Player Matchup

Ra
Ra
AlikeTurtle97
Ra
Level 22
God Stats
4W - 3L
1,465 SR
Queue Stats
122W - 104L
1,187 Elo+
Solo
Rama
Rama
FADE_2_BLACK419
Rama
Level 16
God Stats
26W - 17L
1,418 SR
Queue Stats
34W - 29L
1,355 Elo+
Solo
Sylvanus
Sylvanus
Rainarius
Sylvanus
Level 27
God Stats
2W - 0L
1,695 SR
Queue Stats
44W - 49L
1,156 Elo+
Solo
Bellona
Bellona
Sheriff88
Bellona
Level 29
God Stats
35W - 51L
1,444 SR
Queue Stats
232W - 294L
1,237 Elo+
Solo
Ne Zha
Ne Zha
fax_sonante
Ne Zha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 51L
1,194 Elo+
Solo
Team Averages
Level 23
1,505 SR
1,226 Elo+

VS

Team Averages
Level 19
1,501 SR
1,235 Elo+
Merlin
Merlin
DBTFlakey
Merlin
Level 13
God Stats
1W - 2L
1,232 SR
Queue Stats
10W - 14L
893 Elo+
Party 1
Chang'e
Chang'e
FreyjaRulez92
Chang'e
Level 25
God Stats
1W - 5L
1,689 SR
Queue Stats
58W - 50L
1,255 Elo+
Solo
Anhur
Anhur
InsaneNoah07
Anhur
Level 8
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Bellona
Bellona
PaviniDOz
Bellona
Level 27
God Stats
82W - 68L
1,585 SR
Queue Stats
251W - 280L
1,230 Elo+
Solo
Skadi
Skadi
shut_UR_face_169
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 24
13,231
1,018
15,653
14,382
8,836
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
19 / 3 / 16
16,387
1,261
30,017
17,322
7,651
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Rainarius
Sylvanus
20
1 / 4 / 36
13,455
1,035
10,357
20,731
13,333
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Sheriff88
Bellona
20
18 / 10 / 22
16,851
1,296
31,638
24,806
17,199
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
20
6 / 9 / 26
13,648
1,050
18,663
21,284
9,045
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DBTFlakey
Merlin
20
5 / 4 / 14
13,300
1,023
21,149
14,051
8,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
19
4 / 14 / 14
13,158
1,012
16,671
26,344
7,357
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
0 / 13 / 15
11,893
915
3,943
23,437
7,499
Bellona
PaviniDOz
Bellona
20
16 / 13 / 9
16,696
1,284
27,434
31,582
26,332
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 7 / 15
13,457
1,035
22,212
20,723
6,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
96
51
Kills
29
29
Deaths
51
124
Assists
67
Player
Kills
Deaths
Assists
KDA
W
7
3
24
6.33
L
Merlin
DBTFlakey
Merlin
5
4
14
3
W
19
3
16
9
L
Chang'e
4
14
14
0.79
L
0
13
15
0.58
L
Bellona
PaviniDOz
Bellona
16
13
9
1.58
W
Sylvanus
Rainarius
Sylvanus
1
4
36
4.75
W
Bellona
Sheriff88
Bellona
18
10
22
2.9
W
Ne Zha
6
9
26
2.11
L
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,328
Damage
91,409
98,525
Taken
116,137
56,064
Mitigated
56,277
28,292
Healing
13,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,653
2,297
2,090
3,469
14,382
8,836
0
7,608
6,774
32,395
0
L
Merlin
DBTFlakey
Merlin
21,149
1,502
0
0
14,051
8,973
0
3,388
10,663
57,696
0
W
30,017
26,679
0
4,980
17,322
7,651
0
5,848
11,474
0
56,408
L
Chang'e
16,671
2,598
3,010
5,341
26,344
7,357
0
6,034
20,310
47,004
0
L
3,943
1,195
0
0
23,437
7,499
0
7,307
16,130
0
15,121
L
Bellona
PaviniDOz
Bellona
27,434
12,922
0
485
31,582
26,332
0
6,535
25,047
0
42,988
W
Sylvanus
Rainarius
Sylvanus
10,357
3,057
6,740
6,690
20,731
13,333
0
9,178
11,553
28,031
0
W
Bellona
Sheriff88
Bellona
31,638
17,292
0
1,788
24,806
17,199
0
8,268
16,538
556
60,511
W
Ne Zha
18,663
8,294
7
2,528
21,284
9,045
0
6,918
14,366
0
28,347
L
22,212
13,285
0
4,435
20,723
6,116
0
3,278
17,445
0
38,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,572
Gold Earned
68,504
207
Minions Killed
224
6
Camps Cleared
2
1,027,601
Distance Traveled
1,024,304
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,231
1,018
53
4
0
200,122
4
L
Merlin
13,300
1,023
75
6
0
260,423
0
W
Rama
16,387
1,261
44
3
5
222,147
0
L
Chang'e
13,158
1,012
71
5
0
173,765
2
L
Anhur
11,893
915
17
1
0
173,783
0
L
Bellona
16,696
1,284
26
2
1
246,174
0
W
Sylvanus
13,455
1,035
46
4
0
192,989
0
W
Bellona
16,851
1,296
52
4
1
200,184
0
W
Ne Zha
13,648
1,050
12
1
0
212,159
1
L
Skadi
13,457
1,035
35
3
1
170,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role