Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Delux3
Sol
Level 112
God Stats
4W - 1L
1,458 SR
Queue Stats
118W - 110L
1,499 Elo+
Solo
Bastet
Bastet
LegendsWolf
Bastet
Level 106
God Stats
2W - 1L
1,671 SR
Queue Stats
32W - 30L
1,571 Elo+
Party 1
Bacchus
Bacchus
RLB_Schneider
Bacchus
Level 77
God Stats
9W - 2L
1,736 SR
Queue Stats
209W - 194L
1,516 Elo+
Solo
Kali
Kali
fabricemartine
Kali
Level 107
God Stats
1W - 0L
1,243 SR
Queue Stats
42W - 42L
1,435 Elo+
Party 1
Team Averages
Level 111
1,522 SR
1,504 Elo+

VS

Team Averages
Level 102
1,471 SR
1,564 Elo+
Heimdallr
Heimdallr
II ChoMpz x
Heimdallr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,478 Elo+
Party 2
Izanami
Izanami
RaZe BeAsTz x
Izanami
Level 80
God Stats
0W - 1L
1,675 SR
Queue Stats
25W - 14L
1,649 Elo+
Party 2
Medusa
Medusa
TheOnlyAlbo
Medusa
Level 97
God Stats
0W - 1L
1,363 SR
Queue Stats
17W - 11L
1,627 Elo+
Party 2
Ah Puch
Ah Puch
TheRedTeletubbi
Ah Puch
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,609 Elo+
Party 2
Zeus
Zeus
Wàrclown
Zeus
Level 125
God Stats
0W - 3L
1,317 SR
Queue Stats
47W - 56L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
2 / 4 / 7
10,106
722
7,742
15,264
7,463
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
Delux3
Sol
19
10 / 3 / 13
11,904
850
13,533
15,238
7,290
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
20
17 / 3 / 12
13,146
939
18,478
17,086
7,731
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
19
5 / 3 / 20
11,498
821
9,475
18,690
26,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 6 / 21
10,829
774
11,201
17,436
8,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
II ChoMpz x
Heimdallr
15
2 / 8 / 4
9,294
664
12,564
15,823
6,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
13
1 / 5 / 10
9,323
666
7,551
9,128
3,355
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
17
3 / 10 / 8
10,046
718
10,368
15,320
6,764
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 6 / 6
10,629
759
14,980
12,981
5,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
18
6 / 8 / 2
11,125
795
15,426
12,037
8,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
47
37
Kills
17
19
Deaths
37
73
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
4
7
1.38
W
Sol
Delux3
Sol
10
3
13
5.5
L
Heimdallr
II ChoMpz x
Heimdallr
2
8
4
0.5
W
Bastet
17
3
12
7.67
W
Bacchus
5
3
20
5
L
Izanami
1
5
10
1.2
L
Medusa
3
10
8
0.7
L
5
6
6
1.33
L
Zeus
6
8
2
0.88
W
3
6
21
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,429
Damage
60,889
83,714
Taken
65,289
58,347
Mitigated
30,003
30,491
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,742
646
1,645
3,635
15,264
7,463
1,119
5,318
9,942
0
18,875
W
Sol
Delux3
Sol
13,533
2,789
2,163
4,378
15,238
7,290
3,620
3,862
11,376
41,308
0
L
Heimdallr
II ChoMpz x
Heimdallr
12,564
1,966
629
1,596
15,823
6,578
0
5,979
9,844
0
24,721
W
Bastet
18,478
2,666
1,678
2,911
17,086
7,731
550
6,277
10,809
0
27,281
W
Bacchus
9,475
461
2,751
1,037
18,690
26,983
448
8,680
8,588
20,513
0
L
Izanami
7,551
4,543
27
1,152
9,128
3,355
0
4,432
4,696
0
14,211
L
Medusa
10,368
4,456
973
882
15,320
6,764
0
3,777
11,543
0
26,049
L
14,980
930
563
2,843
12,981
5,148
0
5,464
7,517
25,881
0
L
Zeus
15,426
960
771
1,078
12,037
8,158
0
3,356
8,681
29,553
0
W
11,201
4,955
4,373
5,920
17,436
8,880
33
6,269
11,167
0
14,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,483
Gold Earned
50,417
138
Minions Killed
135
0
Camps Cleared
0
1,532,547
Distance Traveled
1,098,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,106
722
29
2
0
339,123
0
W
Sol
11,904
850
72
5
0
290,471
0
L
Heimdallr
9,294
664
32
2
0
250,004
0
W
Bastet
13,146
939
21
2
0
344,518
0
W
Bacchus
11,498
821
13
1
0
266,834
0
L
Izanami
9,323
666
21
2
0
183,348
0
L
Medusa
10,046
718
28
2
0
203,212
0
L
Ah Puch
10,629
759
24
2
0
207,337
0
L
Zeus
11,125
795
30
2
0
254,717
0
W
Kali
10,829
774
3
0
0
291,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role