Player Matchup

Cthulhu
Cthulhu
Cng bang
Cthulhu
Level 14
God Stats
0W - 2L
1,397 SR
Queue Stats
0W - 7L
907 Elo+
Party 2
Da Ji
Da Ji
TerraCorenight
Da Ji
Level 4
God Stats
0W - 2L
1,078 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
XHuskyGRLGamerX
Scylla
Level 10
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 9
1,236 SR
1,302 Elo+

VS

Team Averages
Level 46
1,458 SR
1,335 Elo+
Kukulkan
Kukulkan
CitingChannel45
Kukulkan
Level 48
God Stats
17W - 24L
1,436 SR
Queue Stats
221W - 246L
1,327 Elo+
Party 1
Bacchus
Bacchus
Mister Kenedi 2
Bacchus
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
223W - 237L
1,305 Elo+
Party 1
Thanatos
Thanatos
gvgcajeco
Thanatos
Level 24
God Stats
5W - 14L
1,438 SR
Queue Stats
359W - 343L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cng bang
Cthulhu
10
2 / 11 / 0
8,098
623
4,560
16,508
8,165
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 13 / 1
7,569
582
2,246
14,308
8,887
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 10 / 1
8,083
622
2,558
14,146
4,868
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
12 / 1 / 16
10,956
843
18,554
6,753
2,458
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
11 / 1 / 16
11,704
900
7,063
9,964
5,754
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
gvgcajeco
Thanatos
13
11 / 4 / 14
10,523
809
11,087
10,297
3,472
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
80
4
Kills
34
34
Deaths
6
2
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
12
1
16
20
L
Cthulhu
Cng bang
Cthulhu
2
11
0
0.18
W
11
1
16
19
L
1
13
1
0.12
L
1
10
1
0.15
W
Thanatos
gvgcajeco
Thanatos
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,364
Damage
36,704
44,962
Taken
27,014
21,920
Mitigated
11,684
491
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
18,554
1,644
0
2,056
6,753
2,458
641
2,997
3,756
52,734
0
L
Cthulhu
Cng bang
Cthulhu
4,560
249
0
0
16,508
8,165
0
9,543
6,965
18,198
0
W
7,063
1,109
0
3,464
9,964
5,754
450
1,894
6,422
25,736
0
L
2,246
605
0
142
14,308
8,887
0
8,849
5,459
0
8,452
L
2,558
747
0
349
14,146
4,868
0
7,265
6,881
14,839
0
W
Thanatos
gvgcajeco
Thanatos
11,087
4,532
0
6,728
10,297
3,472
706
2,657
6,830
0
32,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,750
Gold Earned
33,183
46
Minions Killed
140
0
Camps Cleared
0
524,576
Distance Traveled
721,443
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,956
843
79
6
0
247,645
1
L
Cthulhu
8,098
623
22
2
0
186,673
0
W
Bacchus
11,704
900
26
2
0
239,903
1
L
Da Ji
7,569
582
12
1
0
165,385
0
L
Scylla
8,083
622
12
1
0
172,518
2
W
Thanatos
10,523
809
35
3
0
233,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role