Player Matchup

Medusa
Medusa
AyanamiEsDeath
Medusa
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
78W - 87L
1,461 Elo+
Solo
Neith
Neith
Betelgeusses
Neith
Level 15
God Stats
1W - 3L
1,258 SR
Queue Stats
18W - 15L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
Exterminador27
Kukulkan
Level 87
God Stats
5W - 5L
1,523 SR
Queue Stats
12W - 11L
1,520 Elo+
Party 1
Merlin
Merlin
PeterKnedrig
Merlin
Level 27
God Stats
7W - 4L
1,832 SR
Queue Stats
82W - 55L
1,651 Elo+
Solo
Yemoja
Yemoja
VioletRous
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,621 Elo+
Party 1
Team Averages
Level 35
1,523 SR
1,561 Elo+

VS

Team Averages
Level 15
1,525 SR
1,485 Elo+
Discordia
Discordia
MMother
Discordia
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MRKS07
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,369 Elo+
Solo
Nemesis
Nemesis
Melwauke1
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,449 Elo+
Solo
Hou Yi
Hou Yi
Mendorea
Hou Yi
Level 24
God Stats
11W - 17L
1,631 SR
Queue Stats
230W - 235L
1,603 Elo+
Solo
Thanatos
Thanatos
Thomaaaaas
Thanatos
Level 18
God Stats
8W - 8L
1,491 SR
Queue Stats
46W - 30L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 8
16,888
993
19,150
29,650
15,863
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 5 / 9
15,491
911
17,008
20,207
5,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
20
3 / 5 / 11
14,817
872
36,409
17,019
5,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
20
1 / 2 / 10
14,968
880
17,625
13,929
3,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
VioletRous
Yemoja
20
1 / 5 / 8
14,077
828
6,846
19,152
14,017
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MMother
Discordia
20
5 / 1 / 11
16,038
943
27,431
12,031
5,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
MRKS07
Yemoja
20
1 / 3 / 15
16,568
975
9,940
20,890
30,000
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Melwauke1
Nemesis
20
6 / 10 / 11
15,493
911
18,670
27,484
12,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Mendorea
Hou Yi
20
8 / 3 / 11
16,643
979
24,692
19,330
8,961
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Thomaaaaas
Thanatos
20
5 / 2 / 15
16,224
954
15,708
23,439
11,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
88
19
Kills
25
25
Deaths
19
46
Assists
63
Player
Kills
Deaths
Assists
KDA
L
7
8
8
1.38
L
7
5
9
2.3
L
Kukulkan
3
5
11
1.7
W
Discordia
MMother
Discordia
5
1
11
10.5
W
Yemoja
MRKS07
Yemoja
1
3
15
2.83
W
Nemesis
Melwauke1
Nemesis
6
10
11
1.15
W
Hou Yi
Mendorea
Hou Yi
8
3
11
4.5
L
Merlin
1
2
10
3
W
Thanatos
Thomaaaaas
Thanatos
5
2
15
6.25
L
Yemoja
VioletRous
Yemoja
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,038
Damage
96,441
99,957
Taken
103,174
44,314
Mitigated
68,612
7,873
Healing
28,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,150
10,470
1,401
1,641
29,650
15,863
0
11,517
18,133
0
50,774
L
17,008
6,790
0
3,225
20,207
5,715
0
5,430
14,777
0
40,809
L
Kukulkan
36,409
1,889
0
0
17,019
5,331
0
7,134
9,885
61,050
0
W
Discordia
MMother
Discordia
27,431
1,072
0
0
12,031
5,979
0
8,093
3,938
77,169
0
W
Yemoja
MRKS07
Yemoja
9,940
1,213
7,699
4,580
20,890
30,000
0
14,550
6,340
24,312
0
W
Nemesis
Melwauke1
Nemesis
18,670
8,244
0
1,552
27,484
12,253
0
12,100
15,384
0
27,637
W
Hou Yi
Mendorea
Hou Yi
24,692
8,168
0
614
19,330
8,961
0
13,633
5,697
0
45,955
L
Merlin
17,625
140
0
0
13,929
3,388
0
7,342
6,587
56,057
0
W
Thanatos
Thomaaaaas
Thanatos
15,708
2,228
0
14,025
23,439
11,419
0
12,504
10,935
0
60,178
L
Yemoja
VioletRous
Yemoja
6,846
1,068
1,370
236
19,152
14,017
0
5,948
13,204
21,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,241
Gold Earned
80,966
311
Minions Killed
330
7
Camps Cleared
11
1,511,573
Distance Traveled
1,620,450
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,888
993
71
4
6
318,567
1
L
Neith
15,491
911
45
3
1
291,620
1
L
Kukulkan
14,817
872
68
4
0
318,260
0
W
Discordia
16,038
943
117
7
2
344,746
0
W
Yemoja
16,568
975
24
1
1
291,653
2
W
Nemesis
15,493
911
36
2
2
315,871
0
W
Hou Yi
16,643
979
47
3
2
335,609
3
L
Merlin
14,968
880
99
6
0
344,650
0
W
Thanatos
16,224
954
106
6
4
332,571
2
L
Yemoja
14,077
828
28
2
0
238,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role