Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Umvarous
Sobek
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 121L
1,388 Elo+
Party 3
He Bo
He Bo
VelvetMuff
He Bo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,508 Elo+
Solo
King Arthur
King Arthur
jonathanian
King Arthur
Level 128
God Stats
4W - 2L
1,722 SR
Queue Stats
269W - 275L
1,570 Elo+
Party 3
Fenrir
Fenrir
weestef
Fenrir
Level 160
God Stats
8W - 13L
1,354 SR
Queue Stats
1,319W - 1,339L
1,560 Elo+
Party 1
Team Averages
Level 72
1,515 SR
1,505 Elo+

VS

Team Averages
Level 83
1,462 SR
1,611 Elo+
Hel
Hel
KeyWeee
Hel
Level 127
God Stats
7W - 8L
1,768 SR
Queue Stats
280W - 275L
1,593 Elo+
Party 2
Raijin
Raijin
PinkiesPlays
Raijin
Level 106
God Stats
6W - 7L
1,228 SR
Queue Stats
505W - 497L
1,574 Elo+
Party 2
Nemesis
Nemesis
Qrkie9
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,513 Elo+
Solo
Odin
Odin
devilhunteryohko
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,789 Elo+
Party 2
Da Ji
Da Ji
roirepuS666
Da Ji
Level 137
God Stats
1W - 2L
1,314 SR
Queue Stats
315W - 336L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
7 / 4 / 28
11,325
871
15,403
13,422
5,501
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
Umvarous
Sobek
15
3 / 6 / 22
9,720
748
5,549
18,320
26,820
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
18
12 / 4 / 18
11,801
908
17,419
12,149
4,604
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
jonathanian
King Arthur
18
8 / 3 / 27
11,018
848
12,644
17,313
15,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
weestef
Fenrir
20
13 / 2 / 24
13,469
1,036
14,861
22,292
13,239
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
1 / 8 / 9
8,566
659
11,564
13,491
6,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
18
8 / 7 / 10
10,971
844
19,403
13,847
5,671
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Qrkie9
Nemesis
15
2 / 9 / 10
8,708
670
10,041
15,625
6,524
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 10 / 9
8,878
683
5,482
15,491
5,907
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 9 / 8
9,607
739
10,880
13,422
5,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
65
43
Kills
19
19
Deaths
43
119
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
4
28
5.25
L
Hel
1
8
9
0.69
L
Raijin
8
7
10
1.86
L
Nemesis
Qrkie9
Nemesis
2
9
10
0.78
W
Sobek
Umvarous
Sobek
3
6
22
2.33
W
He Bo
12
4
18
5.25
L
3
10
9
0.75
W
King Arthur
jonathanian
King Arthur
8
3
27
7.17
L
5
9
8
1
W
Fenrir
weestef
Fenrir
13
2
24
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,876
Damage
57,370
83,496
Taken
71,876
65,318
Mitigated
29,489
38,563
Healing
16,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,403
949
11,745
5,806
13,422
5,501
946
6,119
7,303
31,390
0
L
Hel
11,564
52
7,793
3,722
13,491
6,114
150
6,970
6,521
25,452
0
L
Raijin
19,403
3,187
571
737
13,847
5,671
72
7,497
6,350
38,264
0
L
Nemesis
Qrkie9
Nemesis
10,041
4,119
280
1,508
15,625
6,524
185
7,819
7,806
0
19,931
W
Sobek
Umvarous
Sobek
5,549
260
183
810
18,320
26,820
460
6,894
11,426
8,365
0
W
He Bo
17,419
1,276
2,646
2,277
12,149
4,604
1,484
3,311
8,838
37,469
0
L
5,482
2,391
0
0
15,491
5,907
86
9,212
6,279
91
9,811
W
King Arthur
jonathanian
King Arthur
12,644
1,104
2,241
4,554
17,313
15,154
768
6,696
10,617
0
27,484
L
10,880
1,880
822
796
13,422
5,273
44
6,873
6,549
0
15,227
W
Fenrir
weestef
Fenrir
14,861
2,403
2,033
6,268
22,292
13,239
1,737
7,999
14,293
0
29,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,333
Gold Earned
46,730
126
Minions Killed
94
0
Camps Cleared
0
1,182,877
Distance Traveled
972,323
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,325
871
32
2
0
248,354
0
L
Hel
8,566
659
17
1
0
190,041
0
L
Raijin
10,971
844
41
3
0
187,041
0
L
Nemesis
8,708
670
19
1
0
221,421
3
W
Sobek
9,720
748
14
1
0
169,536
0
W
He Bo
11,801
908
35
3
0
242,504
0
L
Odin
8,878
683
10
1
0
191,633
0
W
King Arthur
11,018
848
14
1
0
265,521
0
L
Da Ji
9,607
739
7
1
0
182,187
3
W
Fenrir
13,469
1,036
31
2
0
256,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role