Player Matchup

Achilles
Achilles
Akam_Dawoodi
Achilles
Level 8
God Stats
2W - 8L
1,389 SR
Queue Stats
34W - 52L
1,029 Elo+
Party 3
Medusa
Medusa
DanDeAraujo7
Medusa
Level 7
God Stats
37W - 41L
1,259 SR
Queue Stats
49W - 58L
982 Elo+
Party 3
Heimdallr
Heimdallr
Saavan13
Heimdallr
Level 12
God Stats
11W - 15L
1,500 SR
Queue Stats
52W - 69L
1,117 Elo+
Party 3
Susano
Susano
ZakChorbachi
Susano
Level 14
God Stats
3W - 5L
1,337 SR
Queue Stats
70W - 81L
1,077 Elo+
Party 3
Ares
Ares
awright247
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,117 Elo+
Party 3
Team Averages
Level 9
1,397 SR
1,064 Elo+

VS

Team Averages
Level 23
1,475 SR
1,294 Elo+
Baron Samedi
Baron Samedi
Koala_Tea_Player
Baron Samedi
Level 27
God Stats
14W - 6L
1,285 SR
Queue Stats
389W - 451L
1,366 Elo+
Party 2
Anhur
Anhur
Z_Bizon
Anhur
Level 28
God Stats
8W - 5L
1,517 SR
Queue Stats
73W - 63L
1,203 Elo+
Party 1
Susano
Susano
gab_9894100
Susano
Level 20
God Stats
7W - 2L
1,589 SR
Queue Stats
29W - 23L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
rudo-brujo103
Cthulhu
Level 14
God Stats
7W - 9L
1,500 SR
Queue Stats
18W - 22L
1,143 Elo+
Solo
Hel
Hel
syedul_haq
Hel
Level 25
God Stats
32W - 23L
1,485 SR
Queue Stats
220W - 245L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akam_Dawoodi
Achilles
14
1 / 6 / 0
8,387
399
3,666
17,660
10,574
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
13
1 / 9 / 1
8,489
404
8,565
15,345
4,458
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Saavan13
Heimdallr
12
2 / 15 / 0
7,571
361
6,469
20,044
6,206
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
13
2 / 4 / 2
8,690
414
8,619
13,611
4,380
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 15 / 1
6,931
330
4,427
18,927
9,990
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Koala_Tea_Player
Baron Samedi
18
14 / 0 / 18
12,777
608
19,910
11,935
5,620
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Z_Bizon
Anhur
18
12 / 3 / 8
12,977
618
11,436
12,871
4,913
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
19
10 / 0 / 5
13,059
622
12,825
14,659
6,124
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
16
2 / 1 / 10
11,333
540
5,498
9,188
9,362
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
11 / 2 / 10
12,597
600
17,921
14,491
5,959
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
100
6
Kills
49
49
Deaths
6
4
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Achilles
Akam_Dawoodi
Achilles
1
6
0
0.17
L
Medusa
1
9
1
0.17
W
Baron Samedi
Koala_Tea_Player
Baron Samedi
14
0
18
23
L
Heimdallr
Saavan13
Heimdallr
2
15
0
0.13
W
Anhur
Z_Bizon
Anhur
12
3
8
5.33
L
Susano
2
4
2
0.75
L
0
15
1
0.03
W
Susano
10
0
5
12.5
W
Cthulhu
2
1
10
7
W
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,746
Damage
67,590
85,587
Taken
63,144
35,608
Mitigated
31,978
3,716
Healing
32,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Akam_Dawoodi
Achilles
3,666
1,618
0
308
17,660
10,574
894
7,816
9,844
0
38,804
L
Medusa
8,565
3,493
0
1,313
15,345
4,458
1,089
10,814
4,531
0
43,568
W
Baron Samedi
Koala_Tea_Player
Baron Samedi
19,910
3,238
1,403
7,295
11,935
5,620
3,308
2,353
9,582
71,022
0
L
Heimdallr
Saavan13
Heimdallr
6,469
3,208
0
200
20,044
6,206
227
10,000
10,044
0
41,415
W
Anhur
Z_Bizon
Anhur
11,436
6,265
0
2,670
12,871
4,913
6,517
771
12,100
0
66,082
L
Susano
8,619
1,735
0
1,895
13,611
4,380
0
4,610
9,001
0
41,545
L
4,427
126
0
0
18,927
9,990
250
10,089
8,838
15,639
0
W
Susano
12,825
2,468
0
5,572
14,659
6,124
2,882
505
14,154
0
98,753
W
Cthulhu
5,498
152
718
0
9,188
9,362
700
321
8,867
41,250
0
W
17,921
430
5,734
9,043
14,491
5,959
803
477
14,014
71,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
62,743
280
Minions Killed
529
0
Camps Cleared
0
1,693,807
Distance Traveled
2,117,631
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,387
399
70
3
0
326,073
0
L
Medusa
8,489
404
65
3
0
287,938
0
W
Baron Samedi
12,777
608
97
5
0
383,879
3
L
Heimdallr
7,571
361
68
3
0
329,960
2
W
Anhur
12,977
618
124
6
0
428,983
1
L
Susano
8,690
414
65
3
0
392,952
0
L
Ares
6,931
330
12
1
0
356,884
0
W
Susano
13,059
622
139
7
0
437,950
5
W
Cthulhu
11,333
540
61
3
0
425,299
3
W
Hel
12,597
600
108
5
0
441,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role