Player Matchup

Ra
Ra
Gold V
Ahkorah
Ra
Gold V
Level 141
God Stats
1W - 0L
1,814 SR
Queue Stats
6W - 2L
2,004 MMR
Party 1
Cupid
Cupid
Gold I
ToeeTaps
Cupid
Gold I
Level 46
God Stats
4W - 3L
1,752 SR
Queue Stats
103W - 75L
1,603 MMR
Party 1
Tyr
Tyr
Gold III
VisitableSun061
Tyr
Gold III
Level 102
God Stats
46W - 33L
1,718 SR
Queue Stats
228W - 168L
1,620 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 96
1,761 SR
1,742 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,765 SR
1,633 MMR
Anubis
Anubis
Gold V
JesterFT
Anubis
Gold V
Level 104
God Stats
0W - 2L
1,704 SR
Queue Stats
5W - 3L
1,608 MMR
Solo
Arachne
Arachne
Gold V
KKalao323
Arachne
Gold V
Level 119
God Stats
1W - 3L
1,726 SR
Queue Stats
9W - 16L
1,637 MMR
Solo
Nike
Nike
Gold II
KingWicked_Klown
Nike
Gold II
Level 133
God Stats
30W - 22L
1,865 SR
Queue Stats
372W - 407L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 16
19,174
737
25,595
24,032
7,798
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
ToeeTaps
Cupid
20
10 / 10 / 11
17,684
680
24,063
27,216
7,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 10 / 13
19,037
732
21,378
27,173
21,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AphroditeHeraChang'eBacchusHel

VS

Bans
KumbhakarnaHadesMedusaPersephoneNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JesterFT
Anubis
20
7 / 14 / 13
18,418
708
23,789
35,841
15,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
KKalao323
Arachne
20
13 / 11 / 4
18,744
721
16,850
27,188
10,807
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 7 / 17
18,153
698
22,440
28,387
28,918
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
61
32
Kills
27
27
Deaths
32
40
Assists
34
Player
Kills
Deaths
Assists
KDA
W
12
7
16
2.86
L
Anubis
JesterFT
Anubis
7
14
13
0.96
L
Arachne
KKalao323
Arachne
13
11
4
1.36
L
7
7
17
2.21
W
Cupid
ToeeTaps
Cupid
10
10
11
1.55
W
10
10
13
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,036
Damage
63,079
78,421
Taken
91,416
36,952
Mitigated
54,998
22,906
Healing
30,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,595
1,282
1,668
6,218
24,032
7,798
1,313
5,679
18,203
124,232
0
L
Anubis
JesterFT
Anubis
23,789
215
0
16,862
35,841
15,273
1,657
10,143
25,698
122,650
0
L
Arachne
KKalao323
Arachne
16,850
11,236
0
5,389
27,188
10,807
1,199
7,759
19,429
0
88,840
L
22,440
3,699
839
7,396
28,387
28,918
603
7,802
20,585
0
79,535
W
Cupid
ToeeTaps
Cupid
24,063
12,705
2,014
6,953
27,216
7,460
2,813
7,779
18,987
0
77,959
W
21,378
1,487
0
6,053
27,173
21,694
787
10,377
16,496
0
56,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,895
Gold Earned
55,315
297
Minions Killed
258
0
Camps Cleared
0
1,323,118
Distance Traveled
1,218,135
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
19,174
737
155
6
0
466,998
5
L
Anubis
18,418
708
128
5
0
346,259
8
L
Arachne
18,744
721
71
3
0
418,660
1
L
Nike
18,153
698
59
2
0
453,216
6
W
Cupid
17,684
680
86
3
0
406,789
0
W
Tyr
19,037
732
56
2
0
449,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role