Player Matchup
Nemesis
Gold II
Level 127
God Stats
11W - 4L
1,788 SR
Queue Stats
66W - 62L
1,691
MMR
Team Averages
Gold II
Average Tier
Level 127
1,788 SR
1,691
MMR
VS
Team Averages
Silver I
Average Tier
Level 68
1,673 SR
1,543
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
SkrankNutTheDark
Nemesis
20
3 / 3 / 0
15,284
804
11,317
17,430
17,796
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
OLD Stone Cutting Sword
+50
Physical Power
+7%
Movement Speed
PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).
The Executioner
+30
Physical Power
+20%
Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
OLD Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
CataclismoBR
Hou Yi
20
3 / 3 / 0
14,564
767
10,771
18,029
12,787
Y10 Evolved Transcendence
+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Y10 Asi
+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed
PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Short Sword
+25
Physical Power
PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
14,564
767
188
10
0
308,582
6
W
15,284
804
226
12
0
401,997
1