Player Matchup

Thor
Thor
Dimansa
Thor
Level 7
God Stats
4W - 11L
1,009 SR
Queue Stats
37W - 46L
822 Elo+
Party 2
Janus
Janus
K03bIPb
Janus
Level 17
God Stats
10W - 12L
1,380 SR
Queue Stats
35W - 24L
1,147 Elo+
Party 2
Neith
Neith
heiranna
Neith
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
misiekmik
Susano
Level 15
God Stats
1W - 1L
1,662 SR
Queue Stats
6W - 15L
1,149 Elo+
Party 3
Cthulhu
Cthulhu
pime09
Cthulhu
Level 17
God Stats
8W - 10L
1,197 SR
Queue Stats
81W - 133L
1,220 Elo+
Solo
Team Averages
Level 19
1,350 SR
1,168 Elo+

VS

Team Averages
Level 25
1,465 SR
1,258 Elo+
Cthulhu
Cthulhu
Dimonddes7royr
Cthulhu
Level 29
God Stats
3W - 1L
1,460 SR
Queue Stats
21W - 39L
1,157 Elo+
Party 4
Nemesis
Nemesis
GamersOdyssey
Nemesis
Level 28
God Stats
1W - 2L
1,158 SR
Queue Stats
68W - 94L
1,318 Elo+
Solo
Olorun
Olorun
GameurKing
Olorun
Level 21
God Stats
27W - 18L
1,614 SR
Queue Stats
39W - 32L
1,336 Elo+
Party 1
Izanami
Izanami
InoVer666
Izanami
Level 21
God Stats
18W - 11L
1,599 SR
Queue Stats
29W - 26L
1,298 Elo+
Party 1
Jing Wei
Jing Wei
RobbieD26
Jing Wei
Level 27
God Stats
4W - 4L
1,492 SR
Queue Stats
27W - 38L
1,179 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dimansa
Thor
16
1 / 9 / 3
11,261
388
5,389
31,006
22,079
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Janus
K03bIPb
Janus
20
9 / 5 / 4
14,244
491
29,973
17,390
6,476
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
heiranna
Neith
18
5 / 7 / 4
11,885
410
14,264
25,129
10,117
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
misiekmik
Susano
14
1 / 12 / 0
10,399
359
9,479
24,617
9,231
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
pime09
Cthulhu
17
2 / 10 / 3
10,929
377
5,163
24,792
10,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 14
16,470
568
22,859
25,207
31,104
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
20
7 / 2 / 8
17,236
594
16,945
16,264
12,203
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
GameurKing
Olorun
20
8 / 2 / 5
16,076
554
22,500
24,059
13,730
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
InoVer666
Izanami
20
11 / 3 / 4
16,444
567
20,821
15,584
6,210
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
RobbieD26
Jing Wei
20
6 / 6 / 12
14,554
502
19,149
19,104
8,167
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
18
Kills
42
43
Deaths
18
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thor
Dimansa
Thor
1
9
3
0.28
W
10
5
14
3.4
W
Nemesis
7
2
8
5.5
W
Olorun
GameurKing
Olorun
8
2
5
5.25
W
Izanami
InoVer666
Izanami
11
3
4
4.33
L
Janus
K03bIPb
Janus
9
5
4
2.2
W
Jing Wei
RobbieD26
Jing Wei
6
6
12
2
L
Neith
heiranna
Neith
5
7
4
1
L
Susano
misiekmik
Susano
1
12
0
0.08
L
Cthulhu
pime09
Cthulhu
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,268
Damage
102,274
122,934
Taken
100,218
58,623
Mitigated
71,414
8,389
Healing
37,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Dimansa
Thor
5,389
1,116
0
0
31,006
22,079
171
11,986
18,670
0
43,570
W
22,859
880
1,861
5,752
25,207
31,104
645
8,410
16,797
54,796
0
W
Nemesis
16,945
10,941
0
3,811
16,264
12,203
3,481
6,974
9,290
943
116,175
W
Olorun
GameurKing
Olorun
22,500
11,809
0
15,845
24,059
13,730
2,700
6,049
18,010
155,658
0
W
Izanami
InoVer666
Izanami
20,821
16,716
0
5,511
15,584
6,210
1,240
8,052
7,532
0
125,947
L
Janus
K03bIPb
Janus
29,973
2,237
0
150
17,390
6,476
0
5,178
12,087
87,736
0
W
Jing Wei
RobbieD26
Jing Wei
19,149
13,914
0
4,674
19,104
8,167
5,359
7,645
11,179
0
85,888
L
Neith
heiranna
Neith
14,264
6,624
0
4,221
25,129
10,117
0
11,697
13,432
0
68,015
L
Susano
misiekmik
Susano
9,479
542
0
2,888
24,617
9,231
0
6,445
18,172
0
73,408
L
Cthulhu
pime09
Cthulhu
5,163
342
179
951
24,792
10,720
628
9,967
14,750
40,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,718
Gold Earned
80,780
453
Minions Killed
744
0
Camps Cleared
0
2,181,001
Distance Traveled
2,473,445
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,261
388
76
3
0
389,696
0
W
Cthulhu
16,470
568
75
3
0
516,834
3
W
Nemesis
17,236
594
194
7
0
521,304
0
W
Olorun
16,076
554
159
5
0
523,417
0
W
Izanami
16,444
567
178
6
0
458,228
0
L
Janus
14,244
491
118
4
0
514,594
2
W
Jing Wei
14,554
502
138
5
0
453,662
5
L
Neith
11,885
410
106
4
0
459,114
0
L
Susano
10,399
359
95
3
0
431,565
1
L
Cthulhu
10,929
377
58
2
0
386,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role