Player Matchup

Cthulhu
Cthulhu
Anestesia_Az--k
Cthulhu
Level 118
God Stats
8W - 9L
1,468 SR
Queue Stats
185W - 141L
1,486 Elo+
Party 2
Thanatos
Thanatos
Bz3_Karma
Thanatos
Level 21
God Stats
2W - 0L
1,834 SR
Queue Stats
7W - 8L
1,485 Elo+
Party 2
Scylla
Scylla
I-Zderh-I
Scylla
Level 21
God Stats
2W - 1L
1,739 SR
Queue Stats
146W - 101L
1,504 Elo+
Party 2
Team Averages
Level 53
1,680 SR
1,492 Elo+

VS

Team Averages
Level 39
1,418 SR
1,465 Elo+
Pele
Pele
HZN BabyGoth
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 58L
1,500 Elo+
Party 1
Hades
Hades
HZN Titan
Hades
Level 6
God Stats
28W - 14L
1,253 SR
Queue Stats
98W - 95L
1,500 Elo+
Party 1
Skadi
Skadi
Micu1205
Skadi
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
254W - 292L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 14
12,048
803
12,871
14,338
11,792
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Bz3_Karma
Thanatos
14
10 / 2 / 9
11,258
751
10,000
12,171
5,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
I-Zderh-I
Scylla
13
7 / 2 / 9
10,454
697
9,045
8,061
2,770
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
8,667
578
2,558
11,283
4,642
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
HZN Titan
Hades
10
1 / 11 / 2
8,944
596
6,509
14,467
5,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
Micu1205
Skadi
13
3 / 6 / 1
10,004
667
13,180
11,459
3,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
23
Kills
4
4
Deaths
23
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
14
13
W
Thanatos
Bz3_Karma
Thanatos
10
2
9
7.25
L
0
6
4
0.33
L
Hades
HZN Titan
Hades
1
11
2
0.18
W
Scylla
I-Zderh-I
Scylla
7
2
9
5.75
L
Skadi
Micu1205
Skadi
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,916
Damage
22,247
34,570
Taken
37,209
20,419
Mitigated
14,310
13,401
Healing
5,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,871
1,087
429
2,835
14,338
11,792
973
2,808
11,530
50,471
0
W
Thanatos
Bz3_Karma
Thanatos
10,000
3,240
0
8,389
12,171
5,857
537
2,421
9,750
0
32,607
L
2,558
240
525
1,612
11,283
4,642
188
8,390
2,893
0
11,286
L
Hades
HZN Titan
Hades
6,509
1,594
433
1,803
14,467
5,926
169
7,542
6,925
16,709
0
W
Scylla
I-Zderh-I
Scylla
9,045
718
0
1,748
8,061
2,770
412
1,420
6,641
31,551
0
L
Skadi
Micu1205
Skadi
13,180
6,991
0
928
11,459
3,742
995
6,000
5,459
0
36,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,760
Gold Earned
27,615
147
Minions Killed
78
0
Camps Cleared
0
754,327
Distance Traveled
719,370
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,048
803
61
4
0
289,067
0
W
Thanatos
11,258
751
39
3
0
250,860
0
L
Pele
8,667
578
20
1
0
277,650
0
L
Hades
8,944
596
18
1
0
209,951
1
W
Scylla
10,454
697
47
3
0
214,400
0
L
Skadi
10,004
667
40
3
0
231,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role