Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
CatBirb
Merlin
Level 63
God Stats
1W - 0L
1,513 SR
Queue Stats
63W - 77L
1,314 Elo+
Solo
Apollo
Apollo
CorwinMaxwell
Apollo
Level 84
God Stats
5W - 4L
1,275 SR
Queue Stats
172W - 187L
1,371 Elo+
Solo
Da Ji
Da Ji
Gf1292
Da Ji
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,064 Elo+
Party 1
Odin
Odin
Wingstar0207
Odin
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 64L
1,317 Elo+
Solo
Team Averages
Level 89
1,458 SR
1,313 Elo+

VS

Team Averages
Level 68
1,512 SR
1,307 Elo+
Set
Set
SNIPERG0D
Set
Level 83
God Stats
0W - 2L
1,488 SR
Queue Stats
102W - 97L
1,270 Elo+
Solo
Baba Yaga
Baba Yaga
ScuttleBerry
Baba Yaga
Level 29
God Stats
0W - 2L
1,305 SR
Queue Stats
31W - 58L
1,253 Elo+
Solo
Yemoja
Yemoja
StonelessBloom
Yemoja
Level 112
God Stats
0W - 2L
1,469 SR
Queue Stats
135W - 117L
1,375 Elo+
Solo
Neith
Neith
bestia417
Neith
Level 86
God Stats
2W - 2L
1,791 SR
Queue Stats
177W - 169L
1,372 Elo+
Solo
Chaac
Chaac
plus_ultra_014
Chaac
Level 29
God Stats
0W - 1L
1,505 SR
Queue Stats
26W - 49L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
15 / 3 / 27
15,268
804
43,811
22,798
11,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Merlin
CatBirb
Merlin
20
8 / 3 / 31
15,246
802
26,184
18,808
8,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 5 / 19
14,643
771
21,685
19,927
7,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Gf1292
Da Ji
19
5 / 7 / 18
13,124
691
8,265
20,995
6,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
6 / 3 / 28
13,102
690
16,516
21,671
21,896
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 7
12,841
676
10,590
27,870
27,091
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
ScuttleBerry
Baba Yaga
20
7 / 7 / 8
12,738
670
27,106
19,577
10,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
1 / 10 / 11
11,596
610
10,401
26,362
34,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
bestia417
Neith
18
4 / 8 / 8
11,852
624
17,512
20,628
10,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 11 / 10
11,801
621
19,659
32,521
27,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
64
46
Kills
20
21
Deaths
46
123
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
15
3
27
9.5
W
Merlin
CatBirb
Merlin
8
3
31
7.83
W
12
5
19
4.3
W
Da Ji
Gf1292
Da Ji
5
7
18
2
L
5
10
7
0.85
L
Baba Yaga
ScuttleBerry
Baba Yaga
7
7
8
1.57
L
1
10
11
0.65
W
6
3
28
6.67
L
Neith
bestia417
Neith
4
8
8
1
L
3
11
10
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,461
Damage
85,268
104,199
Taken
126,958
56,355
Mitigated
109,469
58,878
Healing
39,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
43,811
2,021
18,547
12,377
22,798
11,327
695
9,949
12,724
57,620
0
W
Merlin
CatBirb
Merlin
26,184
1,877
3,223
4,486
18,808
8,332
857
7,366
11,392
64,188
0
W
21,685
12,764
3,717
4,223
19,927
7,806
3,894
7,094
12,733
0
56,802
W
Da Ji
Gf1292
Da Ji
8,265
1,011
3,166
2,647
20,995
6,994
213
8,094
12,726
0
14,245
L
10,590
3,631
1,862
3,165
27,870
27,091
0
14,435
13,435
0
29,535
L
Baba Yaga
ScuttleBerry
Baba Yaga
27,106
917
2,169
4,603
19,577
10,771
0
10,013
9,564
45,103
0
L
10,401
1,469
7,138
2,113
26,362
34,305
0
18,839
7,523
22,452
0
W
16,516
3,572
3,311
3,181
21,671
21,896
1,694
5,636
15,797
0
27,217
L
Neith
bestia417
Neith
17,512
5,943
1,799
5,992
20,628
10,008
0
12,793
7,835
0
34,080
L
19,659
2,652
1,381
8,975
32,521
27,294
0
13,915
18,606
838
41,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,383
Gold Earned
60,828
214
Minions Killed
158
0
Camps Cleared
0
1,798,729
Distance Traveled
1,410,534
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,268
804
25
1
0
362,262
0
W
Merlin
15,246
802
86
5
0
371,935
0
W
Apollo
14,643
771
73
4
0
306,411
0
W
Da Ji
13,124
691
10
1
0
383,250
0
L
Set
12,841
676
31
2
0
284,604
0
L
Baba Yaga
12,738
670
20
1
0
340,477
0
L
Yemoja
11,596
610
32
2
0
230,943
0
W
Odin
13,102
690
20
1
0
374,871
1
L
Neith
11,852
624
31
2
0
265,459
0
L
Chaac
11,801
621
44
2
0
289,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role