Player Matchup

Thanatos
Thanatos
ElCondeyacula
Thanatos
Level 25
God Stats
9W - 5L
1,681 SR
Queue Stats
23W - 19L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
JMats7
Sun Wukong
Level 29
God Stats
16W - 14L
1,543 SR
Queue Stats
193W - 257L
1,414 Elo+
Solo
Cupid
Cupid
SebasEnSmte
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 68L
1,451 Elo+
Solo
Cthulhu
Cthulhu
TheZephron
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,576 Elo+
Solo
Hel
Hel
badshadowknight
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 173L
1,549 Elo+
Solo
Team Averages
Level 26
1,545 SR
1,492 Elo+

VS

Team Averages
Level 21
1,592 SR
1,483 Elo+
Arachne
Arachne
Gaynard69
Arachne
Level 11
God Stats
1W - 3L
1,537 SR
Queue Stats
8W - 7L
1,387 Elo+
Solo
Kukulkan
Kukulkan
Glormain
Kukulkan
Level 27
God Stats
45W - 30L
1,625 SR
Queue Stats
100W - 85L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
JCaelan
Cu Chulainn
Level 17
God Stats
1W - 1L
1,369 SR
Queue Stats
7W - 6L
1,490 Elo+
Solo
Yemoja
Yemoja
Keluyanda
Yemoja
Level 25
God Stats
11W - 5L
1,634 SR
Queue Stats
53W - 44L
1,556 Elo+
Party 1
Hou Yi
Hou Yi
MessFell
Hou Yi
Level 26
God Stats
3W - 3L
1,795 SR
Queue Stats
63W - 45L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElCondeyacula
Thanatos
20
15 / 10 / 14
19,409
539
26,467
40,949
20,127
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
JMats7
Sun Wukong
20
3 / 6 / 13
18,201
506
20,456
28,381
35,244
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 11 / 11
17,088
475
14,365
30,052
13,392
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
TheZephron
Cthulhu
20
7 / 12 / 20
19,054
529
26,260
46,651
44,467
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 13 / 11
20,522
570
39,165
48,330
26,234
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gaynard69
Arachne
8
1 / 3 / 2
10,199
283
2,948
6,622
1,839
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Glormain
Kukulkan
20
15 / 18 / 12
19,562
543
49,952
34,722
19,974
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
JCaelan
Cu Chulainn
20
3 / 9 / 9
16,547
460
20,110
33,422
34,015
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yemoja
Keluyanda
Yemoja
20
8 / 7 / 24
18,269
507
22,473
35,904
47,056
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
MessFell
Hou Yi
20
25 / 5 / 17
21,757
604
62,876
32,426
14,610
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
116
42
Kills
52
52
Deaths
42
69
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ElCondeyacula
Thanatos
15
10
14
2.2
W
Arachne
Gaynard69
Arachne
1
3
2
0.67
W
Kukulkan
Glormain
Kukulkan
15
18
12
1.17
W
Cu Chulainn
JCaelan
Cu Chulainn
3
9
9
0.83
L
Sun Wukong
JMats7
Sun Wukong
3
6
13
1.58
W
Yemoja
Keluyanda
Yemoja
8
7
24
2.86
W
Hou Yi
MessFell
Hou Yi
25
5
17
6.7
L
2
11
11
0.68
L
Cthulhu
TheZephron
Cthulhu
7
12
20
1.42
L
15
13
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,713
Damage
158,359
194,363
Taken
143,096
139,464
Mitigated
117,494
100,362
Healing
31,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ElCondeyacula
Thanatos
26,467
6,068
0
32,257
40,949
20,127
5,994
11,836
28,888
0
148,097
W
Arachne
Gaynard69
Arachne
2,948
1,887
0
2,353
6,622
1,839
0
2,710
3,812
0
13,525
W
Kukulkan
Glormain
Kukulkan
49,952
6,968
0
2,727
34,722
19,974
397
20,283
14,339
130,010
0
W
Cu Chulainn
JCaelan
Cu Chulainn
20,110
4,798
0
5,305
33,422
34,015
888
11,908
21,100
0
107,628
L
Sun Wukong
JMats7
Sun Wukong
20,456
5,280
0
6,685
28,381
35,244
1,706
9,518
18,113
196
120,711
W
Yemoja
Keluyanda
Yemoja
22,473
2,839
4,573
5,362
35,904
47,056
578
16,452
19,352
74,648
0
W
Hou Yi
MessFell
Hou Yi
62,876
43,489
0
10,745
32,426
14,610
2,465
15,182
17,044
0
158,622
L
14,365
8,891
952
8,210
30,052
13,392
254
11,706
18,296
0
111,976
L
Cthulhu
TheZephron
Cthulhu
26,260
1,704
718
3,380
46,651
44,467
532
15,765
30,559
86,204
0
L
39,165
3,415
23,237
24,923
48,330
26,234
932
22,913
25,192
127,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,274
Gold Earned
86,334
797
Minions Killed
626
0
Camps Cleared
0
3,205,105
Distance Traveled
2,521,964
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
19,409
539
151
4
0
709,864
2
W
Arachne
10,199
283
25
1
0
210,975
2
W
Kukulkan
19,562
543
156
4
0
465,827
0
W
Cu Chulainn
16,547
460
169
5
0
547,603
13
L
Sun Wukong
18,201
506
205
6
0
642,772
13
W
Yemoja
18,269
507
88
2
0
641,725
4
W
Hou Yi
21,757
604
188
5
0
655,834
6
L
Cupid
17,088
475
157
4
0
636,825
2
L
Cthulhu
19,054
529
105
3
0
634,981
3
L
Hel
20,522
570
179
5
0
580,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role