Player Matchup

Artemis
Artemis
Green RabbitZzZ
Artemis
Level 25
God Stats
3W - 1L
1,283 SR
Queue Stats
48W - 43L
1,362 Elo+
Party 2
Kuzenbo
Kuzenbo
Sally Bad Touch
Kuzenbo
Level 113
God Stats
1W - 7L
1,103 SR
Queue Stats
136W - 139L
1,460 Elo+
Party 2
Merlin
Merlin
UnknownAnomaly6
Merlin
Level 109
God Stats
8W - 2L
1,508 SR
Queue Stats
132W - 132L
1,391 Elo+
Party 2
Team Averages
Level 82
1,298 SR
1,404 Elo+

VS

Team Averages
Level 42
1,393 SR
1,377 Elo+
Janus
Janus
Daboopy
Janus
Level 55
God Stats
6W - 7L
1,484 SR
Queue Stats
260W - 248L
1,373 Elo+
Party 1
Jormungandr
Jormungandr
Dophunn
Jormungandr
Level 44
God Stats
3W - 7L
1,196 SR
Queue Stats
484W - 444L
1,380 Elo+
Party 1
Fenrir
Fenrir
The Azrad
Fenrir
Level 26
God Stats
6W - 7L
1,500 SR
Queue Stats
92W - 65L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
10,397
612
11,797
7,879
2,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 0 / 2
11,831
696
7,141
14,998
20,374
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 1 / 7
10,742
632
11,534
6,021
2,101
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Daboopy
Janus
14
1 / 4 / 1
9,783
575
7,612
11,576
3,929
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Dophunn
Jormungandr
12
3 / 2 / 1
10,479
616
6,292
16,057
14,474
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
The Azrad
Fenrir
11
0 / 4 / 3
8,969
528
4,897
9,848
3,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
4
4
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
Daboopy
Janus
1
4
1
0.38
L
Jormungandr
Dophunn
Jormungandr
3
2
1
1.75
W
2
3
7
1.83
W
6
0
2
7
L
Fenrir
The Azrad
Fenrir
0
4
3
0.38
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,472
Damage
18,801
28,898
Taken
37,481
25,467
Mitigated
22,095
6,727
Healing
5,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Daboopy
Janus
7,612
945
0
3,693
11,576
3,929
0
6,086
5,490
56,832
0
L
Jormungandr
Dophunn
Jormungandr
6,292
1,101
0
173
16,057
14,474
0
8,445
7,612
28,490
0
W
11,797
4,086
0
2,178
7,879
2,992
2,157
4,105
3,774
0
31,304
W
7,141
2,950
0
2,760
14,998
20,374
124
6,566
8,432
17,915
416
L
Fenrir
The Azrad
Fenrir
4,897
813
0
1,256
9,848
3,692
0
4,050
5,798
0
19,272
W
11,534
527
126
1,663
6,021
2,101
262
3,344
2,677
69,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,970
Gold Earned
29,231
160
Minions Killed
133
0
Camps Cleared
0
883,301
Distance Traveled
851,375
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,783
575
83
5
0
276,100
2
L
Jormungandr
10,479
616
30
2
0
289,192
0
W
Artemis
10,397
612
40
2
0
306,174
0
W
Kuzenbo
11,831
696
16
1
0
292,744
1
L
Fenrir
8,969
528
20
1
0
286,083
3
W
Merlin
10,742
632
104
6
0
284,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role