Player Matchup

Cerberus
Cerberus
ArkemixReborn
Cerberus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 140L
1,445 Elo+
Solo
Nemesis
Nemesis
TheGaryFairy
Nemesis
Level 41
God Stats
2W - 3L
1,630 SR
Queue Stats
177W - 157L
1,466 Elo+
Solo
Anubis
Anubis
Thesandia
Anubis
Level 121
God Stats
8W - 5L
1,551 SR
Queue Stats
83W - 90L
1,471 Elo+
Solo
King Arthur
King Arthur
WildProtein
King Arthur
Level 67
God Stats
13W - 7L
1,617 SR
Queue Stats
46W - 30L
1,559 Elo+
Solo
Neith
Neith
cr1sis
Neith
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 2L
1,500 Elo+
Solo
Team Averages
Level 77
1,560 SR
1,488 Elo+

VS

Team Averages
Level 82
1,464 SR
1,490 Elo+
Bellona
Bellona
Izurimei
Bellona
Level 37
God Stats
4W - 6L
1,480 SR
Queue Stats
20W - 29L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
RoundStar
Cthulhu
Level 85
God Stats
2W - 2L
1,678 SR
Queue Stats
142W - 139L
1,480 Elo+
Party 1
Jing Wei
Jing Wei
Soulgazers
Jing Wei
Level 101
God Stats
7W - 9L
1,515 SR
Queue Stats
323W - 308L
1,512 Elo+
Solo
Merlin
Merlin
ragenlove17
Merlin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Ġodlike
Tyr
Level 127
God Stats
0W - 1L
1,145 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArkemixReborn
Cerberus
20
5 / 3 / 24
13,155
1,096
21,247
23,187
15,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
TheGaryFairy
Nemesis
19
7 / 7 / 21
12,793
1,066
18,444
19,291
10,100
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Thesandia
Anubis
20
12 / 6 / 19
14,674
1,223
24,089
16,498
7,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
WildProtein
King Arthur
20
5 / 2 / 26
13,362
1,114
17,183
19,082
23,920
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
cr1sis
Neith
20
11 / 6 / 14
14,788
1,232
25,407
16,627
7,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Izurimei
Bellona
19
8 / 11 / 10
13,859
1,155
16,414
25,763
11,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
RoundStar
Cthulhu
20
3 / 13 / 16
13,051
1,088
17,847
30,116
27,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Soulgazers
Jing Wei
20
3 / 3 / 15
12,913
1,076
21,227
14,512
4,745
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
19
5 / 7 / 11
13,183
1,099
16,488
16,613
4,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 6 / 12
12,738
1,062
14,176
25,068
23,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
88
40
Kills
24
24
Deaths
40
104
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ArkemixReborn
Cerberus
5
3
24
5.67
L
Bellona
Izurimei
Bellona
8
11
10
1.18
L
Cthulhu
RoundStar
Cthulhu
3
13
16
0.85
L
Jing Wei
Soulgazers
Jing Wei
3
3
15
3.5
W
Nemesis
TheGaryFairy
Nemesis
7
7
21
2.5
W
Anubis
Thesandia
Anubis
12
6
19
3.58
W
King Arthur
WildProtein
King Arthur
5
2
26
9
W
Neith
cr1sis
Neith
11
6
14
3
L
Merlin
5
7
11
1.5
L
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,370
Damage
86,152
94,685
Taken
112,072
64,613
Mitigated
72,913
24,832
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ArkemixReborn
Cerberus
21,247
1,072
0
4,795
23,187
15,514
0
9,731
13,456
34,554
0
L
Bellona
Izurimei
Bellona
16,414
5,955
0
338
25,763
11,907
0
12,190
13,248
0
30,432
L
Cthulhu
RoundStar
Cthulhu
17,847
1,321
1,937
642
30,116
27,450
0
10,598
19,318
49,459
0
L
Jing Wei
Soulgazers
Jing Wei
21,227
18,082
0
1,737
14,512
4,745
0
4,733
9,679
0
36,940
W
Nemesis
TheGaryFairy
Nemesis
18,444
8,539
0
1,926
19,291
10,100
0
5,869
13,422
0
33,704
W
Anubis
Thesandia
Anubis
24,089
1,027
0
5,503
16,498
7,980
0
5,400
11,098
51,166
0
W
King Arthur
WildProtein
King Arthur
17,183
239
648
6,281
19,082
23,920
0
7,670
11,412
0
36,173
W
Neith
cr1sis
Neith
25,407
19,194
0
5,679
16,627
7,099
0
6,183
10,444
0
61,361
L
Merlin
16,488
1,162
0
2,282
16,613
4,862
0
8,448
8,040
48,619
0
L
14,176
708
0
6,298
25,068
23,949
0
9,367
15,429
518
22,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,772
Gold Earned
65,744
259
Minions Killed
234
9
Camps Cleared
4
1,116,210
Distance Traveled
1,220,048
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,155
1,096
46
4
0
244,218
2
L
Bellona
13,859
1,155
45
4
1
255,361
3
L
Cthulhu
13,051
1,088
66
6
1
223,948
0
L
Jing Wei
12,913
1,076
46
4
0
220,635
1
W
Nemesis
12,793
1,066
28
2
1
233,150
0
W
Anubis
14,674
1,223
67
6
0
199,451
0
W
King Arthur
13,362
1,114
50
4
1
244,441
0
W
Neith
14,788
1,232
68
6
7
194,950
0
L
Merlin
13,183
1,099
70
6
1
226,772
0
L
Tyr
12,738
1,062
7
1
1
293,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role