Player Matchup

Fenrir
Fenrir
GravityGlitch8
Fenrir
Level 27
God Stats
1W - 2L
1,706 SR
Queue Stats
4W - 10L
1,276 Elo+
Party 1
Hades
Hades
JEFFTHEK1LLER23
Hades
Level 16
God Stats
4W - 6L
1,680 SR
Queue Stats
5W - 7L
1,352 Elo+
Party 1
Agni
Agni
TooooSaucy
Agni
Level 64
God Stats
0W - 1L
1,878 SR
Queue Stats
6W - 10L
1,352 Elo+
Party 1
Bellona
Bellona
Zoinkerbadoink
Bellona
Level 21
God Stats
2W - 2L
1,975 SR
Queue Stats
5W - 10L
1,352 Elo+
Party 1
Team Averages
Level 32
1,810 SR
1,333 Elo+

VS

Team Averages
Level 34
1,527 SR
1,259 Elo+
Horus
Horus
CLlTCOMMMANDER
Horus
Level 17
God Stats
1W - 0L
1,589 SR
Queue Stats
1W - 1L
1,178 Elo+
Party 2
Chiron
Chiron
RosiesFather
Chiron
Level 22
God Stats
1W - 0L
1,296 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Scalyskin_bandit
Discordia
Level 39
God Stats
2W - 1L
1,724 SR
Queue Stats
3W - 3L
1,178 Elo+
Party 2
Kumbhakarna
Kumbhakarna
dirtee_napkins
Kumbhakarna
Level 56
God Stats
1W - 1L
1,499 SR
Queue Stats
6W - 8L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 3
8,504
709
5,995
13,059
5,108
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 8 / 4
8,899
742
5,928
12,642
4,584
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 10 / 0
9,178
765
10,727
12,803
3,325
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 6 / 3
8,828
736
6,640
18,118
17,788
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 16
10,787
899
8,137
13,285
9,834
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
19
20 / 1 / 8
12,919
1,077
24,557
10,296
5,012
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
16
5 / 3 / 14
10,767
897
9,436
7,259
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
dirtee_napkins
Kumbhakarna
15
3 / 3 / 14
10,590
883
5,486
11,121
10,398
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
10
Kills
33
33
Deaths
10
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
5
3
16
4.33
L
1
9
3
0.28
L
2
8
4
0.5
W
Chiron
20
1
8
24
W
Discordia
5
3
14
4
L
4
10
0
0.4
L
3
6
3
0.75
W
Kumbhakarna
dirtee_napkins
Kumbhakarna
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,290
Damage
47,616
56,622
Taken
41,961
30,805
Mitigated
28,191
8,016
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,137
2,992
2,289
3,980
13,285
9,834
967
4,637
8,448
0
24,396
L
5,995
1,028
0
537
13,059
5,108
0
3,076
9,983
0
12,980
L
5,928
690
533
1,848
12,642
4,584
197
4,078
8,564
22,476
0
W
Chiron
24,557
12,642
1,519
4,691
10,296
5,012
5,890
2,989
7,202
0
62,269
W
Discordia
9,436
473
0
1,420
7,259
2,947
1,136
5,569
1,640
28,905
0
L
10,727
632
0
1,261
12,803
3,325
0
4,487
8,316
22,685
0
L
6,640
2,033
0
3,837
18,118
17,788
160
3,519
14,599
0
17,126
W
Kumbhakarna
dirtee_napkins
Kumbhakarna
5,486
310
0
390
11,121
10,398
415
4,064
6,982
15,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,409
Gold Earned
45,063
108
Minions Killed
186
2
Camps Cleared
14
663,769
Distance Traveled
876,406
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,787
899
33
3
3
200,705
1
L
Fenrir
8,504
709
16
1
0
190,318
0
L
Hades
8,899
742
53
4
1
144,216
0
W
Chiron
12,919
1,077
85
7
7
223,783
1
W
Discordia
10,767
897
48
4
3
228,868
1
L
Agni
9,178
765
22
2
0
148,386
0
L
Bellona
8,828
736
17
1
1
180,849
2
W
Kumbhakarna
10,590
883
20
2
1
223,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role