,568 SR
Queue Stats
277W - 257L
1,481 Elo+
Party 3
Loki
Loki
PepperJack482
Loki
Level 29
God Stats
10W - 10L
1,426 SR
Queue Stats
13W - 17L
1,396 Elo+
Party 1
Kukulkan
Kukulkan
SannTanas
Kukulkan
Level 6
God Stats
25W - 22L
1,500 SR
Queue Stats
257W - 306L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigHempters
Cerberus
14
1 / 13 / 1
9,097
910
3,923
26,000
16,191
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
EVXLON
Hou Yi
14
0 / 8 / 1
8,262
826
1,698
10,935
4,156
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ravana
FoamDaddy
Ravana
14
0 / 8 / 2
8,401
840
5,299
13,140
5,435
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 9 / 1
8,156
816
2,439
11,032
4,596
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ymir
14
1 / 5 / 1
8,709
871
8,323
18,830
10,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 21
10,743
1,074
11,840
3,474
1,739
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
17 / 0 / 14
11,833
1,183
29,582
3,193
1,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 0 / 26
10,404
1,040
9,273
9,274
10,148
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
14 / 0 / 15
11,989
1,199
11,610
5,817
2,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SannTanas
Kukulkan
16
2 / 1 / 15
10,072
1,007
7,150
2,549
836
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
133
2
Kills
42
43
Deaths
2
6
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BigHempters
Cerberus
1
13
1
0.12
W
6
1
21
16.5
L
Hou Yi
EVXLON
Hou Yi
0
8
1
0.06
L
Ravana
FoamDaddy
Ravana
0
8
2
0.13
L
0
9
1
0.06
W
17
0
14
24
W
3
0
26
16
W
14
0
15
21.5
W
Kukulkan
SannTanas
Kukulkan
2
1
15
9.5
L
Ymir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,682
Damage
69,455
79,937
Taken
24,307
41,027
Mitigated
16,495
6,771
Healing
3,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BigHempters
Cerberus
3,923
665
0
1,497
26,000
16,191
0
19,227
6,773
27,885
0
W
11,840
145
0
791
3,474
1,739
0
2,080
1,319
22,609
0
L
Hou Yi
EVXLON
Hou Yi
1,698
1,577
0
0
10,935
4,156
0
7,147
3,788
0
6,858
L
Ravana
FoamDaddy
Ravana
5,299
1,400
732
864
13,140
5,435
0
10,555
2,585
0
16,483
L
2,439
559
748
1,083
11,032
4,596
0
7,632
3,400
11,032
0
W
29,582
12,136
0
470
3,193
1,375
0
1,393
1,800
42,659
0
W
9,273
506
829
644
9,274
10,148
0
6,179
2,777
16,414
127
W
11,610
5,194
0
341
5,817
2,397
0
3,016
2,801
0
28,650
W
Kukulkan
SannTanas
Kukulkan
7,150
1,399
0
138
2,549
836
0
1,624
925
25,797
0
L
Ymir
8,323
584
124
1,723
18,830
10,649
0
13,172
5,658
25,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,625
Gold Earned
55,041
144
Minions Killed
159
0
Camps Cleared
6
710,451
Distance Traveled
881,093
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,097
910
63
6
0
146,359
2
W
Janus
10,743
1,074
26
3
1
182,343
1
L
Hou Yi
8,262
826
7
1
0
81,604
3
L
Ravana
8,401
840
22
2
0
165,032
0
L
Ra
8,156
816
15
2
0
143,824
2
W
Vulcan
11,833
1,183
31
3
1
210,081
0
W
Ymir
10,404
1,040
19
2
0
174,202
2
W
Loki
11,989
1,199
37
4
4
216,599
0
W
Kukulkan
10,072
1,007
46
5
0
97,868
0
L
Ymir
8,709
871
37
4
0
173,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role